Player Matchup

Neith
Neith
Myslee
Neith
Level 13
God Stats
3W - 0L
1,723 SR
Queue Stats
8W - 14L
1,195 Elo+
Party 1
Nemesis
Nemesis
NeroFox
Nemesis
Level 18
God Stats
1W - 2L
1,289 SR
Queue Stats
13W - 27L
1,279 Elo+
Party 2
Hercules
Hercules
Shliiwa249
Hercules
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 113L
1,140 Elo+
Party 1
Cerberus
Cerberus
cholero
Cerberus
Level 17
God Stats
2W - 3L
1,406 SR
Queue Stats
45W - 65L
1,177 Elo+
Party 1
Fafnir
Fafnir
megaslik
Fafnir
Level 29
God Stats
1W - 3L
1,276 SR
Queue Stats
11W - 24L
1,248 Elo+
Party 2
Team Averages
Level 19
1,439 SR
1,208 Elo+

VS

Team Averages
Level 11
1,430 SR
1,388 Elo+
King Arthur
King Arthur
Ejwin
King Arthur
Level 5
God Stats
0W - 1L
1,191 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Artemis
Artemis
HrBanan
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 4
Geb
Geb
Krogh1717
Geb
Level 7
God Stats
1W - 2L
1,350 SR
Queue Stats
9W - 15L
1,219 Elo+
Party 4
Zeus
Zeus
Tamalite7
Zeus
Level 20
God Stats
15W - 18L
1,526 SR
Queue Stats
26W - 35L
1,360 Elo+
Party 3
Ratatoskr
Ratatoskr
Turchan
Ratatoskr
Level 17
God Stats
3W - 6L
1,582 SR
Queue Stats
48W - 55L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Myslee
Neith
13
9 / 1 / 4
8,723
582
10,695
6,162
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
NeroFox
Nemesis
14
1 / 3 / 4
8,144
543
3,546
10,656
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Shliiwa249
Hercules
14
3 / 1 / 1
8,748
583
2,859
6,671
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
cholero
Cerberus
13
5 / 2 / 11
8,872
591
7,028
9,797
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
megaslik
Fafnir
14
4 / 0 / 4
8,040
536
5,727
9,168
6,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ejwin
King Arthur
13
3 / 4 / 0
6,697
446
3,363
10,447
6,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
HrBanan
Artemis
12
2 / 4 / 1
7,193
480
4,806
6,593
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 3
7,070
471
4,473
11,377
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
0 / 4 / 2
6,827
455
7,557
7,879
1,901
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ratatoskr
Turchan
Ratatoskr
9
1 / 4 / 0
6,028
402
1,829
8,693
2,207
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
7
7
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ejwin
King Arthur
3
4
0
0.75
L
Artemis
HrBanan
Artemis
2
4
1
0.63
L
1
6
3
0.42
W
Neith
Myslee
Neith
9
1
4
11
W
Nemesis
NeroFox
Nemesis
1
3
4
1
W
Hercules
Shliiwa249
Hercules
3
1
1
3.5
L
Zeus
0
4
2
0.25
L
Ratatoskr
Turchan
Ratatoskr
1
4
0
0.25
W
Cerberus
cholero
Cerberus
5
2
11
5.25
W
Fafnir
megaslik
Fafnir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,855
Damage
22,028
42,454
Taken
44,989
27,724
Mitigated
19,397
12,258
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ejwin
King Arthur
3,363
467
0
2,272
10,447
6,469
0
367
9,859
0
14,448
L
Artemis
HrBanan
Artemis
4,806
2,610
0
180
6,593
2,349
0
1,667
4,926
0
32,996
L
4,473
863
0
1,076
11,377
6,471
0
3,826
7,551
18,545
0
W
Neith
Myslee
Neith
10,695
6,653
0
2,413
6,162
2,198
2,293
3,083
3,054
0
41,946
W
Nemesis
NeroFox
Nemesis
3,546
1,768
0
2,850
10,656
4,631
2,353
1,474
9,082
0
42,263
W
Hercules
Shliiwa249
Hercules
2,859
1,045
0
1,815
6,671
6,209
1,307
0
6,496
0
38,179
L
Zeus
7,557
2,542
159
1,467
7,879
1,901
716
5,151
2,728
34,655
0
L
Ratatoskr
Turchan
Ratatoskr
1,829
288
0
1,818
8,693
2,207
562
1,744
6,949
0
19,579
W
Cerberus
cholero
Cerberus
7,028
332
0
2,022
9,797
8,066
379
3,774
6,023
21,528
0
W
Fafnir
megaslik
Fafnir
5,727
1,499
0
3,158
9,168
6,620
592
3,699
5,444
21,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
33,815
321
Minions Killed
215
0
Camps Cleared
0
1,375,398
Distance Traveled
1,332,988
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,697
446
27
2
0
285,082
0
L
Artemis
7,193
480
53
4
0
273,912
0
L
Geb
7,070
471
17
1
0
275,054
2
W
Neith
8,723
582
77
5
0
271,665
3
W
Nemesis
8,144
543
86
6
0
289,810
5
W
Hercules
8,748
583
87
6
0
239,638
0
L
Zeus
6,827
455
69
5
0
237,898
0
L
Ratatoskr
6,028
402
49
3
0
261,042
0
W
Cerberus
8,872
591
38
3
0
293,791
0
W
Fafnir
8,040
536
33
2
0
280,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role