Player Matchup

Khepri
Khepri
ElParlu
Khepri
Level 11
God Stats
40W - 21L
1,496 SR
Queue Stats
405W - 400L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Griimniir
Xbalanque
Level 22
God Stats
27W - 39L
1,476 SR
Queue Stats
227W - 210L
1,596 Elo+
Solo
Nox
Nox
IWrangleCougers
Nox
Level 107
God Stats
47W - 43L
1,510 SR
Queue Stats
47W - 45L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
TheJaxamillion
Heimdallr
Level 27
God Stats
37W - 40L
1,571 SR
Queue Stats
415W - 449L
1,566 Elo+
Solo
Kukulkan
Kukulkan
kueblaikhan
Kukulkan
Level 10
God Stats
4W - 2L
1,558 SR
Queue Stats
15W - 17L
1,461 Elo+
Party 1
Team Averages
Level 35
1,522 SR
1,544 Elo+

VS

Team Averages
Level 30
1,575 SR
1,526 Elo+
Fenrir
Fenrir
Auzzy25
Fenrir
Level 4
God Stats
4W - 2L
1,750 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 2
Tiamat
Tiamat
ButterKing666
Tiamat
Level 28
God Stats
153W - 161L
1,424 SR
Queue Stats
167W - 172L
1,409 Elo+
Solo
Ymir
Ymir
Coolwolf3
Ymir
Level 23
God Stats
141W - 141L
1,579 SR
Queue Stats
268W - 254L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
CorgiMalone
Gilgamesh
Level 68
God Stats
1W - 3L
1,415 SR
Queue Stats
249W - 204L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
ScabDaddy
Kukulkan
Level 26
God Stats
12W - 5L
1,706 SR
Queue Stats
161W - 160L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElParlu
Khepri
20
2 / 0 / 34
14,474
1,034
9,679
11,370
18,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Griimniir
Xbalanque
20
12 / 3 / 25
14,974
1,070
39,085
15,525
8,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 3 / 22
15,703
1,122
20,423
14,633
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheJaxamillion
Heimdallr
20
14 / 2 / 24
15,081
1,077
31,703
14,479
9,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
kueblaikhan
Kukulkan
19
0 / 8 / 14
12,201
872
7,902
15,761
7,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Auzzy25
Fenrir
19
0 / 13 / 11
11,970
855
9,618
24,389
22,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 6 / 8
12,321
880
17,290
12,775
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
19
0 / 6 / 12
12,016
858
4,254
21,751
28,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
CorgiMalone
Gilgamesh
19
7 / 12 / 7
13,369
955
18,196
40,010
50,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ScabDaddy
Kukulkan
19
6 / 5 / 8
13,581
970
19,522
14,533
7,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
62
42
Kills
16
16
Deaths
42
119
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Auzzy25
Fenrir
0
13
11
0.42
L
3
6
8
1.17
L
Ymir
0
6
12
1
L
Gilgamesh
CorgiMalone
Gilgamesh
7
12
7
0.88
W
Khepri
ElParlu
Khepri
2
0
34
19
W
Xbalanque
Griimniir
Xbalanque
12
3
25
8.17
W
14
3
22
8.33
L
Kukulkan
ScabDaddy
Kukulkan
6
5
8
2
W
Heimdallr
TheJaxamillion
Heimdallr
14
2
24
13
W
Kukulkan
kueblaikhan
Kukulkan
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,792
Damage
68,880
71,768
Taken
113,458
52,145
Mitigated
118,696
3,938
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Auzzy25
Fenrir
9,618
2,003
0
801
24,389
22,723
0
8,324
16,065
0
14,459
L
17,290
730
0
2,688
12,775
10,217
0
6,654
6,121
47,456
0
L
Ymir
4,254
92
0
30
21,751
28,310
0
7,114
14,637
23,907
0
L
Gilgamesh
CorgiMalone
Gilgamesh
18,196
4,334
0
201
40,010
50,246
0
10,507
29,503
0
41,015
W
Khepri
ElParlu
Khepri
9,679
566
0
0
11,370
18,197
0
8,099
3,196
21,286
0
W
Xbalanque
Griimniir
Xbalanque
39,085
27,695
0
0
15,525
8,558
0
9,790
5,643
0
66,440
W
20,423
2,144
0
0
14,633
8,388
0
6,720
7,788
34,505
0
L
Kukulkan
ScabDaddy
Kukulkan
19,522
1,629
0
47
14,533
7,200
0
5,405
9,128
69,014
0
W
Heimdallr
TheJaxamillion
Heimdallr
31,703
24,029
0
3,938
14,479
9,370
0
6,271
8,062
0
60,909
W
Kukulkan
kueblaikhan
Kukulkan
7,902
585
0
0
15,761
7,632
0
10,186
5,554
40,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,433
Gold Earned
63,257
310
Minions Killed
286
4
Camps Cleared
5
1,168,824
Distance Traveled
1,420,339
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,970
855
11
1
0
276,631
1
L
Tiamat
12,321
880
92
7
4
276,362
1
L
Ymir
12,016
858
34
2
0
265,066
0
L
Gilgamesh
13,369
955
31
2
1
339,236
0
W
Khepri
14,474
1,034
17
1
0
287,325
0
W
Xbalanque
14,974
1,070
63
5
2
260,718
1
W
Nox
15,703
1,122
48
3
0
243,774
6
L
Kukulkan
13,581
970
118
8
0
263,044
0
W
Heimdallr
15,081
1,077
87
6
1
221,362
0
W
Kukulkan
12,201
872
95
7
1
155,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role