Player Matchup

Rama
Rama
Firted47
Rama
Level 28
God Stats
4W - 1L
1,866 SR
Queue Stats
70W - 78L
1,379 Elo+
Solo
Xing Tian
Xing Tian
Inferno_Boon
Xing Tian
Level 18
God Stats
6W - 6L
1,201 SR
Queue Stats
172W - 162L
1,196 Elo+
Party 1
The Morrigan
The Morrigan
lemene123
The Morrigan
Level 17
God Stats
6W - 3L
1,517 SR
Queue Stats
195W - 216L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
mushroom_-_head-
Sun Wukong
Level 16
God Stats
19W - 19L
1,313 SR
Queue Stats
219W - 211L
1,201 Elo+
Party 1
Gilgamesh
Gilgamesh
the_phoenix03
Gilgamesh
Level 14
God Stats
11W - 9L
1,074 SR
Queue Stats
120W - 116L
1,153 Elo+
Party 1
Team Averages
Level 19
1,394 SR
1,242 Elo+

VS

Team Averages
Level 26
1,494 SR
1,330 Elo+
Tsukuyomi
Tsukuyomi
MXKEOUTHIILL
Tsukuyomi
Level 26
God Stats
24W - 35L
1,408 SR
Queue Stats
404W - 467L
1,328 Elo+
Party 2
Ullr
Ullr
PortablePanda02
Ullr
Level 27
God Stats
7W - 4L
1,849 SR
Queue Stats
339W - 408L
1,332 Elo+
Party 2
Izanami
Izanami
georgeperez4
Izanami
Level 26
God Stats
17W - 24L
1,332 SR
Queue Stats
66W - 90L
1,290 Elo+
Solo
Sobek
Sobek
l-We-Try-Hard-l
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,369 Elo+
Party 2
Ao Kuang
Ao Kuang
salt_almighty738
Ao Kuang
Level 22
God Stats
4W - 4L
1,382 SR
Queue Stats
9W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 2 / 6
9,645
419
5,237
9,821
3,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Inferno_Boon
Xing Tian
16
7 / 0 / 13
11,995
522
10,629
13,542
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
lemene123
The Morrigan
19
7 / 3 / 7
12,424
540
11,697
13,685
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
mushroom_-_head-
Sun Wukong
18
7 / 5 / 1
12,182
530
15,569
17,546
10,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
the_phoenix03
Gilgamesh
19
11 / 1 / 4
12,076
525
17,538
14,694
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MXKEOUTHIILL
Tsukuyomi
13
0 / 7 / 2
8,983
391
6,322
15,760
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 2
8,467
368
3,193
12,850
4,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
georgeperez4
Izanami
15
3 / 8 / 0
10,088
439
12,027
19,115
7,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
8,962
390
4,685
14,793
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 7 / 0
11,666
507
10,772
23,191
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
32
Kills
10
11
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
0
2
6
1.5
W
Xing Tian
Inferno_Boon
Xing Tian
7
0
13
13.5
L
Tsukuyomi
MXKEOUTHIILL
Tsukuyomi
0
7
2
0.14
L
0
6
2
0.17
L
Izanami
georgeperez4
Izanami
3
8
0
0.38
L
1
4
1
0.38
W
The Morrigan
lemene123
The Morrigan
7
3
7
3.5
W
Sun Wukong
mushroom_-_head-
Sun Wukong
7
5
1
1.5
L
6
7
0
0.86
W
Gilgamesh
the_phoenix03
Gilgamesh
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,670
Damage
36,999
69,288
Taken
85,709
43,009
Mitigated
41,429
18,160
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,237
4,313
0
3,336
9,821
3,233
2,869
1,038
8,783
0
49,020
W
Xing Tian
Inferno_Boon
Xing Tian
10,629
1,328
0
945
13,542
15,938
1,389
2,634
10,908
35,879
0
L
Tsukuyomi
MXKEOUTHIILL
Tsukuyomi
6,322
1,230
0
3,887
15,760
5,555
0
1,840
13,920
0
48,172
L
3,193
1,714
313
1,667
12,850
4,160
318
4,817
8,033
0
35,860
L
Izanami
georgeperez4
Izanami
12,027
9,725
0
0
19,115
7,093
976
6,223
12,892
0
77,071
L
4,685
591
525
2,719
14,793
15,451
482
6,199
8,594
22,602
0
W
The Morrigan
lemene123
The Morrigan
11,697
3,123
330
4,991
13,685
5,431
748
1,799
11,886
90,481
3,574
W
Sun Wukong
mushroom_-_head-
Sun Wukong
15,569
5,100
0
5,020
17,546
10,004
4,760
7,960
9,586
0
77,204
L
10,772
3,582
0
11,481
23,191
9,170
2,986
1,505
21,686
61,131
0
W
Gilgamesh
the_phoenix03
Gilgamesh
17,538
6,299
0
3,538
14,694
8,403
0
2,026
12,668
0
84,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
48,166
539
Minions Killed
445
0
Camps Cleared
0
1,918,066
Distance Traveled
1,877,352
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,645
419
83
4
0
334,619
1
W
Xing Tian
11,995
522
40
2
0
370,360
5
L
Tsukuyomi
8,983
391
85
4
0
436,699
0
L
Ullr
8,467
368
80
3
0
350,278
4
L
Izanami
10,088
439
134
6
0
325,562
0
L
Sobek
8,962
390
39
2
0
412,480
2
W
The Morrigan
12,424
540
153
7
0
387,579
2
W
Sun Wukong
12,182
530
140
6
0
378,341
0
L
Ao Kuang
11,666
507
107
5
0
352,333
0
W
Gilgamesh
12,076
525
123
5
0
447,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role