Player Matchup

Achilles
Achilles
Arragorg
Achilles
Level 66
God Stats
70W - 74L
1,348 SR
Queue Stats
327W - 368L
1,414 Elo+
Party 1
Izanami
Izanami
DraakSoul
Izanami
Level 68
God Stats
21W - 19L
1,552 SR
Queue Stats
324W - 323L
1,498 Elo+
Party 1
Hades
Hades
Draclette
Hades
Level 65
God Stats
11W - 15L
1,444 SR
Queue Stats
293W - 300L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
Hashtagmelo1411
Nu Wa
Level 25
God Stats
11W - 11L
1,409 SR
Queue Stats
37W - 55L
1,384 Elo+
Party 1
Ares
Ares
Mistograme
Ares
Level 45
God Stats
3W - 4L
1,523 SR
Queue Stats
121W - 132L
1,364 Elo+
Party 1
Team Averages
Level 54
1,455 SR
1,417 Elo+

VS

Team Averages
Level 60
1,487 SR
1,367 Elo+
Geb
Geb
Binckx
Geb
Level 115
God Stats
12W - 8L
1,563 SR
Queue Stats
300W - 287L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
Neo900
Danzaburou
Level 16
God Stats
4W - 4L
1,604 SR
Queue Stats
14W - 26L
1,240 Elo+
Party 2
Baba Yaga
Baba Yaga
TodesHorst
Baba Yaga
Level 104
God Stats
3W - 3L
1,564 SR
Queue Stats
272W - 257L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Vandrian
Zhong Kui
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
46W - 59L
1,349 Elo+
Party 2
Thanatos
Thanatos
grezgaming2406
Thanatos
Level 39
God Stats
95W - 93L
1,435 SR
Queue Stats
484W - 537L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arragorg
Achilles
11
3 / 5 / 1
6,835
526
4,732
10,835
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DraakSoul
Izanami
14
5 / 2 / 0
8,377
644
5,318
6,264
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Draclette
Hades
14
7 / 1 / 2
8,157
627
11,546
9,563
4,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 5
6,171
475
5,862
3,833
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,948
458
2,179
9,551
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Binckx
Geb
10
1 / 3 / 5
6,420
494
4,206
9,280
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Neo900
Danzaburou
11
0 / 5 / 1
6,443
496
1,734
7,221
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TodesHorst
Baba Yaga
13
3 / 2 / 4
7,519
578
9,817
7,459
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Vandrian
Zhong Kui
11
2 / 3 / 1
6,103
469
6,791
8,689
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
12
4 / 2 / 1
7,562
582
3,975
9,423
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
15
Kills
10
10
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arragorg
Achilles
3
5
1
0.7
L
Geb
Binckx
Geb
1
3
5
1.17
W
Izanami
DraakSoul
Izanami
5
2
0
2.5
W
Hades
Draclette
Hades
7
1
2
8
W
0
1
5
2.5
W
0
1
2
1
L
Danzaburou
Neo900
Danzaburou
0
5
1
0.1
L
Baba Yaga
TodesHorst
Baba Yaga
3
2
4
2.5
L
Zhong Kui
Vandrian
Zhong Kui
2
3
1
0.83
L
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
26,523
40,046
Taken
42,072
17,847
Mitigated
16,366
15,711
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arragorg
Achilles
4,732
1,939
0
2,870
10,835
3,772
0
4,294
6,407
0
36,014
L
Geb
Binckx
Geb
4,206
364
0
2,069
9,280
3,762
0
4,825
4,273
18,860
0
W
Izanami
DraakSoul
Izanami
5,318
3,258
0
2,536
6,264
2,077
732
1,241
5,003
0
65,595
W
Hades
Draclette
Hades
11,546
924
29
6,062
9,563
4,588
329
5,965
3,372
50,073
0
W
5,862
1,178
0
614
3,833
1,100
518
2,451
1,240
26,858
0
W
2,179
33
181
3,419
9,551
6,310
0
6,311
3,210
13,136
0
L
Danzaburou
Neo900
Danzaburou
1,734
685
0
1,064
7,221
2,160
480
1,871
5,306
0
33,882
L
Baba Yaga
TodesHorst
Baba Yaga
9,817
331
0
1,894
7,459
2,772
304
4,093
3,296
48,375
0
L
Zhong Kui
Vandrian
Zhong Kui
6,791
1,232
0
3,074
8,689
4,953
0
5,923
2,526
26,032
0
L
Thanatos
3,975
965
0
7,304
9,423
2,719
0
2,293
7,084
0
31,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
34,047
393
Minions Killed
309
0
Camps Cleared
0
1,155,432
Distance Traveled
1,126,358
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,835
526
68
5
0
264,409
2
L
Geb
6,420
494
25
2
0
235,596
6
W
Izanami
8,377
644
139
11
0
208,153
1
W
Hades
8,157
627
112
9
0
216,224
2
W
Nu Wa
6,171
475
54
4
0
239,582
0
W
Ares
5,948
458
20
2
0
227,064
5
L
Danzaburou
6,443
496
66
5
0
206,672
1
L
Baba Yaga
7,519
578
95
7
0
250,731
1
L
Zhong Kui
6,103
469
51
4
0
198,599
2
L
Thanatos
7,562
582
72
6
0
234,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role