Player Matchup

Chiron
Chiron
Cola8
Chiron
Level 56
God Stats
9W - 8L
1,500 SR
Queue Stats
338W - 370L
1,444 Elo+
Party 1
Yemoja
Yemoja
austea
Yemoja
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 241L
1,435 Elo+
Party 1
Fenrir
Fenrir
cаХaр
Fenrir
Level 82
God Stats
16W - 21L
1,490 SR
Queue Stats
108W - 121L
1,379 Elo+
Party 2
Janus
Janus
megadroch
Janus
Level 86
God Stats
9W - 11L
1,706 SR
Queue Stats
461W - 437L
1,473 Elo+
Party 2
Bellona
Bellona
РыбaМоейМечты
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,463 Elo+
Party 2
Team Averages
Level 54
1,539 SR
1,439 Elo+

VS

Team Averages
Level 67
1,452 SR
1,495 Elo+
Kali
Kali
BLODUX
Kali
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
65W - 59L
1,482 Elo+
Party 3
Poseidon
Poseidon
LEOSH
Poseidon
Level 125
God Stats
5W - 10L
1,383 SR
Queue Stats
129W - 126L
1,508 Elo+
Party 3
Hachiman
Hachiman
Menos20
Hachiman
Level 8
God Stats
6W - 3L
1,378 SR
Queue Stats
9W - 4L
1,485 Elo+
Party 3
Geb
Geb
TOPERO
Geb
Level 109
God Stats
11W - 8L
1,603 SR
Queue Stats
96W - 84L
1,549 Elo+
Party 3
Osiris
Osiris
smurrfer03
Osiris
Level 66
God Stats
24W - 18L
1,626 SR
Queue Stats
307W - 298L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cola8
Chiron
17
8 / 7 / 1
10,794
514
19,742
23,526
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
austea
Yemoja
14
0 / 7 / 4
9,502
452
5,142
17,954
11,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
cаХaр
Fenrir
15
2 / 9 / 3
9,394
447
9,868
22,056
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
megadroch
Janus
14
0 / 7 / 0
8,414
401
8,602
14,817
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 2
10,699
509
10,286
19,984
16,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BLODUX
Kali
20
9 / 2 / 7
13,645
650
14,344
26,745
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
LEOSH
Poseidon
20
16 / 1 / 4
15,294
728
30,996
20,092
8,399
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Menos20
Hachiman
16
6 / 5 / 10
11,886
566
19,404
15,914
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
TOPERO
Geb
16
3 / 3 / 11
11,531
549
6,685
17,708
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
smurrfer03
Osiris
19
3 / 2 / 5
13,764
655
10,532
17,223
19,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
13
Kills
37
37
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kali
BLODUX
Kali
9
2
7
6.25
L
Chiron
Cola8
Chiron
8
7
1
1.21
W
Poseidon
LEOSH
Poseidon
16
1
4
18
W
Hachiman
Menos20
Hachiman
6
5
10
2.2
W
Geb
TOPERO
Geb
3
3
11
2.83
L
Yemoja
austea
Yemoja
0
7
4
0.29
L
Fenrir
cаХaр
Fenrir
2
9
3
0.39
L
Janus
megadroch
Janus
0
7
0
0
W
Osiris
smurrfer03
Osiris
3
2
5
2.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
81,961
98,337
Taken
97,682
51,280
Mitigated
68,749
16,385
Healing
47,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BLODUX
Kali
14,344
9,251
0
17,104
26,745
14,577
1,977
3,199
23,444
0
103,844
L
Chiron
Cola8
Chiron
19,742
5,696
723
3,821
23,526
7,526
598
6,719
16,667
0
67,370
W
Poseidon
LEOSH
Poseidon
30,996
5,678
0
12,876
20,092
8,399
5,974
4,577
15,207
126,953
0
W
Hachiman
Menos20
Hachiman
19,404
11,707
0
5,747
15,914
5,660
3,647
2,538
13,332
0
69,637
W
Geb
TOPERO
Geb
6,685
431
1,563
5,659
17,708
20,304
775
2,623
15,041
23,501
0
L
Yemoja
austea
Yemoja
5,142
771
1,926
1,878
17,954
11,617
297
6,712
11,081
23,236
0
L
Fenrir
cаХaр
Fenrir
9,868
2,538
0
4,209
22,056
11,100
0
7,897
13,957
0
48,368
L
Janus
megadroch
Janus
8,602
465
0
2,953
14,817
4,276
549
8,885
5,444
57,114
0
W
Osiris
smurrfer03
Osiris
10,532
4,193
0
4,369
17,223
19,809
1,279
1,273
15,856
10,538
74,483
L
10,286
3,955
0
875
19,984
16,761
0
7,171
12,692
0
45,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
66,120
424
Minions Killed
615
0
Camps Cleared
0
1,823,087
Distance Traveled
2,039,367
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,645
650
136
6
0
419,467
0
L
Chiron
10,794
514
105
5
0
354,186
5
W
Poseidon
15,294
728
203
10
0
412,695
2
W
Hachiman
11,886
566
105
5
0
372,828
0
W
Geb
11,531
549
38
2
0
417,250
3
L
Yemoja
9,502
452
36
2
0
351,710
2
L
Fenrir
9,394
447
86
4
0
358,760
5
L
Janus
8,414
401
108
5
0
354,544
3
W
Osiris
13,764
655
133
6
0
417,127
1
L
Bellona
10,699
509
89
4
0
403,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role