Player Matchup

Medusa
Medusa
Bubsthegreat910
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Party 2
Nu Wa
Nu Wa
Merlinus0429
Nu Wa
Level 6
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
TheInsaneHunter
Gilgamesh
Level 28
God Stats
7W - 4L
1,262 SR
Queue Stats
141W - 193L
1,278 Elo+
Party 1
Horus
Horus
condor123
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,244 Elo+
Party 2
Fenrir
Fenrir
green2k5
Fenrir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 184L
1,278 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,303 Elo+

VS

Team Averages
Level 33
1,403 SR
1,348 Elo+
Fenrir
Fenrir
Arugus-sGirl
Fenrir
Level 5
God Stats
4W - 3L
1,262 SR
Queue Stats
6W - 5L
1,197 Elo+
Party 3
Odin
Odin
ArugusVour
Odin
Level 5
God Stats
3W - 1L
1,097 SR
Queue Stats
7W - 4L
1,385 Elo+
Party 3
Medusa
Medusa
LoN3_Wonder_
Medusa
Level 97
God Stats
4W - 1L
1,632 SR
Queue Stats
24W - 23L
1,358 Elo+
Party 3
Bacchus
Bacchus
zePulss
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
ķîñğśļâÿéř
Zhong Kui
Level 27
God Stats
11W - 11L
1,523 SR
Queue Stats
168W - 165L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
10,940
781
1,617
2,578
708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 0 / 12
16,610
1,186
42,334
17,963
8,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TheInsaneHunter
Gilgamesh
20
8 / 14 / 8
15,371
1,098
25,521
41,849
37,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
condor123
Horus
16
0 / 2 / 4
11,001
786
859
4,878
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
green2k5
Fenrir
20
4 / 19 / 11
14,541
1,039
16,442
39,166
30,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 7 / 14
12,825
916
9,362
18,594
8,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 22
15,765
1,126
15,020
20,388
24,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
20
16 / 4 / 17
17,073
1,220
50,441
24,027
9,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
zePulss
Bacchus
20
1 / 5 / 17
12,768
912
9,617
14,984
19,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 2 / 20
14,535
1,038
15,565
18,956
16,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
128
21
Kills
38
38
Deaths
22
36
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
7
14
1.57
W
9
4
22
5
L
1
3
1
0.5
W
Medusa
16
4
17
6.13
L
8
0
12
14
L
Gilgamesh
TheInsaneHunter
Gilgamesh
8
14
8
0.86
L
Horus
condor123
Horus
0
2
4
1
L
Fenrir
green2k5
Fenrir
4
19
11
0.5
W
Bacchus
zePulss
Bacchus
1
5
17
1.9
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,773
Damage
100,005
106,434
Taken
96,949
80,248
Mitigated
78,071
8,502
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,362
2,375
0
338
18,594
8,666
0
9,556
9,038
0
20,783
W
15,020
3,758
1,167
1,308
20,388
24,663
0
8,028
12,360
7,917
39,492
L
1,617
923
0
4
2,578
708
0
516
2,012
0
3,826
W
Medusa
50,441
31,353
1,044
8,952
24,027
9,342
0
10,112
13,915
0
128,426
L
42,334
10,332
881
4,446
17,963
8,577
0
4,248
13,640
98,652
0
L
Gilgamesh
TheInsaneHunter
Gilgamesh
25,521
7,891
0
1,998
41,849
37,928
0
11,886
29,663
304
53,318
L
Horus
condor123
Horus
859
511
185
594
4,878
2,743
0
1,511
3,267
0
3,037
L
Fenrir
green2k5
Fenrir
16,442
3,590
0
394
39,166
30,292
0
8,910
30,081
0
35,374
W
Bacchus
zePulss
Bacchus
9,617
1,357
1,032
936
14,984
19,327
0
7,483
7,501
22,243
0
W
15,565
1,927
468
1,915
18,956
16,073
0
7,459
11,497
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,463
Gold Earned
72,966
246
Minions Killed
309
3
Camps Cleared
5
931,887
Distance Traveled
1,145,541
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,825
916
19
1
0
207,126
0
W
Odin
15,765
1,126
42
3
3
241,764
1
L
Medusa
10,940
781
8
1
0
57,943
0
W
Medusa
17,073
1,220
200
14
1
244,722
3
L
Nu Wa
16,610
1,186
140
10
0
253,708
0
L
Gilgamesh
15,371
1,098
42
3
1
271,447
0
L
Horus
11,001
786
8
1
1
86,022
0
L
Fenrir
14,541
1,039
48
3
1
262,767
0
W
Bacchus
12,768
912
25
2
0
203,379
0
W
Zhong Kui
14,535
1,038
23
2
1
248,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role