Player Matchup

Thanatos
Thanatos
AUburnZombie
Thanatos
Level 97
God Stats
1W - 2L
1,874 SR
Queue Stats
27W - 25L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
AllThatKD
Danzaburou
Level 17
God Stats
8W - 10L
1,556 SR
Queue Stats
146W - 126L
1,634 Elo+
Solo
Artio
Artio
AscendedStar
Artio
Level 6
God Stats
1W - 1L
1,648 SR
Queue Stats
3W - 3L
1,784 Elo+
Party 2
Ymir
Ymir
TheNekkore
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,607 Elo+
Solo
Ra
Ra
ramataur
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,761 Elo+
Solo
Team Averages
Level 28
1,616 SR
1,686 Elo+

VS

Team Averages
Level 13
1,657 SR
1,644 Elo+
Ra
Ra
Gooosbupps
Ra
Level 13
God Stats
3W - 5L
1,521 SR
Queue Stats
40W - 49L
1,527 Elo+
Party 1
Ares
Ares
SpacePolitics
Ares
Level 9
God Stats
14W - 11L
1,501 SR
Queue Stats
59W - 60L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
SyndaiFF
Heimdallr
Level 8
God Stats
4W - 2L
1,724 SR
Queue Stats
17W - 10L
1,698 Elo+
Solo
Bellona
Bellona
marryjewunna
Bellona
Level 12
God Stats
15W - 11L
1,680 SR
Queue Stats
20W - 25L
1,663 Elo+
Solo
Da Ji
Da Ji
mastorplank
Da Ji
Level 25
God Stats
4W - 4L
1,861 SR
Queue Stats
147W - 82L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AUburnZombie
Thanatos
11
3 / 6 / 3
6,792
522
5,787
11,699
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
AllThatKD
Danzaburou
12
4 / 5 / 3
7,394
569
7,205
10,248
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 7
5,632
433
2,883
8,499
4,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 5 / 2
7,420
571
6,361
10,148
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 3 / 4
6,378
491
3,577
5,848
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,329
641
5,698
6,916
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 6
7,034
541
4,108
9,099
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SyndaiFF
Heimdallr
13
5 / 3 / 2
8,160
628
7,097
9,091
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
marryjewunna
Bellona
12
2 / 6 / 4
7,081
545
4,167
8,429
4,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
11 / 0 / 0
9,313
716
10,182
8,461
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
15
Kills
23
23
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AUburnZombie
Thanatos
3
6
3
0.75
L
Danzaburou
AllThatKD
Danzaburou
4
5
3
1.1
L
1
4
7
1.13
W
4
3
4
2
W
1
3
6
1.33
W
Heimdallr
SyndaiFF
Heimdallr
5
3
2
2
L
4
5
2
1
W
Bellona
marryjewunna
Bellona
2
6
4
0.67
W
11
0
0
11
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
31,252
46,442
Taken
41,996
18,201
Mitigated
18,518
13,271
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AUburnZombie
Thanatos
5,787
2,277
0
5,975
11,699
3,395
0
721
10,978
0
38,549
L
Danzaburou
AllThatKD
Danzaburou
7,205
3,910
0
2,314
10,248
3,372
508
2,811
7,437
0
42,988
L
2,883
463
272
1,227
8,499
4,965
139
3,322
5,177
6,914
0
W
5,698
944
274
1,895
6,916
2,144
676
879
5,971
55,200
0
W
4,108
435
0
901
9,099
5,693
546
3,032
5,921
10,321
0
W
Heimdallr
SyndaiFF
Heimdallr
7,097
3,848
0
3,889
9,091
3,042
2,124
2,123
6,968
0
49,863
L
6,361
2,327
0
2,135
10,148
4,423
48
238
9,910
37,186
0
W
Bellona
marryjewunna
Bellona
4,167
891
0
877
8,429
4,426
652
5,561
2,848
0
26,416
W
10,182
3,239
0
3,238
8,461
3,213
0
954
7,467
0
57,091
L
3,577
871
188
1,160
5,848
2,046
156
2,714
3,134
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
39,917
298
Minions Killed
355
0
Camps Cleared
0
1,238,723
Distance Traveled
1,222,704
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,792
522
70
5
0
249,229
3
L
Danzaburou
7,394
569
88
7
0
294,984
1
L
Artio
5,632
433
11
1
0
287,139
0
W
Ra
8,329
641
111
9
0
247,378
0
W
Ares
7,034
541
11
1
0
222,001
1
W
Heimdallr
8,160
628
83
6
0
222,681
2
L
Ymir
7,420
571
80
6
0
186,753
1
W
Bellona
7,081
545
46
4
0
257,699
0
W
Da Ji
9,313
716
104
8
0
272,945
3
L
Ra
6,378
491
49
4
0
220,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role