Player Matchup

Khepri
Khepri
AxiosP88
Khepri
Level 29
God Stats
7W - 7L
1,438 SR
Queue Stats
96W - 98L
1,412 Elo+
Party 2
Anubis
Anubis
SantiAbyss
Anubis
Level 27
God Stats
13W - 3L
1,730 SR
Queue Stats
90W - 101L
1,362 Elo+
Party 2
Medusa
Medusa
SharkinPvP
Medusa
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 19L
1,371 Elo+
Solo
Loki
Loki
gustavo_rsbr
Loki
Level 14
God Stats
1W - 0L
1,671 SR
Queue Stats
5W - 9L
1,389 Elo+
Solo
Ullr
Ullr
shockskil
Ullr
Level 29
God Stats
18W - 17L
1,464 SR
Queue Stats
37W - 27L
1,446 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,396 Elo+

VS

Team Averages
Level 11
1,616 SR
1,548 Elo+
Bellona
Bellona
Heronerox
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Nemesis
Nemesis
II dogus II
Nemesis
Level 29
God Stats
9W - 13L
1,488 SR
Queue Stats
88W - 118L
1,376 Elo+
Solo
Tiamat
Tiamat
LCS-Off
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Izanami
Izanami
Rezendencia
Izanami
Level 13
God Stats
1W - 1L
1,797 SR
Queue Stats
12W - 6L
1,684 Elo+
Party 1
Jing Wei
Jing Wei
ZAAP10101
Jing Wei
Level 3
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AxiosP88
Khepri
12
0 / 0 / 10
7,987
470
2,712
8,328
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
SantiAbyss
Anubis
14
4 / 3 / 3
8,805
518
8,283
8,322
4,813
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
SharkinPvP
Medusa
15
11 / 0 / 2
9,372
551
13,673
7,691
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 5 / 3
7,841
461
4,950
10,344
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
15
2 / 2 / 2
8,791
517
3,148
8,554
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heronerox
Bellona
13
2 / 3 / 2
8,058
474
8,689
9,700
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
II dogus II
Nemesis
12
4 / 2 / 2
8,067
475
5,145
10,149
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LCS-Off
Tiamat
12
3 / 8 / 1
7,480
440
5,019
10,261
4,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rezendencia
Izanami
10
0 / 5 / 1
6,362
374
6,013
8,767
2,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ZAAP10101
Jing Wei
11
1 / 3 / 1
6,797
400
3,761
8,268
2,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
10
10
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
AxiosP88
Khepri
0
0
10
5
L
Bellona
Heronerox
Bellona
2
3
2
1
L
Nemesis
II dogus II
Nemesis
4
2
2
2.5
L
Tiamat
LCS-Off
Tiamat
3
8
1
0.44
L
Izanami
Rezendencia
Izanami
0
5
1
0.1
W
Anubis
SantiAbyss
Anubis
4
3
3
1.83
W
Medusa
SharkinPvP
Medusa
11
0
2
12
L
Jing Wei
ZAAP10101
Jing Wei
1
3
1
0.5
W
3
5
3
0.9
W
Ullr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
28,627
43,239
Taken
47,145
21,125
Mitigated
19,875
11,924
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AxiosP88
Khepri
2,712
387
648
2,986
8,328
5,727
251
998
7,330
21,950
0
L
Bellona
Heronerox
Bellona
8,689
3,662
0
392
9,700
7,553
560
1,183
8,517
0
40,950
L
Nemesis
II dogus II
Nemesis
5,145
2,144
0
3,291
10,149
3,016
0
2,021
8,128
0
34,495
L
Tiamat
LCS-Off
Tiamat
5,019
679
0
891
10,261
4,662
0
5,093
5,168
29,066
0
L
Izanami
Rezendencia
Izanami
6,013
3,039
123
528
8,767
2,355
543
1,514
7,253
0
32,444
W
Anubis
SantiAbyss
Anubis
8,283
799
0
3,225
8,322
4,813
554
1,420
6,902
52,002
0
W
Medusa
SharkinPvP
Medusa
13,673
7,642
0
0
7,691
2,903
863
1,085
6,606
0
61,558
L
Jing Wei
ZAAP10101
Jing Wei
3,761
2,651
0
470
8,268
2,289
288
1,184
7,084
0
29,457
W
4,950
1,618
537
501
10,344
4,189
0
777
9,567
0
28,108
W
Ullr
3,148
1,428
219
3,808
8,554
3,493
2,261
739
7,815
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
36,764
353
Minions Killed
308
0
Camps Cleared
0
1,451,392
Distance Traveled
1,570,338
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,987
470
39
2
0
308,520
1
L
Bellona
8,058
474
74
4
0
339,126
0
L
Nemesis
8,067
475
62
4
0
300,497
4
L
Tiamat
7,480
440
54
3
0
302,609
6
L
Izanami
6,362
374
62
4
0
297,866
0
W
Anubis
8,805
518
77
5
0
262,746
4
W
Medusa
9,372
551
93
5
0
327,128
4
L
Jing Wei
6,797
400
56
3
0
330,240
2
W
Loki
7,841
461
46
3
0
298,643
0
W
Ullr
8,791
517
98
6
0
254,355
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role