Player Matchup

Fenrir
Fenrir
DanejaKun
Fenrir
Level 115
God Stats
8W - 12L
1,356 SR
Queue Stats
650W - 731L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Dekku_98
Xbalanque
Level 126
God Stats
24W - 30L
1,484 SR
Queue Stats
605W - 794L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Matemazzoni
Kukulkan
Level 88
God Stats
50W - 46L
1,464 SR
Queue Stats
277W - 404L
1,300 Elo+
Party 2
Athena
Athena
UncleRafa76
Athena
Level 113
God Stats
9W - 7L
1,665 SR
Queue Stats
248W - 262L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
shirohige240
Gilgamesh
Level 44
God Stats
48W - 46L
1,478 SR
Queue Stats
188W - 200L
1,400 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,407 Elo+

VS

Team Averages
Level 81
1,397 SR
1,353 Elo+
King Arthur
King Arthur
ArthurNegoseki47
King Arthur
Level 109
God Stats
0W - 3L
1,410 SR
Queue Stats
150W - 256L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
Duuh-22sk
Ne Zha
Level 122
God Stats
27W - 30L
1,527 SR
Queue Stats
459W - 654L
1,373 Elo+
Party 1
Skadi
Skadi
LPBahia
Skadi
Level 48
God Stats
4W - 13L
1,225 SR
Queue Stats
106W - 198L
1,376 Elo+
Party 1
Hera
Hera
heloiisamore
Hera
Level 107
God Stats
12W - 28L
1,307 SR
Queue Stats
267W - 358L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
henriquebabu
Sylvanus
Level 18
God Stats
3W - 5L
1,518 SR
Queue Stats
11W - 27L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanejaKun
Fenrir
20
5 / 5 / 12
13,941
536
9,380
19,462
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Dekku_98
Xbalanque
20
25 / 2 / 11
17,859
687
36,099
23,750
11,225
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Matemazzoni
Kukulkan
19
6 / 2 / 14
13,658
525
17,793
10,198
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
20
5 / 7 / 31
14,839
571
10,418
33,203
31,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
shirohige240
Gilgamesh
20
5 / 7 / 8
14,249
548
15,895
23,595
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArthurNegoseki47
King Arthur
19
5 / 10 / 7
12,432
478
15,874
35,810
31,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Duuh-22sk
Ne Zha
19
8 / 4 / 8
12,888
496
18,122
22,394
19,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
LPBahia
Skadi
17
1 / 11 / 8
11,295
434
13,919
17,596
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 9 / 4
12,037
463
17,843
17,617
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
henriquebabu
Sylvanus
16
2 / 12 / 5
10,237
394
6,179
20,956
18,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
46
Kills
21
23
Deaths
46
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArthurNegoseki47
King Arthur
5
10
7
0.85
W
Fenrir
DanejaKun
Fenrir
5
5
12
2.2
W
Xbalanque
Dekku_98
Xbalanque
25
2
11
15.25
L
Ne Zha
Duuh-22sk
Ne Zha
8
4
8
3
L
Skadi
LPBahia
Skadi
1
11
8
0.45
W
Kukulkan
Matemazzoni
Kukulkan
6
2
14
6.5
W
Athena
5
7
31
2.93
L
5
9
4
0.78
L
Sylvanus
henriquebabu
Sylvanus
2
12
5
0.38
W
Gilgamesh
shirohige240
Gilgamesh
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,585
Damage
71,937
110,208
Taken
114,373
69,974
Mitigated
82,173
34,369
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArthurNegoseki47
King Arthur
15,874
1,783
0
6,186
35,810
31,018
398
5,613
30,068
0
82,425
W
Fenrir
DanejaKun
Fenrir
9,380
2,604
0
7,635
19,462
9,261
0
3,315
15,947
0
87,599
W
Xbalanque
Dekku_98
Xbalanque
36,099
24,337
0
15,467
23,750
11,225
8,323
5,048
18,638
0
157,540
L
Ne Zha
Duuh-22sk
Ne Zha
18,122
8,644
0
6,881
22,394
19,906
0
5,109
17,085
0
92,975
L
Skadi
LPBahia
Skadi
13,919
7,243
0
1,972
17,596
5,609
864
4,453
13,095
0
66,156
W
Kukulkan
Matemazzoni
Kukulkan
17,793
1,041
1,246
2,175
10,198
4,660
1,574
2,952
7,164
77,998
0
W
Athena
10,418
3,213
0
5,337
33,203
31,017
519
6,153
26,800
52,112
0
L
17,843
5,227
41
2,452
17,617
6,804
643
5,678
11,559
71,603
0
L
Sylvanus
henriquebabu
Sylvanus
6,179
1,747
1,245
2,003
20,956
18,836
611
6,423
14,355
23,601
7,355
W
Gilgamesh
shirohige240
Gilgamesh
15,895
4,123
255
2,254
23,595
13,811
2,417
7,245
16,178
0
93,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,546
Gold Earned
58,889
617
Minions Killed
581
0
Camps Cleared
0
2,303,561
Distance Traveled
2,209,272
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,432
478
139
5
0
434,987
4
W
Fenrir
13,941
536
122
5
0
481,453
2
W
Xbalanque
17,859
687
152
6
0
451,690
2
L
Ne Zha
12,888
496
141
5
0
530,787
1
L
Skadi
11,295
434
116
4
0
425,704
2
W
Kukulkan
13,658
525
127
5
0
466,056
1
W
Athena
14,839
571
73
3
0
484,142
6
L
Hera
12,037
463
139
5
0
392,138
5
L
Sylvanus
10,237
394
46
2
0
425,656
10
W
Gilgamesh
14,249
548
143
6
0
420,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role