Player Matchup

Tiamat
Tiamat
Metapeedle
Tiamat
Level 5
God Stats
7W - 8L
1,771 SR
Queue Stats
9W - 8L
1,681 Elo+
Solo
Nu Wa
Nu Wa
REDDestruidor
Nu Wa
Level 12
God Stats
2W - 2L
1,532 SR
Queue Stats
21W - 16L
1,517 Elo+
Party 1
Bacchus
Bacchus
SirGatosor
Bacchus
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
68W - 64L
1,516 Elo+
Solo
Artemis
Artemis
mobasbot
Artemis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
x_NyPerCry_x
Nemesis
Level 17
God Stats
15W - 9L
1,644 SR
Queue Stats
53W - 34L
1,580 Elo+
Party 1
Team Averages
Level 14
1,529 SR
1,559 Elo+

VS

Team Averages
Level 24
1,545 SR
1,534 Elo+
Artemis
Artemis
Clizz13
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,431 Elo+
Solo
Osiris
Osiris
JamonCrudo
Osiris
Level 28
God Stats
3W - 0L
1,723 SR
Queue Stats
172W - 54L
1,704 Elo+
Solo
Loki
Loki
Shadow_War9905
Loki
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 131L
1,456 Elo+
Solo
Hades
Hades
Wenesday
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,580 Elo+
Solo
Cerberus
Cerberus
oTalDoMaster
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Metapeedle
Tiamat
11
2 / 4 / 0
6,990
538
4,569
9,999
5,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,178
475
3,915
6,077
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SirGatosor
Bacchus
11
5 / 2 / 3
7,454
573
6,520
6,878
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
mobasbot
Artemis
13
5 / 1 / 2
7,437
572
8,238
7,866
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
x_NyPerCry_x
Nemesis
10
1 / 4 / 1
6,393
492
4,372
10,980
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clizz13
Artemis
9
0 / 7 / 1
5,422
417
2,143
7,327
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
JamonCrudo
Osiris
14
8 / 2 / 2
8,400
646
11,541
12,525
9,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 6
7,621
586
5,052
7,913
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Wenesday
Hades
14
3 / 0 / 2
8,150
627
5,054
7,325
3,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
oTalDoMaster
Cerberus
11
1 / 1 / 0
6,911
532
2,404
8,429
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
13
Kills
16
16
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Clizz13
Artemis
0
7
1
0.07
W
Osiris
JamonCrudo
Osiris
8
2
2
4.5
L
Tiamat
Metapeedle
Tiamat
2
4
0
0.5
L
0
5
0
0
W
4
3
6
2.33
L
Bacchus
SirGatosor
Bacchus
5
2
3
3.25
W
Hades
Wenesday
Hades
3
0
2
4
L
Artemis
mobasbot
Artemis
5
1
2
6
W
Cerberus
oTalDoMaster
Cerberus
1
1
0
1
L
Nemesis
x_NyPerCry_x
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
26,194
41,800
Taken
43,519
19,761
Mitigated
22,324
12,337
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Clizz13
Artemis
2,143
1,149
0
30
7,327
2,306
0
2,552
4,729
0
17,201
W
Osiris
JamonCrudo
Osiris
11,541
3,692
0
4,921
12,525
9,930
0
4,930
7,477
0
46,934
L
Tiamat
Metapeedle
Tiamat
4,569
825
0
2,578
9,999
5,872
0
331
9,668
34,769
0
L
3,915
1,067
0
929
6,077
1,864
0
2,753
3,324
31,679
0
W
5,052
1,198
0
2,614
7,913
2,740
0
1,530
6,305
0
39,475
L
Bacchus
SirGatosor
Bacchus
6,520
1,304
0
2,750
6,878
5,996
0
1,822
5,056
24,141
0
W
Hades
Wenesday
Hades
5,054
867
497
5,616
7,325
3,110
787
3,749
3,395
52,082
0
L
Artemis
mobasbot
Artemis
8,238
4,136
0
5,206
7,866
2,432
184
1,776
6,090
0
51,287
W
Cerberus
oTalDoMaster
Cerberus
2,404
268
0
2,870
8,429
4,238
65
1,774
6,609
35,896
0
L
Nemesis
x_NyPerCry_x
Nemesis
4,372
2,096
0
874
10,980
3,597
0
776
10,204
0
38,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
36,504
364
Minions Killed
423
0
Camps Cleared
0
1,210,175
Distance Traveled
1,274,752
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,422
417
37
3
0
189,889
1
W
Osiris
8,400
646
98
8
0
277,040
1
L
Tiamat
6,990
538
86
7
0
184,728
0
L
Nu Wa
6,178
475
77
6
0
249,642
1
W
Loki
7,621
586
83
6
0
284,866
8
L
Bacchus
7,454
573
34
3
0
265,797
0
W
Hades
8,150
627
121
9
0
257,896
5
L
Artemis
7,437
572
95
7
0
211,772
3
W
Cerberus
6,911
532
84
6
0
265,061
4
L
Nemesis
6,393
492
72
6
0
298,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role