Player Matchup

Neith
Neith
Dilas4tck
Neith
Level 108
God Stats
3W - 1L
1,643 SR
Queue Stats
38W - 23L
1,582 Elo+
Party 3
Bacchus
Bacchus
Karov
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,575 Elo+
Party 3
Aphrodite
Aphrodite
PatrickBardman
Aphrodite
Level 29
God Stats
2W - 0L
1,449 SR
Queue Stats
68W - 45L
1,606 Elo+
Party 3
Vulcan
Vulcan
Quepasa1
Vulcan
Level 42
God Stats
22W - 25L
1,437 SR
Queue Stats
284W - 305L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
rferg
Gilgamesh
Level 89
God Stats
6W - 8L
1,279 SR
Queue Stats
147W - 136L
1,503 Elo+
Party 2
Team Averages
Level 67
1,462 SR
1,550 Elo+

VS

Team Averages
Level 102
1,537 SR
1,439 Elo+
Artemis
Artemis
Artemisis
Artemis
Level 143
God Stats
0W - 1L
1,569 SR
Queue Stats
30W - 27L
1,241 Elo+
Party 1
Ra
Ra
Catalix
Ra
Level 147
God Stats
4W - 1L
1,829 SR
Queue Stats
34W - 18L
1,597 Elo+
Party 1
Thanatos
Thanatos
GehirnImUrlaub
Thanatos
Level 109
God Stats
2W - 6L
1,380 SR
Queue Stats
42W - 25L
1,377 Elo+
Party 1
Hercules
Hercules
Hercforthewin
Hercules
Level 23
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 2L
1,585 Elo+
Party 1
Horus
Horus
Mayot
Horus
Level 86
God Stats
3W - 4L
1,395 SR
Queue Stats
158W - 196L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dilas4tck
Neith
20
8 / 3 / 21
13,602
1,134
25,370
16,943
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Karov
Bacchus
20
8 / 6 / 27
13,236
1,103
22,868
20,194
21,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PatrickBardman
Aphrodite
20
2 / 4 / 33
13,133
1,094
9,933
17,090
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Quepasa1
Vulcan
20
13 / 5 / 21
14,106
1,176
19,848
14,037
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
rferg
Gilgamesh
20
15 / 7 / 22
15,477
1,290
28,919
26,936
17,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artemisis
Artemis
19
5 / 8 / 14
13,146
1,096
18,627
20,308
8,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 12
14,510
1,209
28,266
18,036
7,936
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
9 / 12 / 12
14,132
1,178
21,288
21,736
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Hercforthewin
Hercules
19
3 / 4 / 11
12,186
1,016
12,726
30,969
28,986
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Mayot
Horus
17
0 / 15 / 10
10,322
860
6,424
25,981
12,384
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
84
46
Kills
25
25
Deaths
46
124
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
Artemisis
Artemis
5
8
14
1.5
L
8
7
12
2
W
Neith
Dilas4tck
Neith
8
3
21
6.17
L
Thanatos
9
12
12
1.25
L
Hercules
Hercforthewin
Hercules
3
4
11
2.13
W
Bacchus
Karov
Bacchus
8
6
27
3.58
L
Horus
Mayot
Horus
0
15
10
0.33
W
Aphrodite
PatrickBardman
Aphrodite
2
4
33
4.63
W
Vulcan
Quepasa1
Vulcan
13
5
21
4.7
W
Gilgamesh
rferg
Gilgamesh
15
7
22
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,938
Damage
87,331
95,200
Taken
117,030
64,176
Mitigated
67,483
23,492
Healing
34,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Artemisis
Artemis
18,627
11,026
0
4,170
20,308
8,798
0
9,174
10,786
0
50,627
L
28,266
2,800
3,109
2,581
18,036
7,936
0
8,052
9,754
73,485
0
W
Neith
Dilas4tck
Neith
25,370
17,335
0
4,393
16,943
6,483
0
4,705
12,238
0
62,235
L
Thanatos
21,288
5,701
0
8,387
21,736
9,379
0
9,727
11,711
0
39,620
L
Hercules
Hercforthewin
Hercules
12,726
2,332
1,246
12,508
30,969
28,986
0
12,554
18,067
658
28,947
W
Bacchus
Karov
Bacchus
22,868
3,421
0
258
20,194
21,425
0
5,459
14,735
31,498
0
L
Horus
Mayot
Horus
6,424
2,676
924
1,595
25,981
12,384
0
11,668
14,063
0
13,426
W
Aphrodite
PatrickBardman
Aphrodite
9,933
1,876
8,060
8,525
17,090
14,205
0
4,942
12,148
19,661
0
W
Vulcan
Quepasa1
Vulcan
19,848
4,743
0
595
14,037
4,303
0
4,775
9,262
41,017
0
W
Gilgamesh
rferg
Gilgamesh
28,919
9,863
0
1,661
26,936
17,760
0
9,043
17,893
0
47,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,554
Gold Earned
64,296
220
Minions Killed
235
4
Camps Cleared
12
1,176,273
Distance Traveled
1,098,812
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,146
1,096
50
4
6
190,110
0
L
Ra
14,510
1,209
115
10
1
227,298
0
W
Neith
13,602
1,134
94
8
1
200,730
1
L
Thanatos
14,132
1,178
31
3
5
243,478
0
L
Hercules
12,186
1,016
32
3
0
248,858
1
W
Bacchus
13,236
1,103
19
2
0
244,230
1
L
Horus
10,322
860
7
1
0
189,068
0
W
Aphrodite
13,133
1,094
24
2
0
217,220
0
W
Vulcan
14,106
1,176
52
4
1
252,081
2
W
Gilgamesh
15,477
1,290
31
3
2
262,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role