Player Matchup

Hel
Hel
Golorko
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1
King Arthur
King Arthur
Hunhow
King Arthur
Level 25
God Stats
2W - 3L
1,358 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 1
Chaac
Chaac
TheLazyHitman
Chaac
Level 121
God Stats
0W - 2L
1,409 SR
Queue Stats
38W - 27L
1,612 Elo+
Party 1
Neith
Neith
iSrFallx
Neith
Level 6
God Stats
4W - 7L
1,387 SR
Queue Stats
6W - 10L
1,186 Elo+
Solo
Hou Yi
Hou Yi
xIcedHammeRx
Hou Yi
Level 26
God Stats
4W - 3L
1,568 SR
Queue Stats
15W - 14L
1,670 Elo+
Party 1
Team Averages
Level 37
1,445 SR
1,486 Elo+

VS

Team Averages
Level 22
1,466 SR
1,535 Elo+
Ravana
Ravana
ElSesame
Ravana
Level 16
God Stats
11W - 16L
1,317 SR
Queue Stats
217W - 241L
1,425 Elo+
Party 3
Janus
Janus
GetDomedIdiot
Janus
Level 40
God Stats
19W - 22L
1,601 SR
Queue Stats
150W - 141L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KasThaGreat
Cu Chulainn
Level 14
God Stats
60W - 65L
1,414 SR
Queue Stats
605W - 577L
1,410 Elo+
Party 3
Geb
Geb
LAHGBOY
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Screamingsleet
Xbalanque
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 7 / 1
5,700
335
1,925
6,260
3,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Hunhow
King Arthur
13
0 / 5 / 3
7,479
440
5,240
12,195
9,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 3
8,915
524
9,230
17,086
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
iSrFallx
Neith
13
1 / 5 / 3
7,942
467
4,934
10,630
4,094
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
3 / 5 / 2
7,928
466
7,892
11,045
3,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElSesame
Ravana
15
0 / 1 / 3
8,524
501
2,780
8,412
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 5
9,916
583
13,726
6,569
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KasThaGreat
Cu Chulainn
14
5 / 1 / 0
8,817
519
5,375
8,777
7,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
13
2 / 3 / 12
8,896
523
8,696
15,754
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Screamingsleet
Xbalanque
15
10 / 2 / 6
9,327
549
11,511
9,533
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
24
26
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
ElSesame
Ravana
0
1
3
1.5
W
7
2
5
4.75
L
Hel
0
7
1
0.07
L
King Arthur
Hunhow
King Arthur
0
5
3
0.3
W
Cu Chulainn
KasThaGreat
Cu Chulainn
5
1
0
5
W
Geb
2
3
12
2.67
W
Xbalanque
Screamingsleet
Xbalanque
10
2
6
6.5
L
5
4
3
1.63
L
Neith
iSrFallx
Neith
1
5
3
0.5
L
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
42,088
57,216
Taken
49,045
28,551
Mitigated
35,039
16,363
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ElSesame
Ravana
2,780
857
0
3,684
8,412
5,578
255
38
8,331
0
58,881
W
13,726
652
0
1,668
6,569
2,394
915
80
6,489
77,829
0
L
Hel
1,925
726
2,227
885
6,260
3,228
368
3,536
2,724
8,407
0
L
King Arthur
Hunhow
King Arthur
5,240
422
0
1,165
12,195
9,250
68
4,345
7,850
0
34,005
W
Cu Chulainn
KasThaGreat
Cu Chulainn
5,375
1,765
0
206
8,777
7,111
874
346
8,206
0
38,258
W
Geb
8,696
795
0
2,534
15,754
15,922
0
951
14,703
34,281
0
W
Xbalanque
Screamingsleet
Xbalanque
11,511
7,187
0
3,652
9,533
4,034
1,721
510
9,023
0
41,139
L
9,230
1,092
0
8,422
17,086
8,178
0
5,960
11,126
0
52,169
L
Neith
iSrFallx
Neith
4,934
1,326
0
2,222
10,630
4,094
324
5,628
5,002
0
45,377
L
Hou Yi
7,892
3,644
0
1,442
11,045
3,801
645
2,953
8,092
0
32,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
45,480
326
Minions Killed
435
0
Camps Cleared
0
1,440,661
Distance Traveled
1,578,635
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,524
501
124
7
0
305,753
1
W
Janus
9,916
583
134
8
0
331,388
2
L
Hel
5,700
335
21
1
0
223,481
1
L
King Arthur
7,479
440
61
4
0
311,699
2
W
Cu Chulainn
8,817
519
67
4
0
291,662
5
W
Geb
8,896
523
48
3
0
353,485
4
W
Xbalanque
9,327
549
62
4
0
296,347
5
L
Chaac
8,915
524
103
6
0
347,339
1
L
Neith
7,942
467
85
5
0
278,206
4
L
Hou Yi
7,928
466
56
3
0
279,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role