Player Matchup

Thanatos
Thanatos
FrostyCube112
Thanatos
Level 29
God Stats
1W - 7L
1,177 SR
Queue Stats
128W - 95L
1,549 Elo+
Party 1
Janus
Janus
ImMvpDude
Janus
Level 55
God Stats
8W - 4L
1,741 SR
Queue Stats
206W - 198L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Xxfreakzo
Cthulhu
Level 22
God Stats
17W - 11L
1,917 SR
Queue Stats
156W - 131L
1,551 Elo+
Party 1
Team Averages
Level 35
1,612 SR
1,562 Elo+

VS

Team Averages
Level 77
1,481 SR
1,499 Elo+
Neith
Neith
CraZyBeShO
Neith
Level 160
God Stats
5W - 8L
1,547 SR
Queue Stats
351W - 286L
1,642 Elo+
Solo
Tiamat
Tiamat
DaniElPro05
Tiamat
Level 54
God Stats
4W - 4L
1,507 SR
Queue Stats
29W - 31L
1,434 Elo+
Party 2
Ymir
Ymir
Gatog4m3r
Ymir
Level 16
God Stats
3W - 3L
1,390 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrostyCube112
Thanatos
14
6 / 1 / 6
10,491
699
8,747
9,733
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ImMvpDude
Janus
15
4 / 0 / 6
10,721
715
11,010
7,829
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Xxfreakzo
Cthulhu
13
2 / 1 / 8
9,631
642
6,495
17,502
17,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 5 / 0
9,826
655
14,948
11,691
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
0 / 3 / 2
8,937
596
9,613
8,987
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
0 / 4 / 2
9,387
626
2,555
10,854
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
0
0.4
L
Tiamat
0
3
2
0.33
W
Thanatos
FrostyCube112
Thanatos
6
1
6
9
L
Ymir
0
4
2
0.25
W
Janus
ImMvpDude
Janus
4
0
6
7
W
Cthulhu
Xxfreakzo
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
27,116
35,064
Taken
31,532
26,177
Mitigated
18,366
14,010
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,948
5,163
0
2,068
11,691
3,628
0
8,137
3,554
0
58,567
L
Tiamat
9,613
1,050
0
2,888
8,987
6,151
0
4,991
3,996
39,143
0
W
Thanatos
FrostyCube112
Thanatos
8,747
2,275
0
6,080
9,733
5,178
616
3,079
6,382
1,648
25,802
L
Ymir
2,555
369
0
953
10,854
8,587
0
4,588
6,266
10,231
0
W
Janus
ImMvpDude
Janus
11,010
427
0
2,880
7,829
3,042
594
2,298
5,447
72,321
0
W
Cthulhu
Xxfreakzo
Cthulhu
6,495
104
878
4,172
17,502
17,957
144
5,924
11,047
25,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
28,150
217
Minions Killed
182
0
Camps Cleared
0
875,846
Distance Traveled
751,258
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,826
655
104
7
0
237,973
0
L
Tiamat
8,937
596
65
4
0
280,462
4
W
Thanatos
10,491
699
40
3
0
305,996
2
L
Ymir
9,387
626
13
1
0
232,823
0
W
Janus
10,721
715
127
8
0
296,420
5
W
Cthulhu
9,631
642
50
3
0
273,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role