Player Matchup

Bacchus
Bacchus
AshenOne234
Bacchus
Level 109
God Stats
7W - 4L
1,751 SR
Queue Stats
177W - 210L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
CYBERUS69
Danzaburou
Level 27
God Stats
9W - 12L
1,584 SR
Queue Stats
42W - 69L
1,363 Elo+
Party 1
Thor
Thor
Fuhad
Thor
Level 29
God Stats
3W - 1L
1,733 SR
Queue Stats
99W - 133L
1,429 Elo+
Party 1
Hades
Hades
MonkeyMinions
Hades
Level 80
God Stats
4W - 4L
1,517 SR
Queue Stats
86W - 83L
1,536 Elo+
Party 1
Anubis
Anubis
Santy1613gc
Anubis
Level 115
God Stats
17W - 7L
1,470 SR
Queue Stats
118W - 132L
1,364 Elo+
Solo
Team Averages
Level 72
1,611 SR
1,440 Elo+

VS

Team Averages
Level 62
1,448 SR
1,343 Elo+
Cerberus
Cerberus
Binckx
Cerberus
Level 115
God Stats
4W - 3L
1,600 SR
Queue Stats
300W - 287L
1,440 Elo+
Party 2
Scylla
Scylla
Dani06gf
Scylla
Level 46
God Stats
62W - 63L
1,385 SR
Queue Stats
127W - 164L
1,294 Elo+
Solo
Rama
Rama
Neo900
Rama
Level 16
God Stats
2W - 7L
1,268 SR
Queue Stats
14W - 26L
1,228 Elo+
Party 2
Hercules
Hercules
TodesHorst
Hercules
Level 104
God Stats
1W - 1L
1,721 SR
Queue Stats
272W - 257L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Vandrian
Ne Zha
Level 28
God Stats
1W - 6L
1,268 SR
Queue Stats
46W - 59L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AshenOne234
Bacchus
14
3 / 2 / 9
9,518
529
8,297
13,000
10,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CYBERUS69
Danzaburou
14
3 / 2 / 2
9,577
532
3,594
10,915
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Fuhad
Thor
15
4 / 3 / 7
9,093
505
6,012
12,055
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 2 / 5
10,898
605
14,387
13,455
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
3 / 3 / 0
10,188
566
7,881
12,161
8,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Binckx
Cerberus
12
2 / 4 / 4
8,165
454
6,398
15,039
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Dani06gf
Scylla
13
4 / 8 / 2
8,296
461
9,951
9,555
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Neo900
Rama
13
1 / 5 / 1
8,328
463
5,896
8,899
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TodesHorst
Hercules
16
3 / 2 / 1
9,501
528
11,437
13,171
9,997
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Vandrian
Ne Zha
15
2 / 4 / 4
8,833
491
6,808
13,597
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
23
Kills
12
12
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AshenOne234
Bacchus
3
2
9
3.75
L
Cerberus
Binckx
Cerberus
2
4
4
1
W
Danzaburou
CYBERUS69
Danzaburou
3
2
2
2
L
Scylla
Dani06gf
Scylla
4
8
2
0.63
W
Thor
Fuhad
Thor
4
3
7
2.5
W
10
2
5
6.25
L
Rama
Neo900
Rama
1
5
1
0.3
W
Anubis
3
3
0
1
L
Hercules
TodesHorst
Hercules
3
2
1
1.75
L
Ne Zha
Vandrian
Ne Zha
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
40,490
61,586
Taken
60,261
34,772
Mitigated
29,024
24,747
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AshenOne234
Bacchus
8,297
1,275
202
3,102
13,000
10,455
146
3,360
9,512
27,983
0
L
Cerberus
Binckx
Cerberus
6,398
554
0
4,819
15,039
8,465
0
7,483
7,556
42,179
0
W
Danzaburou
CYBERUS69
Danzaburou
3,594
2,423
0
3,558
10,915
3,702
2,824
1,495
9,420
0
54,916
L
Scylla
Dani06gf
Scylla
9,951
825
0
600
9,555
3,095
0
7,952
1,603
36,393
0
W
Thor
Fuhad
Thor
6,012
1,538
0
3,594
12,055
4,723
309
3,288
8,699
0
44,843
W
14,387
2,522
399
6,511
13,455
6,941
416
7,054
6,071
65,495
0
L
Rama
Neo900
Rama
5,896
5,066
0
1,854
8,899
2,654
0
3,558
5,341
0
38,670
W
Anubis
7,881
393
0
7,381
12,161
8,951
335
625
11,520
65,773
0
L
Hercules
TodesHorst
Hercules
11,437
3,805
0
3,244
13,171
9,997
0
7,057
6,114
15
53,933
L
Ne Zha
Vandrian
Ne Zha
6,808
1,941
0
6,144
13,597
4,813
0
4,515
9,082
0
61,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
43,123
486
Minions Killed
469
0
Camps Cleared
0
1,615,943
Distance Traveled
1,576,845
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,518
529
28
2
0
342,925
5
L
Cerberus
8,165
454
90
5
0
346,052
11
W
Danzaburou
9,577
532
108
6
0
295,944
0
L
Scylla
8,296
461
54
3
0
313,505
5
W
Thor
9,093
505
75
4
0
330,989
3
W
Hades
10,898
605
129
7
0
339,351
5
L
Rama
8,328
463
90
5
0
289,147
3
W
Anubis
10,188
566
146
8
0
306,734
1
L
Hercules
9,501
528
121
7
0
313,004
3
L
Ne Zha
8,833
491
114
6
0
315,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role