Player Matchup

Izanami
Izanami
AllThatKD
Izanami
Level 17
God Stats
12W - 11L
1,287 SR
Queue Stats
146W - 126L
1,615 Elo+
Solo
Ares
Ares
AvaiIabIe
Ares
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
42W - 26L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
DoctorSchwartz
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 1
Nemesis
Nemesis
LaWolfieIsLost
Nemesis
Level 34
God Stats
2W - 1L
1,470 SR
Queue Stats
53W - 43L
1,507 Elo+
Party 1
Discordia
Discordia
MrSmoooth
Discordia
Level 27
God Stats
3W - 3L
1,862 SR
Queue Stats
47W - 29L
1,573 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,508 Elo+

VS

Team Averages
Level 23
1,569 SR
1,494 Elo+
Bacchus
Bacchus
Migtoru
Bacchus
Level 26
God Stats
15W - 16L
1,626 SR
Queue Stats
350W - 380L
1,535 Elo+
Solo
He Bo
He Bo
StrixxGaming
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,499 Elo+
Party 2
Bellona
Bellona
iTyflos
Bellona
Level 23
God Stats
5W - 3L
1,726 SR
Queue Stats
45W - 39L
1,560 Elo+
Solo
Medusa
Medusa
ihatepu55i69
Medusa
Level 7
God Stats
2W - 4L
1,566 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
Loki
Loki
jesseb234
Loki
Level 29
God Stats
4W - 5L
1,426 SR
Queue Stats
70W - 87L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllThatKD
Izanami
18
6 / 2 / 5
11,349
631
10,302
10,863
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
3 / 3 / 7
9,205
511
5,167
14,773
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DoctorSchwartz
Amaterasu
15
3 / 0 / 3
9,328
518
8,990
12,243
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 4 / 5
10,425
579
7,171
12,911
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MrSmoooth
Discordia
15
8 / 4 / 6
10,422
579
12,621
11,140
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Migtoru
Bacchus
14
9 / 4 / 2
10,122
562
12,766
13,776
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 9 / 6
8,198
455
8,995
13,819
4,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
iTyflos
Bellona
14
0 / 2 / 0
8,130
452
6,936
14,364
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
13
0 / 6 / 0
7,350
408
4,124
8,649
1,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
12
2 / 7 / 5
7,860
437
5,490
13,330
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
28
Kills
12
13
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AllThatKD
Izanami
6
2
5
4.25
W
Ares
3
3
7
2.17
W
Amaterasu
DoctorSchwartz
Amaterasu
3
0
3
4.5
W
8
4
5
2.63
L
Bacchus
Migtoru
Bacchus
9
4
2
2.5
W
Discordia
MrSmoooth
Discordia
8
4
6
2.75
L
1
9
6
0.44
L
Bellona
iTyflos
Bellona
0
2
0
0
L
Medusa
0
6
0
0
L
Loki
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
38,311
61,930
Taken
63,938
36,554
Mitigated
35,404
12,437
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AllThatKD
Izanami
10,302
7,204
0
3,164
10,863
5,304
7,643
2,275
8,588
0
91,511
W
Ares
5,167
939
0
2,412
14,773
11,868
533
7,674
7,099
14,804
0
W
Amaterasu
DoctorSchwartz
Amaterasu
8,990
4,896
0
4,237
12,243
9,580
1,018
727
11,516
0
37,489
W
7,171
3,298
0
842
12,911
5,811
0
4,297
8,614
0
59,454
L
Bacchus
Migtoru
Bacchus
12,766
1,633
0
1,128
13,776
14,790
0
5,024
8,519
36,784
0
W
Discordia
MrSmoooth
Discordia
12,621
994
0
1,782
11,140
3,991
678
6,788
4,352
48,111
0
L
8,995
1,022
0
3,913
13,819
4,410
216
6,585
6,649
39,035
0
L
Bellona
iTyflos
Bellona
6,936
2,937
0
2,250
14,364
10,341
104
1,183
12,648
0
52,397
L
Medusa
4,124
2,344
0
0
8,649
1,955
0
1,018
7,631
0
38,026
L
Loki
5,490
1,378
0
3,350
13,330
3,908
0
3,108
10,079
0
34,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
41,660
447
Minions Killed
337
0
Camps Cleared
0
1,600,291
Distance Traveled
1,651,844
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,349
631
171
10
0
300,081
4
W
Ares
9,205
511
21
1
0
339,005
2
W
Amaterasu
9,328
518
65
4
0
302,715
2
W
Nemesis
10,425
579
106
6
0
344,477
1
L
Bacchus
10,122
562
49
3
0
346,474
2
W
Discordia
10,422
579
84
5
0
314,013
1
L
He Bo
8,198
455
67
4
0
307,000
5
L
Bellona
8,130
452
86
5
0
386,144
1
L
Medusa
7,350
408
68
4
0
268,265
0
L
Loki
7,860
437
67
4
0
343,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role