Player Matchup

Set
Set
Dalmatrationist
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,523 Elo+
Party 3
Mercury
Mercury
DrewSmiff
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,498 Elo+
Solo
Sol
Sol
Kayyristin
Sol
Level 107
God Stats
13W - 6L
1,617 SR
Queue Stats
574W - 575L
1,527 Elo+
Solo
Hel
Hel
m1rr4
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xShanniganx
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 103L
1,506 Elo+
Party 3
Team Averages
Level 117
1,523 SR
1,511 Elo+

VS

Team Averages
Level 108
1,486 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Cascade Apollo
Jing Wei
Level 106
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 2
Apollo
Apollo
Maniac12789
Apollo
Level 80
God Stats
0W - 2L
1,292 SR
Queue Stats
106W - 103L
1,524 Elo+
Solo
Fafnir
Fafnir
XavierLeviathan
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
breadedcheese
Merlin
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 216L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
9,478
729
5,906
11,202
9,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
DrewSmiff
Mercury
16
5 / 6 / 13
10,227
787
11,877
14,605
7,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 11
10,615
817
12,025
12,682
6,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
m1rr4
Hel
16
4 / 1 / 11
9,884
760
7,531
11,832
9,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xShanniganx
Cthulhu
17
6 / 1 / 14
10,371
798
19,540
20,768
26,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 4
8,427
648
8,259
9,714
3,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
16
4 / 5 / 5
9,360
720
10,608
13,400
4,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
1 / 5 / 6
8,084
622
13,940
12,408
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 6
8,929
687
3,146
14,024
13,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
2 / 6 / 8
9,331
718
15,971
11,504
4,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
23
Kills
12
13
Deaths
23
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
4
2.5
L
Jing Wei
4
5
5
1.3
W
4
4
11
2.38
W
Mercury
DrewSmiff
Mercury
5
6
13
1.92
W
4
1
11
9.5
L
Apollo
1
5
6
0.8
L
2
5
6
1
L
2
6
8
1
W
Hel
m1rr4
Hel
4
1
11
9.5
W
Cthulhu
xShanniganx
Cthulhu
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,879
Damage
51,924
71,089
Taken
61,050
59,253
Mitigated
31,358
39,020
Healing
24,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,259
528
7,712
4,262
9,714
3,856
0
5,312
4,402
17,623
0
L
Jing Wei
10,608
5,695
1,284
1,962
13,400
4,944
0
10,013
3,387
0
21,348
W
5,906
2,242
1,013
1,202
11,202
9,951
1,053
4,421
6,781
0
12,331
W
Mercury
DrewSmiff
Mercury
11,877
4,330
1,598
1,312
14,605
7,105
656
5,775
8,673
0
19,301
W
12,025
1,052
2,968
2,499
12,682
6,573
3,448
5,461
7,221
40,578
0
L
Apollo
13,940
7,463
2,080
2,002
12,408
4,538
207
7,686
4,722
0
25,979
L
3,146
612
1,014
814
14,024
13,591
0
9,484
4,540
8,938
0
L
15,971
1,114
1,381
1,667
11,504
4,429
175
6,601
4,903
34,547
0
W
Hel
m1rr4
Hel
7,531
990
15,311
7,652
11,832
9,515
269
6,512
5,320
20,204
0
W
Cthulhu
xShanniganx
Cthulhu
19,540
177
2,957
2,508
20,768
26,109
618
5,207
15,561
30,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
44,131
141
Minions Killed
114
0
Camps Cleared
0
1,204,291
Distance Traveled
1,060,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,427
648
23
2
0
201,187
0
L
Jing Wei
9,360
720
19
1
0
212,883
0
W
Set
9,478
729
11
1
0
209,264
0
W
Mercury
10,227
787
21
2
0
274,838
0
W
Sol
10,615
817
60
5
0
228,651
2
L
Apollo
8,084
622
16
1
0
222,096
0
L
Fafnir
8,929
687
14
1
0
224,782
1
L
Merlin
9,331
718
42
3
0
199,431
1
W
Hel
9,884
760
16
1
0
229,480
1
W
Cthulhu
10,371
798
33
3
0
262,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role