Player Matchup

Gilgamesh
Gilgamesh
Dog Soldier2158
Gilgamesh
Level 28
God Stats
10W - 6L
1,615 SR
Queue Stats
110W - 125L
1,338 Elo+
Solo
King Arthur
King Arthur
Johnson17236
King Arthur
Level 26
God Stats
8W - 15L
1,131 SR
Queue Stats
134W - 170L
1,354 Elo+
Solo
Khepri
Khepri
ThinJesus58
Khepri
Level 9
God Stats
0W - 4L
1,063 SR
Queue Stats
7W - 17L
1,152 Elo+
Solo
Ullr
Ullr
Volkur Eos
Ullr
Level 29
God Stats
2W - 7L
1,459 SR
Queue Stats
46W - 39L
1,214 Elo+
Solo
Vulcan
Vulcan
ZORONDZ
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,454 Elo+
Solo
Team Averages
Level 19
1,354 SR
1,302 Elo+

VS

Team Averages
Level 23
1,497 SR
1,359 Elo+
Cthulhu
Cthulhu
DLammy
Cthulhu
Level 24
God Stats
21W - 13L
1,497 SR
Queue Stats
117W - 96L
1,361 Elo+
Solo
Cupid
Cupid
Getbeasted22
Cupid
Level 6
God Stats
2W - 3L
1,168 SR
Queue Stats
3W - 5L
968 Elo+
Solo
Tiamat
Tiamat
KnG X9764
Tiamat
Level 29
God Stats
73W - 83L
1,532 SR
Queue Stats
885W - 960L
1,495 Elo+
Solo
Thanatos
Thanatos
LaF Xypher
Thanatos
Level 26
God Stats
11W - 7L
1,788 SR
Queue Stats
65W - 59L
1,614 Elo+
Solo
Odin
Odin
dark cloud1036
Odin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 25L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dog Soldier2158
Gilgamesh
16
10 / 4 / 1
10,679
485
11,996
16,547
10,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Johnson17236
King Arthur
15
2 / 8 / 6
9,964
453
10,795
20,213
13,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
13
1 / 3 / 7
8,906
405
2,716
9,911
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 7 / 5
10,322
469
16,318
14,975
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
ZORONDZ
Vulcan
16
3 / 5 / 1
10,625
483
11,411
12,382
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLammy
Cthulhu
16
1 / 2 / 5
10,126
460
6,826
14,719
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 12 / 3
8,014
364
1,546
12,761
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
KnG X9764
Tiamat
18
3 / 4 / 9
11,350
516
16,200
13,143
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LaF Xypher
Thanatos
20
17 / 3 / 1
13,463
612
19,720
20,837
9,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 3
11,278
513
7,186
9,874
7,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
23
Kills
26
27
Deaths
23
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DLammy
Cthulhu
1
2
5
1.75
L
Gilgamesh
Dog Soldier2158
Gilgamesh
10
4
1
2.63
W
1
12
3
0.21
L
King Arthur
Johnson17236
King Arthur
2
8
6
0.63
W
Tiamat
KnG X9764
Tiamat
3
4
9
1.88
W
Thanatos
LaF Xypher
Thanatos
17
3
1
5.83
L
Khepri
1
3
7
1.5
L
7
7
5
1.36
L
Vulcan
ZORONDZ
Vulcan
3
5
1
0.7
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
51,478
74,028
Taken
71,334
40,824
Mitigated
44,752
9,927
Healing
32,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DLammy
Cthulhu
6,826
460
66
4,613
14,719
13,874
544
3,260
11,321
41,620
0
L
Gilgamesh
Dog Soldier2158
Gilgamesh
11,996
4,124
0
5,280
16,547
10,237
156
2,556
13,805
0
59,660
W
1,546
405
113
595
12,761
3,693
695
778
11,957
0
12,918
L
King Arthur
Johnson17236
King Arthur
10,795
2,624
0
503
20,213
13,089
372
6,075
13,882
161
56,236
W
Tiamat
KnG X9764
Tiamat
16,200
1,037
166
5,040
13,143
10,129
36
3,611
9,349
64,914
0
W
Thanatos
LaF Xypher
Thanatos
19,720
8,638
0
19,807
20,837
9,434
1,796
5,485
15,174
0
85,333
L
Khepri
2,716
238
0
742
9,911
8,251
204
3,432
6,090
13,741
0
L
16,318
9,130
0
2,297
14,975
5,648
1,934
5,919
8,744
0
61,708
L
Vulcan
ZORONDZ
Vulcan
11,411
2,649
0
1,105
12,382
3,599
72
3,634
8,481
71,750
0
W
7,186
1,534
0
1,864
9,874
7,622
2,037
565
9,269
0
55,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
54,231
447
Minions Killed
450
0
Camps Cleared
0
2,092,542
Distance Traveled
1,979,023
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,126
460
75
3
0
408,594
0
L
Gilgamesh
10,679
485
95
4
0
479,379
0
W
Cupid
8,014
364
20
1
0
342,034
0
L
King Arthur
9,964
453
99
5
0
381,469
0
W
Tiamat
11,350
516
113
5
0
367,716
3
W
Thanatos
13,463
612
128
6
0
456,269
4
L
Khepri
8,906
405
20
1
0
452,326
6
L
Ullr
10,322
469
94
4
0
400,640
0
L
Vulcan
10,625
483
139
6
0
378,728
2
W
Odin
11,278
513
114
5
0
404,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role