Player Matchup

Guan Yu
Guan Yu
Icaost
Guan Yu
Level 17
God Stats
1W - 2L
1,875 SR
Queue Stats
39W - 38L
1,537 Elo+
Party 2
Sobek
Sobek
Superfilete
Sobek
Level 19
God Stats
5W - 5L
1,822 SR
Queue Stats
182W - 157L
1,540 Elo+
Party 2
Thor
Thor
Zottolus
Thor
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 132L
1,424 Elo+
Party 4
Nox
Nox
fingerbleed
Nox
Level 33
God Stats
12W - 13L
1,405 SR
Queue Stats
117W - 147L
1,392 Elo+
Party 4
Bellona
Bellona
sexygankflank
Bellona
Level 27
God Stats
3W - 12L
1,192 SR
Queue Stats
70W - 95L
1,374 Elo+
Party 4
Team Averages
Level 25
1,559 SR
1,453 Elo+

VS

Team Averages
Level 27
1,492 SR
1,417 Elo+
Mercury
Mercury
AdaSuSmite
Mercury
Level 28
God Stats
8W - 6L
1,490 SR
Queue Stats
83W - 95L
1,361 Elo+
Party 1
Ganesha
Ganesha
AkagiMako
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
JoyNois
Fenrir
Level 28
God Stats
13W - 17L
1,423 SR
Queue Stats
66W - 86L
1,326 Elo+
Party 1
Scylla
Scylla
LnRory
Scylla
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 3
Anhur
Anhur
omismone
Anhur
Level 30
God Stats
33W - 21L
1,545 SR
Queue Stats
100W - 126L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Icaost
Guan Yu
12
7 / 2 / 4
7,591
584
8,037
8,892
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 11
7,274
560
5,271
10,433
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
12
7 / 1 / 4
7,541
580
4,791
6,295
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 3 / 7
7,404
570
6,700
5,542
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
5 / 0 / 5
8,139
626
6,099
7,938
4,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaSuSmite
Mercury
10
1 / 7 / 2
6,412
493
3,748
9,940
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
AkagiMako
Ganesha
8
0 / 4 / 5
5,943
457
3,260
12,032
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JoyNois
Fenrir
10
2 / 3 / 3
6,400
492
5,363
7,279
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LnRory
Scylla
10
2 / 6 / 1
6,423
494
5,478
5,926
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
omismone
Anhur
10
3 / 7 / 2
6,667
513
4,027
10,995
2,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
27
Kills
8
8
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
AdaSuSmite
Mercury
1
7
2
0.29
L
Ganesha
AkagiMako
Ganesha
0
4
5
0.63
W
Guan Yu
Icaost
Guan Yu
7
2
4
4.5
L
Fenrir
JoyNois
Fenrir
2
3
3
1.17
L
Scylla
LnRory
Scylla
2
6
1
0.42
W
3
2
11
4.25
W
Thor
7
1
4
9
W
5
3
7
2.83
L
Anhur
omismone
Anhur
3
7
2
0.57
W
Bellona
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
21,876
39,100
Taken
46,172
21,429
Mitigated
14,924
9,988
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AdaSuSmite
Mercury
3,748
2,322
0
1,186
9,940
3,431
0
1,930
8,010
0
29,959
L
Ganesha
AkagiMako
Ganesha
3,260
537
0
2,527
12,032
4,594
0
2,659
9,373
15,833
0
W
Guan Yu
Icaost
Guan Yu
8,037
2,717
680
1,920
8,892
5,907
0
2,045
6,847
0
41,420
L
Fenrir
JoyNois
Fenrir
5,363
695
0
546
7,279
2,609
0
2,336
4,943
0
27,526
L
Scylla
LnRory
Scylla
5,478
453
0
180
5,926
1,714
152
2,454
3,472
30,434
0
W
5,271
1,136
0
1,675
10,433
7,795
0
1,862
8,465
14,744
0
W
Thor
4,791
1,848
0
2,549
6,295
1,836
288
1,211
4,994
0
31,141
W
6,700
615
0
1,000
5,542
1,838
230
991
4,366
34,760
0
L
Anhur
omismone
Anhur
4,027
2,497
0
3,089
10,995
2,576
0
3,253
7,742
0
28,668
W
Bellona
6,099
745
0
2,164
7,938
4,053
678
2,118
5,690
1,072
29,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
31,845
303
Minions Killed
264
0
Camps Cleared
0
1,363,825
Distance Traveled
1,233,328
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,412
493
65
5
0
257,867
0
L
Ganesha
5,943
457
24
2
0
245,519
3
W
Guan Yu
7,591
584
81
6
0
271,377
0
L
Fenrir
6,400
492
53
4
0
300,496
0
L
Scylla
6,423
494
63
5
0
228,766
2
W
Sobek
7,274
560
9
1
0
265,105
4
W
Thor
7,541
580
70
5
0
279,826
3
W
Nox
7,404
570
78
6
0
251,262
3
L
Anhur
6,667
513
59
5
0
200,680
0
W
Bellona
8,139
626
65
5
0
296,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role