Player Matchup

Anubis
Anubis
AbrahamLJ5539
Anubis
Level 13
God Stats
26W - 17L
1,606 SR
Queue Stats
35W - 30L
1,393 Elo+
Solo
Sol
Sol
BlackFeather1200
Sol
Level 12
God Stats
6W - 7L
1,266 SR
Queue Stats
126W - 111L
1,440 Elo+
Solo
Thor
Thor
ChuckLee1108
Thor
Level 16
God Stats
1W - 7L
1,420 SR
Queue Stats
154W - 166L
1,396 Elo+
Solo
Fenrir
Fenrir
TryinAsh
Fenrir
Level 42
God Stats
2W - 2L
1,374 SR
Queue Stats
41W - 60L
1,370 Elo+
Party 2
Olorun
Olorun
VonBeVibin
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 2
Team Averages
Level 17
1,433 SR
1,374 Elo+

VS

Team Averages
Level 19
1,418 SR
1,329 Elo+
Kuzenbo
Kuzenbo
DonnyDaKing
Kuzenbo
Level 24
God Stats
17W - 8L
1,434 SR
Queue Stats
122W - 107L
1,363 Elo+
Party 1
Scylla
Scylla
Esper450
Scylla
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 36L
1,291 Elo+
Party 1
Arachne
Arachne
RaZe_DrAg03
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,387 Elo+
Party 1
Neith
Neith
nerve_67
Neith
Level 16
God Stats
17W - 16L
1,473 SR
Queue Stats
18W - 27L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
ssjShaun1
Cthulhu
Level 19
God Stats
8W - 4L
1,182 SR
Queue Stats
164W - 158L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
10,460
872
13,116
26,144
10,966
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 5
11,278
940
18,798
13,950
4,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 7 / 6
10,466
872
5,615
9,588
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TryinAsh
Fenrir
16
9 / 16 / 3
12,537
1,045
17,769
28,252
11,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
VonBeVibin
Olorun
17
2 / 11 / 8
10,929
911
11,338
18,679
7,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonnyDaKing
Kuzenbo
19
4 / 4 / 28
13,191
1,099
16,301
21,774
26,393
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Esper450
Scylla
19
6 / 7 / 18
11,777
981
9,696
10,471
4,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
RaZe_DrAg03
Arachne
20
14 / 1 / 21
13,677
1,140
21,585
14,469
7,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
nerve_67
Neith
20
13 / 1 / 19
14,431
1,203
20,965
8,994
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ssjShaun1
Cthulhu
19
8 / 2 / 27
13,818
1,152
21,109
18,242
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
158
15
Kills
45
45
Deaths
15
29
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
2
3
5
1.5
L
1
7
6
0.57
W
Kuzenbo
DonnyDaKing
Kuzenbo
4
4
28
4.5
W
Scylla
Esper450
Scylla
6
7
18
2.14
W
Arachne
RaZe_DrAg03
Arachne
14
1
21
24.5
L
Fenrir
TryinAsh
Fenrir
9
16
3
0.66
L
Olorun
VonBeVibin
Olorun
2
11
8
0.55
W
Neith
nerve_67
Neith
13
1
19
22.5
W
Cthulhu
ssjShaun1
Cthulhu
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,636
Damage
89,656
96,613
Taken
73,950
38,389
Mitigated
61,018
15,923
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,116
844
0
7,708
26,144
10,966
0
14,723
11,421
36,825
0
L
18,798
3,910
0
2,251
13,950
4,890
0
7,545
6,405
55,555
0
L
5,615
1,604
0
588
9,588
3,769
0
4,464
5,124
0
18,206
W
Kuzenbo
DonnyDaKing
Kuzenbo
16,301
4,743
0
1,429
21,774
26,393
0
14,218
7,556
23,388
0
W
Scylla
Esper450
Scylla
9,696
970
0
0
10,471
4,921
0
5,196
5,275
23,933
0
W
Arachne
RaZe_DrAg03
Arachne
21,585
14,748
0
3,214
14,469
7,530
0
7,817
6,652
0
35,577
L
Fenrir
TryinAsh
Fenrir
17,769
5,389
433
2,249
28,252
11,347
0
12,438
15,814
0
32,973
L
Olorun
VonBeVibin
Olorun
11,338
6,418
182
2,512
18,679
7,417
0
7,936
10,743
25,988
0
W
Neith
nerve_67
Neith
20,965
10,190
0
3,467
8,994
4,229
0
3,896
5,098
0
41,988
W
Cthulhu
ssjShaun1
Cthulhu
21,109
952
962
825
18,242
17,945
0
12,125
5,552
37,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
66,894
238
Minions Killed
177
7
Camps Cleared
5
821,229
Distance Traveled
1,111,667
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,460
872
53
4
1
164,591
0
L
Sol
11,278
940
94
8
1
191,201
0
L
Thor
10,466
872
31
3
1
124,189
0
W
Kuzenbo
13,191
1,099
12
1
1
250,293
0
W
Scylla
11,777
981
43
4
0
158,342
0
W
Arachne
13,677
1,140
36
3
1
267,864
0
L
Fenrir
12,537
1,045
32
3
4
200,513
0
L
Olorun
10,929
911
28
2
0
140,735
0
W
Neith
14,431
1,203
48
4
2
188,335
1
W
Cthulhu
13,818
1,152
38
3
1
246,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role