Player Matchup

Da Ji
Da Ji
Daku123
Da Ji
Level 30
God Stats
7W - 6L
1,630 SR
Queue Stats
57W - 70L
1,378 Elo+
Party 2
Olorun
Olorun
JessieMaze
Olorun
Level 28
God Stats
4W - 4L
1,779 SR
Queue Stats
97W - 114L
1,377 Elo+
Party 3
Geb
Geb
Kylca
Geb
Level 31
God Stats
2W - 3L
1,478 SR
Queue Stats
64W - 81L
1,387 Elo+
Party 2
Anubis
Anubis
Whispers
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,410 Elo+
Solo
Achilles
Achilles
harderonfire
Achilles
Level 29
God Stats
2W - 4L
1,377 SR
Queue Stats
126W - 147L
1,400 Elo+
Party 3
Team Averages
Level 27
1,553 SR
1,391 Elo+

VS

Team Averages
Level 46
1,576 SR
1,393 Elo+
Neith
Neith
HiemisDO
Neith
Level 18
God Stats
29W - 17L
1,633 SR
Queue Stats
95W - 85L
1,387 Elo+
Party 1
Scylla
Scylla
NexusCodeZero
Scylla
Level 149
God Stats
14W - 10L
1,223 SR
Queue Stats
154W - 139L
1,435 Elo+
Party 1
Pele
Pele
SeaWitchCalypso
Pele
Level 27
God Stats
29W - 32L
1,573 SR
Queue Stats
481W - 464L
1,409 Elo+
Solo
Amaterasu
Amaterasu
feignlecker
Amaterasu
Level 18
God Stats
2W - 0L
1,753 SR
Queue Stats
63W - 56L
1,360 Elo+
Solo
Ares
Ares
thorkell8
Ares
Level 17
God Stats
33W - 26L
1,698 SR
Queue Stats
39W - 38L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daku123
Da Ji
7
1 / 4 / 0
4,913
491
3,042
8,251
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
JessieMaze
Olorun
10
1 / 3 / 1
5,552
555
2,177
4,840
1,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Kylca
Geb
7
0 / 3 / 0
4,897
490
1,855
6,595
2,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Whispers
Anubis
7
0 / 4 / 1
4,458
446
1,957
3,320
1,175
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
harderonfire
Achilles
9
0 / 5 / 1
5,020
502
2,604
6,452
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HiemisDO
Neith
9
3 / 1 / 6
5,886
589
3,283
4,390
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 2
7,230
723
4,525
3,701
995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 2
6,580
658
5,956
6,856
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
feignlecker
Amaterasu
11
3 / 1 / 1
6,410
641
2,241
5,362
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
9
2 / 0 / 6
5,824
582
2,154
4,225
1,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Daku123
Da Ji
1
4
0
0.25
W
Neith
HiemisDO
Neith
3
1
6
6
L
Olorun
JessieMaze
Olorun
1
3
1
0.5
L
Geb
Kylca
Geb
0
3
0
0
W
6
1
2
7
W
5
1
2
6
L
Anubis
Whispers
Anubis
0
4
1
0.13
W
Amaterasu
feignlecker
Amaterasu
3
1
1
3.5
L
Achilles
harderonfire
Achilles
0
5
1
0.1
W
Ares
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
18,159
29,458
Taken
24,534
13,347
Mitigated
8,113
4,975
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Daku123
Da Ji
3,042
828
0
2,451
8,251
2,212
0
1,341
6,910
0
24,670
W
Neith
HiemisDO
Neith
3,283
1,788
0
1,667
4,390
1,336
414
1,630
2,760
0
27,228
L
Olorun
JessieMaze
Olorun
2,177
826
96
989
4,840
1,494
588
1,824
3,016
24,869
0
L
Geb
Kylca
Geb
1,855
414
0
1,010
6,595
2,160
0
1,949
4,646
8,647
0
W
4,525
838
0
1,555
3,701
995
288
964
2,737
35,440
0
W
5,956
1,965
0
152
6,856
2,082
0
911
5,870
0
36,697
L
Anubis
Whispers
Anubis
1,957
168
0
179
3,320
1,175
0
1,565
1,755
16,191
0
W
Amaterasu
feignlecker
Amaterasu
2,241
1,010
0
2,085
5,362
2,480
754
0
5,162
0
19,862
L
Achilles
harderonfire
Achilles
2,604
963
0
250
6,452
6,306
182
0
6,452
0
18,417
W
Ares
2,154
253
300
1,219
4,225
1,220
97
2,484
1,741
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
31,930
186
Minions Killed
280
0
Camps Cleared
0
957,625
Distance Traveled
998,011
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,913
491
56
6
0
192,229
3
W
Neith
5,886
589
56
6
0
182,576
1
L
Olorun
5,552
555
61
6
0
211,413
1
L
Geb
4,897
490
10
1
0
199,771
4
W
Scylla
7,230
723
77
8
0
188,164
1
W
Pele
6,580
658
68
7
0
219,065
0
L
Anubis
4,458
446
29
3
0
171,464
1
W
Amaterasu
6,410
641
56
6
0
205,083
0
L
Achilles
5,020
502
30
3
0
182,748
0
W
Ares
5,824
582
23
2
0
203,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role