Player Matchup

Pele
Pele
Ajaxias
Pele
Level 28
God Stats
3W - 9L
1,192 SR
Queue Stats
71W - 80L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Darth45789
Heimdallr
Level 118
God Stats
1W - 2L
1,296 SR
Queue Stats
15W - 17L
1,506 Elo+
Party 1
King Arthur
King Arthur
DrakeDragons101
King Arthur
Level 98
God Stats
4W - 5L
1,399 SR
Queue Stats
57W - 39L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
HeedlessSteak26
Kukulkan
Level 8
God Stats
3W - 5L
1,303 SR
Queue Stats
12W - 16L
1,402 Elo+
Party 1
Izanami
Izanami
SEA 63569
Izanami
Level 19
God Stats
15W - 16L
1,541 SR
Queue Stats
46W - 42L
1,509 Elo+
Party 1
Team Averages
Level 54
1,346 SR
1,490 Elo+

VS

Team Averages
Level 26
1,519 SR
1,463 Elo+
Gilgamesh
Gilgamesh
KennyValls98
Gilgamesh
Level 26
God Stats
20W - 17L
1,439 SR
Queue Stats
96W - 71L
1,442 Elo+
Party 2
Neith
Neith
RxMoMax
Neith
Level 26
God Stats
12W - 7L
1,674 SR
Queue Stats
118W - 114L
1,480 Elo+
Solo
Janus
Janus
josete_vlc_97
Janus
Level 27
God Stats
11W - 4L
1,443 SR
Queue Stats
86W - 72L
1,471 Elo+
Party 2
Fenrir
Fenrir
spausolkey09
Fenrir
Level 26
God Stats
10W - 6L
1,571 SR
Queue Stats
16W - 12L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
wolfdoggydogcami
Cu Chulainn
Level 24
God Stats
19W - 19L
1,466 SR
Queue Stats
86W - 78L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ajaxias
Pele
20
4 / 1 / 21
12,375
1,031
19,123
11,884
5,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Darth45789
Heimdallr
20
13 / 3 / 22
13,486
1,124
30,306
15,291
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
DrakeDragons101
King Arthur
20
6 / 0 / 22
13,052
1,088
15,279
15,828
15,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
2 / 1 / 15
11,246
937
10,003
12,939
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SEA 63569
Izanami
20
15 / 0 / 16
13,630
1,136
32,462
11,574
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KennyValls98
Gilgamesh
17
0 / 7 / 5
10,482
874
11,776
19,360
11,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
RxMoMax
Neith
16
0 / 9 / 2
10,326
861
13,338
19,143
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 1
11,541
962
17,235
13,741
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
1 / 8 / 3
10,636
886
6,822
26,248
16,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
wolfdoggydogcami
Cu Chulainn
16
0 / 10 / 4
9,865
822
10,626
38,153
25,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
20
40
Kills
5
5
Deaths
40
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Ajaxias
Pele
4
1
21
14.5
W
Heimdallr
Darth45789
Heimdallr
13
3
22
8
W
King Arthur
DrakeDragons101
King Arthur
6
0
22
17
W
Kukulkan
2
1
15
9.5
L
Gilgamesh
KennyValls98
Gilgamesh
0
7
5
0.36
L
Neith
RxMoMax
Neith
0
9
2
0.11
W
Izanami
SEA 63569
Izanami
15
0
16
23
L
4
6
1
0.75
L
Fenrir
1
8
3
0.31
L
Cu Chulainn
wolfdoggydogcami
Cu Chulainn
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,173
Damage
59,797
67,516
Taken
116,645
39,930
Mitigated
66,174
6,239
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ajaxias
Pele
19,123
5,440
0
869
11,884
5,072
0
2,213
9,671
0
44,219
W
Heimdallr
Darth45789
Heimdallr
30,306
19,029
0
1,149
15,291
8,147
0
4,002
11,289
0
43,706
W
King Arthur
DrakeDragons101
King Arthur
15,279
525
0
2,454
15,828
15,725
0
5,289
10,221
0
30,082
W
Kukulkan
10,003
3,240
0
147
12,939
5,896
0
3,055
9,884
20,823
0
L
Gilgamesh
KennyValls98
Gilgamesh
11,776
2,121
0
532
19,360
11,919
0
66
19,294
0
24,842
L
Neith
RxMoMax
Neith
13,338
5,035
0
554
19,143
7,660
0
2,587
16,556
0
48,168
W
Izanami
SEA 63569
Izanami
32,462
22,889
0
1,620
11,574
5,090
0
2,676
8,898
0
69,340
L
17,235
270
0
10
13,741
4,790
0
1,734
12,007
38,525
0
L
Fenrir
6,822
1,653
0
1,406
26,248
16,250
0
3,746
22,502
0
19,854
L
Cu Chulainn
wolfdoggydogcami
Cu Chulainn
10,626
1,887
0
4,193
38,153
25,555
0
1,870
36,283
0
20,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,789
Gold Earned
52,850
241
Minions Killed
190
14
Camps Cleared
4
1,179,050
Distance Traveled
1,226,037
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,375
1,031
48
4
9
266,262
1
W
Heimdallr
13,486
1,124
23
2
3
205,506
1
W
King Arthur
13,052
1,088
32
3
0
248,832
0
W
Kukulkan
11,246
937
27
2
0
219,682
0
L
Gilgamesh
10,482
874
29
2
0
262,645
0
L
Neith
10,326
861
62
5
1
203,411
0
W
Izanami
13,630
1,136
111
9
2
238,768
0
L
Janus
11,541
962
52
4
1
241,213
0
L
Fenrir
10,636
886
38
3
2
283,633
1
L
Cu Chulainn
9,865
822
9
1
0
235,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role