Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EduanKhun
Loki
Level 148
God Stats
3W - 1L
1,555 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaos_Nebbdyr
Tsukuyomi
Level 62
God Stats
34W - 30L
1,614 SR
Queue Stats
255W - 206L
1,557 Elo+
Party 3
Neith
Neith
Roasted-_-Hippo
Neith
Level 62
God Stats
66W - 50L
1,631 SR
Queue Stats
257W - 228L
1,534 Elo+
Party 3
Team Averages
Level 102
1,560 SR
1,483 Elo+

VS

Team Averages
Level 123
1,503 SR
1,569 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HotfreshYams
Ares
Level 85
God Stats
7W - 9L
1,692 SR
Queue Stats
659W - 622L
1,574 Elo+
Party 2
Zeus
Zeus
KoS_MaC
Zeus
Level 108
God Stats
45W - 32L
1,555 SR
Queue Stats
60W - 57L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
SpRaYz_IS_BACK
Sun Wukong
Level 144
God Stats
8W - 20L
1,351 SR
Queue Stats
762W - 755L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
Zeqiahh
Danzaburou
Level 160
God Stats
18W - 11L
1,415 SR
Queue Stats
1,168W - 449L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 1 / 16
11,224
1,122
11,609
15,611
17,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
 
Ullr
17
5 / 4 / 13
10,154
1,015
14,302
12,171
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
17
12 / 3 / 5
12,214
1,221
19,648
12,569
9,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Kaos_Nebbdyr
Tsukuyomi
17
4 / 3 / 12
10,588
1,059
8,410
10,448
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 11
10,416
1,042
10,095
7,193
3,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

245

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 4 / 5
9,492
949
8,388
10,367
3,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 6
10,944
1,094
7,613
14,066
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
KoS_MaC
Zeus
15
2 / 11 / 5
9,578
958
12,858
17,776
7,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SpRaYz_IS_BACK
Sun Wukong
16
4 / 4 / 5
10,309
1,031
11,327
13,289
13,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Zeqiahh
Danzaburou
15
2 / 4 / 4
10,012
1,001
11,932
11,928
5,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
26
Kills
12
12
Deaths
26
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
16
10
W
Ullr
 
Ullr
5
4
13
2.88
L
Poseidon
 
Poseidon
2
4
5
1.13
W
Loki
12
3
5
4.83
L
2
3
6
1.67
W
Tsukuyomi
Kaos_Nebbdyr
Tsukuyomi
4
3
12
3.33
L
Zeus
KoS_MaC
Zeus
2
11
5
0.41
W
3
1
11
8.5
L
Sun Wukong
SpRaYz_IS_BACK
Sun Wukong
4
4
5
1.63
L
Danzaburou
Zeqiahh
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,064
Damage
52,118
57,992
Taken
67,426
40,411
Mitigated
49,647
5,062
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,609
2,191
948
1,683
15,611
17,691
0
6,759
8,722
31,941
0
W
Ullr
 
Ullr
14,302
5,704
0
18
12,171
5,515
0
5,815
6,240
0
22,650
L
Poseidon
 
Poseidon
8,388
1,020
0
196
10,367
3,822
0
2,351
8,016
17,256
0
W
Loki
19,648
4,030
0
130
12,569
9,621
0
7,446
4,947
0
27,529
L
7,613
573
0
1,282
14,066
19,525
0
2,423
11,643
24,628
0
W
Tsukuyomi
Kaos_Nebbdyr
Tsukuyomi
8,410
1,965
0
111
10,448
4,377
0
5,419
4,938
0
36,850
L
Zeus
KoS_MaC
Zeus
12,858
838
888
1,583
17,776
7,055
0
1,636
16,140
20,729
0
W
10,095
5,345
0
2,172
7,193
3,207
0
2,775
4,286
0
33,268
L
Sun Wukong
SpRaYz_IS_BACK
Sun Wukong
11,327
1,627
0
1,083
13,289
13,246
0
3,296
9,993
0
30,589
L
Danzaburou
Zeqiahh
Danzaburou
11,932
6,307
0
2,130
11,928
5,999
0
1,903
10,025
0
32,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
50,335
199
Minions Killed
173
11
Camps Cleared
6
1,006,380
Distance Traveled
921,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,224
1,122
38
4
1
206,609
2
W
Ullr
10,154
1,015
23
2
0
180,238
0
L
Poseidon
9,492
949
25
3
1
200,282
2
W
Loki
12,214
1,221
13
1
5
201,671
1
L
Ares
10,944
1,094
41
4
1
183,958
2
W
Tsukuyomi
10,588
1,059
59
6
2
220,457
1
L
Zeus
9,578
958
27
3
0
151,270
0
W
Neith
10,416
1,042
66
7
3
197,405
0
L
Sun Wukong
10,309
1,031
37
4
0
199,896
1
L
Danzaburou
10,012
1,001
43
4
4
185,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role