Player Matchup

Danzaburou
Danzaburou
CatMudkip
Danzaburou
Level 95
God Stats
6W - 6L
1,488 SR
Queue Stats
292W - 313L
1,504 Elo+
Party 1
Terra
Terra
CyndaTrainer97
Terra
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
246W - 243L
1,505 Elo+
Party 1
Serqet
Serqet
I Dee Vid
Serqet
Level 140
God Stats
1W - 1L
1,505 SR
Queue Stats
102W - 100L
1,428 Elo+
Party 2
Bellona
Bellona
IH II IN ID IU
Bellona
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 177L
1,190 Elo+
Party 2
Odin
Odin
ZonaCat833
Odin
Level 156
God Stats
11W - 3L
1,732 SR
Queue Stats
882W - 796L
1,459 Elo+
Party 2
Team Averages
Level 117
1,545 SR
1,417 Elo+

VS

Team Averages
Level 111
1,538 SR
1,373 Elo+
Ra
Ra
Flippy42O
Ra
Level 128
God Stats
1W - 3L
1,356 SR
Queue Stats
47W - 73L
1,334 Elo+
Party 3
Thoth
Thoth
HATG005
Thoth
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
34W - 45L
1,417 Elo+
Solo
King Arthur
King Arthur
Mandapats22
King Arthur
Level 97
God Stats
3W - 4L
1,518 SR
Queue Stats
242W - 242L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
Shoryuken420
Baba Yaga
Level 105
God Stats
3W - 4L
1,566 SR
Queue Stats
89W - 102L
1,356 Elo+
Party 3
Ganesha
Ganesha
skeetorNhoze
Ganesha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatMudkip
Danzaburou
20
10 / 2 / 11
14,519
807
31,374
19,233
10,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 4 / 17
12,155
675
16,005
23,295
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
I Dee Vid
Serqet
19
5 / 6 / 10
12,552
697
13,515
16,081
11,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 4 / 18
12,766
709
10,609
21,218
34,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 5 / 14
13,588
755
11,994
22,212
28,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 11
13,962
776
25,098
20,417
17,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
HATG005
Thoth
20
4 / 3 / 14
11,874
660
17,137
12,372
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Mandapats22
King Arthur
16
3 / 10 / 12
11,096
616
13,449
22,854
31,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Shoryuken420
Baba Yaga
20
5 / 0 / 13
12,044
669
17,845
10,181
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
skeetorNhoze
Ganesha
18
0 / 6 / 18
10,661
592
12,194
26,574
35,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
89
24
Kills
21
21
Deaths
24
70
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatMudkip
Danzaburou
10
2
11
7.75
W
1
4
17
2.38
L
9
5
11
2.9
L
Thoth
HATG005
Thoth
4
3
14
3.67
W
Serqet
I Dee Vid
Serqet
5
6
10
1.67
W
4
4
18
3.25
L
King Arthur
Mandapats22
King Arthur
3
10
12
0.9
L
Baba Yaga
Shoryuken420
Baba Yaga
5
0
13
11.5
W
4
5
14
2.2
L
Ganesha
skeetorNhoze
Ganesha
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,497
Damage
85,723
102,039
Taken
92,398
112,394
Mitigated
95,316
49,268
Healing
31,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatMudkip
Danzaburou
31,374
14,086
0
5,798
19,233
10,597
3,910
16,445
2,788
0
75,159
W
16,005
2,715
14,464
10,410
23,295
27,586
306
19,437
3,858
24,876
0
L
25,098
2,595
8,558
6,722
20,417
17,259
1,471
5,126
14,736
48,753
0
L
Thoth
HATG005
Thoth
17,137
840
2,836
1,022
12,372
6,039
1,156
2,004
10,368
33,374
0
W
Serqet
I Dee Vid
Serqet
13,515
3,197
4,133
2,126
16,081
11,193
252
11,057
5,024
0
21,497
W
10,609
3,242
2,232
2,715
21,218
34,499
652
14,822
6,396
0
24,783
L
King Arthur
Mandapats22
King Arthur
13,449
2,832
1,223
1,066
22,854
31,062
182
3,383
18,307
0
21,690
L
Baba Yaga
Shoryuken420
Baba Yaga
17,845
1,151
2,876
3,901
10,181
5,814
707
1,235
8,946
35,721
0
W
11,994
2,107
3,928
3,462
22,212
28,519
768
10,513
11,699
0
26,058
L
Ganesha
skeetorNhoze
Ganesha
12,194
772
922
2,778
26,574
35,142
0
4,257
22,038
21,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
59,637
172
Minions Killed
179
0
Camps Cleared
0
1,546,725
Distance Traveled
1,489,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,519
807
100
6
0
283,595
0
W
Terra
12,155
675
17
1
0
325,098
0
L
Ra
13,962
776
80
4
0
280,813
0
L
Thoth
11,874
660
25
1
0
324,175
0
W
Serqet
12,552
697
15
1
0
329,309
2
W
Bellona
12,766
709
15
1
0
293,883
0
L
King Arthur
11,096
616
27
2
0
259,526
0
L
Baba Yaga
12,044
669
44
2
0
321,905
0
W
Odin
13,588
755
25
1
0
314,840
0
L
Ganesha
10,661
592
3
0
0
303,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role