Player Matchup

Serqet
Serqet
BennyXVI
Serqet
Level 120
God Stats
34W - 20L
1,223 SR
Queue Stats
983W - 708L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
IVIaca-
Gilgamesh
Level 28
God Stats
16W - 5L
1,884 SR
Queue Stats
249W - 132L
1,737 Elo+
Party 2
Cabrakan
Cabrakan
Jvckko-
Cabrakan
Level 21
God Stats
7W - 10L
1,500 SR
Queue Stats
565W - 361L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
LvwtZ-
Danzaburou
Level 15
God Stats
5W - 4L
1,230 SR
Queue Stats
112W - 43L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
Walshyo
Jormungandr
Level 108
God Stats
5W - 1L
1,777 SR
Queue Stats
737W - 494L
1,680 Elo+
Party 2
Team Averages
Level 58
1,523 SR
1,672 Elo+

VS

Team Averages
Level 89
1,479 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
B4n4n4dud352
Neith
Level 28
God Stats
4W - 5L
1,298 SR
Queue Stats
86W - 65L
1,569 Elo+
Party 1
Artio
Artio
ENZO-WARFARE11
Artio
Level 105
God Stats
30W - 13L
1,720 SR
Queue Stats
297W - 246L
1,541 Elo+
Party 1
Bastet
Bastet
XVI_Shinon
Bastet
Level 126
God Stats
8W - 6L
1,379 SR
Queue Stats
354W - 237L
1,575 Elo+
Party 1
Bacchus
Bacchus
ZEUSKOS
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BennyXVI
Serqet
18
5 / 5 / 3
11,098
528
7,531
16,897
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
IVIaca-
Gilgamesh
19
11 / 1 / 3
12,269
584
15,928
16,839
11,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Jvckko-
Cabrakan
20
5 / 1 / 7
12,438
592
18,493
15,906
17,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LvwtZ-
Danzaburou
18
3 / 2 / 4
11,608
553
8,522
16,230
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Walshyo
Jormungandr
17
5 / 4 / 10
10,351
493
8,591
19,231
18,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 6 / 3
11,138
530
14,687
13,603
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 1
11,520
549
9,300
12,471
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 5
9,366
446
7,419
17,881
13,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
XVI_Shinon
Bastet
18
4 / 5 / 3
10,550
502
8,605
19,599
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ZEUSKOS
Bacchus
12
0 / 10 / 5
8,594
409
6,652
16,573
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
29
Kills
12
13
Deaths
29
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
6
3
0.92
L
3
4
1
0.88
W
Serqet
BennyXVI
Serqet
5
5
3
1.3
L
1
4
5
0.88
W
Gilgamesh
IVIaca-
Gilgamesh
11
1
3
12.5
W
Cabrakan
Jvckko-
Cabrakan
5
1
7
8.5
W
Danzaburou
LvwtZ-
Danzaburou
3
2
4
2.5
W
Jormungandr
Walshyo
Jormungandr
5
4
10
2.5
L
Bastet
XVI_Shinon
Bastet
4
5
3
1.1
L
Bacchus
ZEUSKOS
Bacchus
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
46,663
85,103
Taken
80,127
59,904
Mitigated
46,989
30,533
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,687
3,594
0
2,536
13,603
5,827
0
3,330
10,273
73,278
0
L
9,300
4,444
0
4,339
12,471
4,742
634
2,650
9,821
0
89,970
W
Serqet
BennyXVI
Serqet
7,531
1,041
0
5,683
16,897
6,375
20
5,217
11,493
0
74,840
L
7,419
432
565
8,079
17,881
13,166
0
8,602
8,760
47,079
0
W
Gilgamesh
IVIaca-
Gilgamesh
15,928
3,062
0
5,252
16,839
11,715
410
8,016
8,613
0
80,574
W
Cabrakan
Jvckko-
Cabrakan
18,493
1,609
0
7,855
15,906
17,386
717
7,045
8,828
81,097
0
W
Danzaburou
LvwtZ-
Danzaburou
8,522
3,284
0
6,947
16,230
6,171
984
2,554
13,632
0
88,791
W
Jormungandr
Walshyo
Jormungandr
8,591
1,620
450
4,346
19,231
18,257
351
8,089
10,909
53,935
0
L
Bastet
XVI_Shinon
Bastet
8,605
2,075
0
6,826
19,599
7,222
266
6,375
12,716
0
79,196
L
Bacchus
ZEUSKOS
Bacchus
6,652
841
0
828
16,573
16,032
152
6,127
9,949
31,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
51,168
609
Minions Killed
581
0
Camps Cleared
0
2,007,765
Distance Traveled
1,886,947
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,138
530
156
7
0
390,189
5
L
Neith
11,520
549
168
8
0
346,475
4
W
Serqet
11,098
528
119
6
0
436,416
4
L
Artio
9,366
446
91
4
0
360,305
3
W
Gilgamesh
12,269
584
127
6
0
458,484
3
W
Cabrakan
12,438
592
142
7
0
339,035
4
W
Danzaburou
11,608
553
148
7
0
392,818
0
W
Jormungandr
10,351
493
73
3
0
381,012
7
L
Bastet
10,550
502
128
6
0
405,428
3
L
Bacchus
8,594
409
38
2
0
384,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role