Player Matchup

Ymir
Ymir
AgentPhil10
Ymir
Level 8
God Stats
4W - 5L
1,529 SR
Queue Stats
221W - 82L
1,812 Elo+
Party 1
Tiamat
Tiamat
Kupu47
Tiamat
Level 121
God Stats
20W - 6L
1,875 SR
Queue Stats
229W - 141L
1,785 Elo+
Party 1
Amaterasu
Amaterasu
Mangodreams
Amaterasu
Level 24
God Stats
19W - 11L
1,836 SR
Queue Stats
187W - 181L
1,683 Elo+
Solo
Apollo
Apollo
Sheishop
Apollo
Level 27
God Stats
40W - 18L
1,653 SR
Queue Stats
120W - 58L
1,735 Elo+
Party 1
Loki
Loki
Theopperperson
Loki
Level 26
God Stats
4W - 4L
1,839 SR
Queue Stats
80W - 33L
1,888 Elo+
Solo
Team Averages
Level 41
1,746 SR
1,780 Elo+

VS

Team Averages
Level 23
1,520 SR
1,613 Elo+
Zhong Kui
Zhong Kui
AllThatKD
Zhong Kui
Level 17
God Stats
2W - 2L
1,300 SR
Queue Stats
146W - 126L
1,622 Elo+
Solo
Neith
Neith
Elpana21847
Neith
Level 14
God Stats
2W - 2L
1,741 SR
Queue Stats
14W - 14L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
KamBammm
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 165L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Khratous
Ao Kuang
Level 28
God Stats
19W - 12L
1,669 SR
Queue Stats
171W - 89L
1,739 Elo+
Solo
Aphrodite
Aphrodite
Subjektive
Aphrodite
Level 29
God Stats
1W - 4L
1,389 SR
Queue Stats
75W - 68L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
10,687
486
4,112
15,516
14,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Kupu47
Tiamat
19
7 / 4 / 5
11,989
545
18,255
14,487
11,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Mangodreams
Amaterasu
19
1 / 4 / 8
11,970
544
12,391
22,078
22,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Sheishop
Apollo
18
5 / 3 / 9
12,072
549
11,226
17,671
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 8
12,935
588
15,939
16,504
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllThatKD
Zhong Kui
18
0 / 5 / 5
11,026
501
11,361
18,702
23,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 2
10,026
456
10,032
14,330
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
KamBammm
Kuzenbo
13
1 / 5 / 5
8,901
405
8,968
17,670
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Khratous
Ao Kuang
20
14 / 3 / 0
12,791
581
23,755
20,545
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Subjektive
Aphrodite
15
0 / 4 / 2
9,061
412
5,300
11,990
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
22
Kills
17
17
Deaths
22
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Zhong Kui
AllThatKD
Zhong Kui
0
5
5
0.5
L
2
5
2
0.6
L
Kuzenbo
KamBammm
Kuzenbo
1
5
5
0.7
L
Ao Kuang
Khratous
Ao Kuang
14
3
0
4.67
W
Tiamat
Kupu47
Tiamat
7
4
5
2.38
W
Amaterasu
Mangodreams
Amaterasu
1
4
8
1.25
W
Apollo
Sheishop
Apollo
5
3
9
3.17
L
Aphrodite
Subjektive
Aphrodite
0
4
2
0.25
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
59,416
86,256
Taken
83,237
62,573
Mitigated
60,520
28,862
Healing
27,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
1,009
0
2,048
15,516
14,538
0
6,581
8,935
28,428
0
L
Zhong Kui
AllThatKD
Zhong Kui
11,361
1,894
0
7,097
18,702
23,188
1,150
2,457
16,131
83,108
0
L
10,032
3,867
0
4,654
14,330
5,326
308
3,004
11,228
0
76,841
L
Kuzenbo
KamBammm
Kuzenbo
8,968
2,212
0
1,968
17,670
18,073
90
9,531
7,898
34,095
0
L
Ao Kuang
Khratous
Ao Kuang
23,755
7,058
0
6,444
20,545
8,078
0
3,132
17,291
103,392
0
W
Tiamat
Kupu47
Tiamat
18,255
2,676
537
5,124
14,487
11,515
386
10,779
3,708
83,528
0
W
Amaterasu
Mangodreams
Amaterasu
12,391
6,462
0
12,039
22,078
22,435
312
15,453
6,625
0
82,795
W
Apollo
Sheishop
Apollo
11,226
7,264
0
7,661
17,671
6,822
33
6,288
11,383
0
84,232
L
Aphrodite
Subjektive
Aphrodite
5,300
524
2,183
5,026
11,990
5,855
260
3,482
8,322
51,282
0
W
15,939
5,839
0
1,453
16,504
7,263
0
10,283
6,221
0
104,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,653
Gold Earned
51,805
643
Minions Killed
601
0
Camps Cleared
0
2,042,366
Distance Traveled
2,029,564
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,687
486
43
2
0
407,397
5
L
Zhong Kui
11,026
501
164
7
0
341,437
3
L
Neith
10,026
456
143
7
0
379,674
6
L
Kuzenbo
8,901
405
40
2
0
418,649
3
L
Ao Kuang
12,791
581
146
7
0
480,137
2
W
Tiamat
11,989
545
168
8
0
399,448
2
W
Amaterasu
11,970
544
152
7
0
390,713
8
W
Apollo
12,072
549
132
6
0
391,977
0
L
Aphrodite
9,061
412
108
5
0
409,667
1
W
Loki
12,935
588
148
7
0
452,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role