Player Matchup

Nu Wa
Nu Wa
D3VIL AsSaSSIN
Nu Wa
Level 68
God Stats
17W - 5L
1,751 SR
Queue Stats
276W - 260L
1,613 Elo+
Solo
Bacchus
Bacchus
DrB00mbastic183
Bacchus
Level 143
God Stats
1W - 0L
1,165 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Hail Brohog
Zhong Kui
Level 124
God Stats
8W - 7L
1,608 SR
Queue Stats
41W - 39L
1,590 Elo+
Solo
Chernobog
Chernobog
Vondidoy
Chernobog
Level 138
God Stats
16W - 14L
1,300 SR
Queue Stats
2,323W - 2,393L
1,550 Elo+
Solo
Fenrir
Fenrir
blindlemonjeoff
Fenrir
Level 149
God Stats
3W - 1L
1,747 SR
Queue Stats
110W - 63L
1,660 Elo+
Solo
Team Averages
Level 124
1,514 SR
1,599 Elo+

VS

Team Averages
Level 114
1,574 SR
1,611 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bliss Rx
Hou Yi
Level 113
God Stats
1W - 4L
1,527 SR
Queue Stats
583W - 593L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
DatGuyUknow20
Sun Wukong
Level 136
God Stats
4W - 3L
1,658 SR
Queue Stats
248W - 188L
1,683 Elo+
Party 1
Sobek
Sobek
EnrikoSuave
Sobek
Level 118
God Stats
3W - 8L
1,559 SR
Queue Stats
332W - 314L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
KippSmithers
Kukulkan
Level 68
God Stats
3W - 7L
1,625 SR
Queue Stats
11W - 11L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
9,111
1,139
12,635
6,781
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 11
8,616
1,077
11,102
7,182
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Hail Brohog
Zhong Kui
11
0 / 1 / 0
6,584
823
0
897
293
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Vondidoy
Chernobog
15
2 / 1 / 9
8,984
1,123
5,548
3,683
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 1 / 7
10,460
1,308
10,184
11,259
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

322

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 5 / 3
8,172
1,022
6,095
11,648
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Bliss Rx
Hou Yi
13
1 / 6 / 4
7,721
965
5,401
10,021
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DatGuyUknow20
Sun Wukong
14
1 / 2 / 6
8,207
1,026
7,793
8,310
4,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 4
9,205
1,151
5,798
13,825
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
KippSmithers
Kukulkan
11
0 / 1 / 1
6,747
843
0
1,178
403
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
16
Kills
7
7
Deaths
17
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
3
0.7
L
Hou Yi
Bliss Rx
Hou Yi
1
6
4
0.5
W
4
3
10
3
L
Sun Wukong
DatGuyUknow20
Sun Wukong
1
2
6
2
W
2
1
11
7.5
L
3
3
4
1.67
W
Zhong Kui
Hail Brohog
Zhong Kui
0
1
0
0
L
Kukulkan
KippSmithers
Kukulkan
0
1
1
0.5
W
Chernobog
Vondidoy
Chernobog
2
1
9
6.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,469
Damage
25,087
29,802
Taken
44,982
20,489
Mitigated
25,281
5,146
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,095
2,820
0
1,215
11,648
5,900
0
5,772
5,541
0
26,449
L
Hou Yi
Bliss Rx
Hou Yi
5,401
2,472
0
213
10,021
3,625
0
3,288
6,540
0
17,705
W
12,635
1,734
104
381
6,781
2,402
0
1,679
5,102
35,486
0
L
Sun Wukong
DatGuyUknow20
Sun Wukong
7,793
1,547
0
611
8,310
4,951
0
3,726
4,238
0
21,235
W
11,102
1,080
0
841
7,182
7,842
0
1,647
5,535
17,266
0
L
5,798
567
0
3,993
13,825
10,402
0
8,453
4,748
21,189
0
W
Zhong Kui
Hail Brohog
Zhong Kui
0
0
0
0
897
293
0
0
897
619
0
L
Kukulkan
KippSmithers
Kukulkan
0
0
0
0
1,178
403
0
909
178
2,181
0
W
Chernobog
Vondidoy
Chernobog
5,548
2,955
0
577
3,683
1,315
0
749
2,430
0
20,033
W
10,184
4,252
0
3,243
11,259
8,637
0
1,723
9,536
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
40,052
135
Minions Killed
122
7
Camps Cleared
5
637,691
Distance Traveled
606,029
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,172
1,022
37
5
2
149,975
0
L
Hou Yi
7,721
965
23
3
0
124,786
0
W
Nu Wa
9,111
1,139
42
5
3
144,920
0
L
Sun Wukong
8,207
1,026
32
4
0
149,532
3
W
Bacchus
8,616
1,077
18
2
1
135,257
0
L
Sobek
9,205
1,151
24
3
1
156,537
0
W
Zhong Kui
6,584
823
0
0
0
9,644
0
L
Kukulkan
6,747
843
6
1
2
25,199
0
W
Chernobog
8,984
1,123
51
6
2
160,033
2
W
Fenrir
10,460
1,308
24
3
1
187,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role