Player Matchup

Gilgamesh
Gilgamesh
Grendalif
Gilgamesh
Level 30
God Stats
0W - 1L
2,025 SR
Queue Stats
12W - 2L
1,939 Elo+
Party 2
Kuzenbo
Kuzenbo
MasterTorres
Kuzenbo
Level 150
God Stats
0W - 1L
1,325 SR
Queue Stats
89W - 54L
1,818 Elo+
Solo
Fenrir
Fenrir
Randèyz
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 91L
2,025 Elo+
Party 2
Team Averages
Level 112
1,617 SR
1,928 Elo+

VS

Team Averages
Level 158
1,411 SR
1,655 Elo+
Artemis
Artemis
Bucky
Artemis
Level 153
God Stats
2W - 2L
1,271 SR
Queue Stats
66W - 75L
1,469 Elo+
Solo
Sol
Sol
Chucknado
Sol
Level 160
God Stats
2W - 1L
1,628 SR
Queue Stats
60W - 37L
1,759 Elo+
Party 1
Ares
Ares
QTwelve
Ares
Level 160
God Stats
1W - 2L
1,334 SR
Queue Stats
78W - 50L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grendalif
Gilgamesh
9
2 / 5 / 2
6,543
654
7,965
10,428
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
MasterTorres
Kuzenbo
10
0 / 3 / 2
6,835
684
3,044
7,962
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Randèyz
Fenrir
9
3 / 6 / 2
7,092
709
5,794
12,823
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bucky
Artemis
10
4 / 3 / 7
7,765
777
6,497
6,581
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 10
8,198
820
11,107
6,402
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
QTwelve
Ares
11
6 / 0 / 7
8,664
866
6,719
7,053
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bucky
Artemis
4
3
7
2.5
W
4
2
10
4.5
L
Gilgamesh
Grendalif
Gilgamesh
2
5
2
0.6
L
Kuzenbo
MasterTorres
Kuzenbo
0
3
2
0.33
W
Ares
QTwelve
Ares
6
0
7
9.5
L
Fenrir
Randèyz
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
24,323
31,213
Taken
20,036
19,596
Mitigated
10,409
3,540
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bucky
Artemis
6,497
2,731
0
420
6,581
2,553
1,157
1,136
5,320
0
21,862
W
11,107
4,674
0
2,822
6,402
2,034
493
1,056
5,246
34,396
0
L
Gilgamesh
Grendalif
Gilgamesh
7,965
1,678
0
670
10,428
4,035
0
6,575
3,853
0
20,152
L
Kuzenbo
MasterTorres
Kuzenbo
3,044
1,083
0
990
7,962
6,969
0
4,092
3,870
16,322
0
W
Ares
QTwelve
Ares
6,719
741
0
3,337
7,053
5,822
0
876
6,027
23,525
0
L
Fenrir
Randèyz
Fenrir
5,794
1,633
0
1,880
12,823
8,592
12
7,255
5,568
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
24,627
80
Minions Killed
122
0
Camps Cleared
0
533,151
Distance Traveled
523,919
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,765
777
45
5
0
153,194
4
W
Sol
8,198
820
55
6
0
179,375
3
L
Gilgamesh
6,543
654
26
3
0
175,799
1
L
Kuzenbo
6,835
684
28
3
0
164,821
3
W
Ares
8,664
866
22
2
0
191,350
6
L
Fenrir
7,092
709
26
3
0
192,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role