Player Matchup

Ares
Ares
Cottnz
Ares
Level 21
God Stats
4W - 0L
1,707 SR
Queue Stats
53W - 55L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Hondhunter2
Sun Wukong
Level 26
God Stats
12W - 4L
1,829 SR
Queue Stats
85W - 86L
1,414 Elo+
Party 1
Eset
Eset
WBBRR
Eset
Level 25
God Stats
3W - 1L
1,664 SR
Queue Stats
109W - 55L
1,686 Elo+
Solo
Danzaburou
Danzaburou
diskobox0205
Danzaburou
Level 36
God Stats
31W - 29L
1,569 SR
Queue Stats
71W - 78L
1,415 Elo+
Party 1
Nemesis
Nemesis
iStrikeStyle_
Nemesis
Level 28
God Stats
18W - 16L
1,477 SR
Queue Stats
62W - 83L
1,387 Elo+
Party 1
Team Averages
Level 27
1,649 SR
1,472 Elo+

VS

Team Averages
Level 25
1,582 SR
1,500 Elo+
Danzaburou
Danzaburou
MAFIUCCIO98
Danzaburou
Level 31
God Stats
0W - 4L
1,557 SR
Queue Stats
34W - 33L
1,416 Elo+
Solo
Chang'e
Chang'e
fly375riotous
Chang'e
Level 29
God Stats
5W - 11L
1,501 SR
Queue Stats
347W - 323L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
gesammelte_Brise
Gilgamesh
Level 26
God Stats
9W - 5L
1,844 SR
Queue Stats
60W - 33L
1,611 Elo+
Solo
Zeus
Zeus
iChampi
Zeus
Level 17
God Stats
0W - 1L
1,304 SR
Queue Stats
14W - 10L
1,468 Elo+
Solo
Medusa
Medusa
javiborg00
Medusa
Level 24
God Stats
11W - 6L
1,707 SR
Queue Stats
84W - 76L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cottnz
Ares
20
4 / 5 / 25
16,665
575
14,937
34,378
43,221
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Hondhunter2
Sun Wukong
20
0 / 0 / 10
14,243
491
3,048
15,190
15,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
WBBRR
Eset
20
14 / 4 / 13
18,735
646
32,147
23,884
13,310
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
diskobox0205
Danzaburou
20
25 / 4 / 4
22,296
769
38,363
33,297
19,796
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
5 / 4 / 11
15,319
528
10,167
22,244
13,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MAFIUCCIO98
Danzaburou
18
2 / 9 / 3
12,580
434
8,526
23,860
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
12
0 / 10 / 2
9,342
322
6,999
15,426
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
20
7 / 6 / 2
16,231
560
25,285
34,448
32,930
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
iChampi
Zeus
20
2 / 11 / 5
13,515
466
19,303
19,728
8,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
javiborg00
Medusa
20
6 / 12 / 3
13,923
480
27,179
28,416
12,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
48
Kills
17
17
Deaths
48
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Cottnz
Ares
4
5
25
3.3
W
Sun Wukong
Hondhunter2
Sun Wukong
0
0
10
5
L
Danzaburou
MAFIUCCIO98
Danzaburou
2
9
3
0.39
W
Eset
WBBRR
Eset
14
4
13
5.13
W
Danzaburou
diskobox0205
Danzaburou
25
4
4
6.75
L
Chang'e
0
10
2
0.1
L
Gilgamesh
7
6
2
1.33
L
Zeus
iChampi
Zeus
2
11
5
0.41
W
Nemesis
5
4
11
2.63
L
Medusa
javiborg00
Medusa
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,662
Damage
87,292
128,993
Taken
121,878
106,005
Mitigated
67,070
41,681
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cottnz
Ares
14,937
1,544
0
4,752
34,378
43,221
284
7,644
26,252
39,183
0
W
Sun Wukong
Hondhunter2
Sun Wukong
3,048
663
0
7,138
15,190
15,851
875
1,401
13,747
0
79,752
L
Danzaburou
MAFIUCCIO98
Danzaburou
8,526
4,126
0
4,750
23,860
9,242
1,742
11,074
12,308
0
55,482
W
Eset
WBBRR
Eset
32,147
1,225
2,480
8,328
23,884
13,310
2,316
4,533
18,792
143,802
0
W
Danzaburou
diskobox0205
Danzaburou
38,363
27,951
0
18,398
33,297
19,796
10,301
5,298
27,703
0
192,780
L
Chang'e
6,999
293
722
2,908
15,426
4,377
766
5,684
9,624
25,983
0
L
Gilgamesh
25,285
7,032
0
3,700
34,448
32,930
767
11,164
23,036
0
133,666
L
Zeus
iChampi
Zeus
19,303
837
384
2,473
19,728
8,398
124
5,580
14,048
96,442
0
W
Nemesis
10,167
6,555
0
585
22,244
13,827
0
6,476
15,431
0
108,335
L
Medusa
javiborg00
Medusa
27,179
13,547
0
3,689
28,416
12,123
630
12,414
15,778
0
106,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,258
Gold Earned
65,591
728
Minions Killed
680
0
Camps Cleared
0
2,682,532
Distance Traveled
2,168,843
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,665
575
34
1
0
563,032
0
W
Sun Wukong
14,243
491
124
4
0
460,948
1
L
Danzaburou
12,580
434
96
3
0
416,994
6
W
Eset
18,735
646
224
8
0
531,289
8
W
Danzaburou
22,296
769
195
7
0
481,990
0
L
Chang'e
9,342
322
40
1
0
333,132
1
L
Gilgamesh
16,231
560
219
8
0
507,759
5
L
Zeus
13,515
466
161
6
0
446,324
1
W
Nemesis
15,319
528
151
5
0
645,273
0
L
Medusa
13,923
480
164
6
0
464,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role