Player Matchup

Merlin
Merlin
EDUCPQ
Merlin
Level 4
God Stats
2W - 4L
1,386 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 2
Khepri
Khepri
Elmatador2713
Khepri
Level 6
God Stats
28W - 24L
1,690 SR
Queue Stats
30W - 28L
1,594 Elo+
Party 1
Horus
Horus
MouDuBatte
Horus
Level 21
God Stats
3W - 2L
1,789 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 1
Anhur
Anhur
Nafekill
Anhur
Level 16
God Stats
5W - 4L
1,584 SR
Queue Stats
14W - 9L
1,594 Elo+
Party 1
Nemesis
Nemesis
samuraico
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 2
Team Averages
Level 10
1,590 SR
1,466 Elo+

VS

Team Averages
Level 19
1,417 SR
1,348 Elo+
Yemoja
Yemoja
Clarico
Yemoja
Level 6
God Stats
10W - 8L
1,215 SR
Queue Stats
14W - 25L
1,113 Elo+
Party 3
Nemesis
Nemesis
HenpaiXD
Nemesis
Level 18
God Stats
2W - 5L
1,421 SR
Queue Stats
36W - 28L
1,477 Elo+
Party 4
Medusa
Medusa
Improvised_name
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Party 3
Discordia
Discordia
Plaguewalker76
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
lordofDabz
Rama
Level 38
God Stats
5W - 2L
1,449 SR
Queue Stats
87W - 56L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EDUCPQ
Merlin
15
0 / 2 / 9
9,329
933
3,540
5,518
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 10 / 9
11,326
1,133
8,376
30,216
40,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
17
8 / 5 / 8
11,537
1,154
15,108
20,055
23,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Nafekill
Anhur
16
4 / 10 / 6
10,256
1,026
16,342
19,610
8,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
samuraico
Nemesis
15
0 / 9 / 8
9,162
916
3,848
18,423
6,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Clarico
Yemoja
18
2 / 3 / 16
11,628
1,163
8,587
7,503
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
HenpaiXD
Nemesis
18
9 / 2 / 14
12,101
1,210
9,428
9,279
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 18
10,337
1,034
12,032
11,594
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Plaguewalker76
Discordia
17
3 / 3 / 18
11,186
1,119
16,511
6,784
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
21 / 6 / 9
14,180
1,418
42,067
19,652
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
111
17
Kills
36
36
Deaths
18
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Clarico
Yemoja
2
3
16
3.33
L
Merlin
EDUCPQ
Merlin
0
2
9
2.25
L
5
10
9
0.95
W
Nemesis
HenpaiXD
Nemesis
9
2
14
8
W
1
4
18
2.5
L
Horus
8
5
8
2.4
L
Anhur
Nafekill
Anhur
4
10
6
0.7
W
Discordia
Plaguewalker76
Discordia
3
3
18
4
W
21
6
9
4.25
L
Nemesis
samuraico
Nemesis
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
88,625
93,822
Taken
54,812
81,884
Mitigated
22,871
10,909
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Clarico
Yemoja
8,587
1,541
2,014
1,387
7,503
5,474
0
3,031
4,472
25,732
0
L
Merlin
EDUCPQ
Merlin
3,540
361
0
0
5,518
2,158
0
1,606
3,912
13,829
0
L
8,376
1,451
0
0
30,216
40,463
0
9,429
20,787
20,037
0
W
Nemesis
HenpaiXD
Nemesis
9,428
3,896
0
2,375
9,279
3,604
0
1,457
7,822
0
13,933
W
12,032
5,961
0
903
11,594
3,461
0
2,719
8,875
0
25,132
L
Horus
15,108
9,244
3,908
4,181
20,055
23,990
0
4,529
15,526
0
21,116
L
Anhur
Nafekill
Anhur
16,342
6,882
0
1,098
19,610
8,520
0
6,411
13,199
0
38,851
W
Discordia
Plaguewalker76
Discordia
16,511
1,182
816
1,313
6,784
3,070
0
1,667
5,117
46,197
0
W
42,067
38,089
0
7,429
19,652
7,262
0
3,042
14,802
0
51,257
L
Nemesis
samuraico
Nemesis
3,848
420
0
1,722
18,423
6,753
0
3,123
15,300
0
8,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
59,432
120
Minions Killed
166
6
Camps Cleared
4
826,892
Distance Traveled
966,040
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,628
1,163
41
4
0
162,217
3
L
Merlin
9,329
933
21
2
0
103,352
1
L
Khepri
11,326
1,133
21
2
0
182,486
0
W
Nemesis
12,101
1,210
3
0
0
226,627
0
W
Medusa
10,337
1,034
32
3
0
206,474
0
L
Horus
11,537
1,154
11
1
2
203,562
2
L
Anhur
10,256
1,026
50
5
3
155,797
0
W
Discordia
11,186
1,119
67
7
1
201,360
1
W
Rama
14,180
1,418
23
2
3
169,362
0
L
Nemesis
9,162
916
17
2
1
181,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role