Player Matchup

Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Elterin
Medusa
Level 8
God Stats
4W - 5L
1,641 SR
Queue Stats
26W - 21L
1,366 Elo+
Party 3
Sol
Sol
Mufudog
Sol
Level 27
God Stats
3W - 1L
1,409 SR
Queue Stats
40W - 44L
1,376 Elo+
Party 4
Ymir
Ymir
Sithrasquee
Ymir
Level 35
God Stats
151W - 142L
1,561 SR
Queue Stats
241W - 260L
1,395 Elo+
Party 3
Nike
Nike
thinWrist
Nike
Level 8
God Stats
2W - 0L
1,818 SR
Queue Stats
42W - 40L
1,327 Elo+
Party 4
Team Averages
Level 20
1,586 SR
1,393 Elo+

VS

Team Averages
Level 26
1,402 SR
1,419 Elo+
Cthulhu
Cthulhu
Ajrias
Cthulhu
Level 33
God Stats
1W - 3L
1,425 SR
Queue Stats
74W - 73L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
Daku123
Ah Puch
Level 30
God Stats
9W - 10L
1,561 SR
Queue Stats
57W - 70L
1,389 Elo+
Solo
Medusa
Medusa
JessieMaze
Medusa
Level 27
God Stats
3W - 10L
1,181 SR
Queue Stats
97W - 114L
1,387 Elo+
Party 1
Da Ji
Da Ji
Poluara
Da Ji
Level 12
God Stats
48W - 32L
1,474 SR
Queue Stats
56W - 48L
1,455 Elo+
Party 2
Thanatos
Thanatos
harderonfire
Thanatos
Level 29
God Stats
13W - 26L
1,367 SR
Queue Stats
126W - 147L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 2 / 9
8,231
588
6,990
9,834
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Elterin
Medusa
12
8 / 3 / 6
8,347
596
7,437
7,764
2,558
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
14
7 / 1 / 5
8,607
615
7,248
6,976
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 13
8,256
590
7,785
16,963
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
14
3 / 2 / 2
8,300
593
5,701
9,776
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajrias
Cthulhu
13
3 / 3 / 3
7,525
538
8,192
11,674
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Daku123
Ah Puch
11
2 / 5 / 1
6,930
495
5,872
8,944
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
JessieMaze
Medusa
12
3 / 5 / 3
7,835
560
6,448
8,594
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Poluara
Da Ji
10
3 / 9 / 5
7,097
507
6,440
9,713
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
harderonfire
Thanatos
10
1 / 8 / 3
6,204
443
2,874
12,381
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
28
Kills
12
12
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
9
5.25
L
Cthulhu
Ajrias
Cthulhu
3
3
3
1.5
L
Ah Puch
Daku123
Ah Puch
2
5
1
0.5
W
Medusa
Elterin
Medusa
8
3
6
3.67
L
Medusa
JessieMaze
Medusa
3
5
3
0.9
W
Sol
7
1
5
9.5
L
Da Ji
Poluara
Da Ji
3
9
5
0.61
W
4
4
13
2.63
L
Thanatos
harderonfire
Thanatos
1
8
3
0.31
W
Nike
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
29,826
51,313
Taken
51,306
21,300
Mitigated
22,233
15,412
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,990
2,738
0
3,198
9,834
2,800
227
1,804
8,005
0
43,446
L
Cthulhu
Ajrias
Cthulhu
8,192
958
0
2,885
11,674
10,069
0
2,218
9,021
37,664
0
L
Ah Puch
Daku123
Ah Puch
5,872
296
0
2,621
8,944
2,746
294
2,842
6,052
35,009
0
W
Medusa
Elterin
Medusa
7,437
4,160
0
1,472
7,764
2,558
2,063
1,736
6,003
0
31,602
L
Medusa
JessieMaze
Medusa
6,448
3,029
0
0
8,594
2,621
0
2,896
5,698
0
36,628
W
Sol
7,248
3,432
0
3,586
6,976
2,790
1,668
1,641
5,335
45,643
3,058
L
Da Ji
Poluara
Da Ji
6,440
1,823
0
0
9,713
3,034
0
3,927
5,786
0
17,215
W
7,785
1,979
0
5,046
16,963
7,930
255
3,471
13,421
21,308
0
L
Thanatos
harderonfire
Thanatos
2,874
1,045
0
5,908
12,381
3,763
0
2,885
9,471
0
25,451
W
Nike
5,701
1,410
0
2,110
9,776
5,222
1,520
4,841
4,485
0
40,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
35,591
351
Minions Killed
280
0
Camps Cleared
0
1,318,402
Distance Traveled
1,131,270
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,231
588
72
5
0
275,521
4
L
Cthulhu
7,525
538
76
5
0
229,720
3
L
Ah Puch
6,930
495
74
5
0
229,258
4
W
Medusa
8,347
596
59
4
0
248,367
2
L
Medusa
7,835
560
67
5
0
262,666
1
W
Sol
8,607
615
96
7
0
271,445
2
L
Da Ji
7,097
507
20
1
0
218,167
3
W
Ymir
8,256
590
36
3
0
253,337
5
L
Thanatos
6,204
443
43
3
0
191,459
0
W
Nike
8,300
593
88
6
0
269,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role