Player Matchup

The Morrigan
The Morrigan
HesOneHit
The Morrigan
Level 29
God Stats
6W - 5L
1,599 SR
Queue Stats
373W - 387L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
SaturnsWish
Jing Wei
Level 28
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
TheCrusader555
Cthulhu
Level 24
God Stats
71W - 50L
1,872 SR
Queue Stats
359W - 331L
1,642 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wylhellm
Tsukuyomi
Level 10
God Stats
1W - 2L
1,603 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 1
Odin
Odin
mamamartyr
Odin
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,571 Elo+

VS

Team Averages
Level 19
1,545 SR
1,572 Elo+
Nemesis
Nemesis
Demanslayer64
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Geb
Geb
Nessy34
Geb
Level 18
God Stats
3W - 2L
1,314 SR
Queue Stats
49W - 53L
1,502 Elo+
Solo
Bellona
Bellona
Recizical
Bellona
Level 20
God Stats
16W - 6L
1,848 SR
Queue Stats
25W - 19L
1,809 Elo+
Party 2
Danzaburou
Danzaburou
UrWifesNewbf96
Danzaburou
Level 21
God Stats
7W - 8L
1,455 SR
Queue Stats
718W - 669L
1,526 Elo+
Solo
Anubis
Anubis
destrution21
Anubis
Level 18
God Stats
9W - 5L
1,610 SR
Queue Stats
39W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HesOneHit
The Morrigan
13
4 / 5 / 2
8,337
490
8,870
6,849
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SaturnsWish
Jing Wei
10
0 / 11 / 2
6,289
370
6,400
13,399
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 6
7,697
453
9,027
12,389
8,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Wylhellm
Tsukuyomi
13
3 / 8 / 2
8,496
500
10,646
15,058
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
7,387
435
4,810
13,517
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 1 / 5
8,117
477
2,698
8,138
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
13
1 / 0 / 12
8,906
524
3,982
10,575
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Recizical
Bellona
17
10 / 0 / 1
11,603
683
16,609
16,263
15,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
UrWifesNewbf96
Danzaburou
14
7 / 4 / 6
10,035
590
8,209
10,857
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
14 / 3 / 3
10,720
631
14,887
16,328
9,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
34
34
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
5
4.5
L
The Morrigan
HesOneHit
The Morrigan
4
5
2
1
W
Geb
1
0
12
7
W
Bellona
Recizical
Bellona
10
0
1
10.5
L
Jing Wei
SaturnsWish
Jing Wei
0
11
2
0.09
L
1
5
6
0.8
W
Danzaburou
UrWifesNewbf96
Danzaburou
7
4
6
2.5
L
Tsukuyomi
Wylhellm
Tsukuyomi
3
8
2
0.5
W
Anubis
14
3
3
5.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,753
Damage
46,385
61,212
Taken
62,161
29,044
Mitigated
40,000
10,841
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,698
1,546
0
3,477
8,138
3,306
0
619
7,494
0
32,107
L
The Morrigan
HesOneHit
The Morrigan
8,870
682
626
972
6,849
1,748
712
4,649
2,096
34,674
0
W
Geb
3,982
463
0
1,845
10,575
8,195
611
4,059
6,382
24,290
0
W
Bellona
Recizical
Bellona
16,609
6,320
0
5,899
16,263
15,453
0
606
15,157
7,960
51,774
L
Jing Wei
SaturnsWish
Jing Wei
6,400
4,508
0
0
13,399
3,608
135
4,707
8,692
0
29,419
L
9,027
780
601
1,671
12,389
8,718
0
4,900
7,489
32,400
0
W
Danzaburou
UrWifesNewbf96
Danzaburou
8,209
3,466
0
3,258
10,857
3,845
3,583
5,359
5,494
0
58,650
L
Tsukuyomi
Wylhellm
Tsukuyomi
10,646
3,560
0
4,251
15,058
4,756
0
5,485
9,573
0
40,473
W
Anubis
14,887
1,172
0
9,305
16,328
9,201
455
6,762
9,212
67,105
0
L
4,810
2,237
0
2,720
13,517
10,214
0
1,358
12,159
0
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
49,381
310
Minions Killed
393
0
Camps Cleared
0
1,632,506
Distance Traveled
1,536,731
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,117
477
53
3
0
296,579
3
L
The Morrigan
8,337
490
72
4
0
300,088
4
W
Geb
8,906
524
29
2
0
350,992
6
W
Bellona
11,603
683
114
7
0
347,149
1
L
Jing Wei
6,289
370
57
3
0
352,487
2
L
Cthulhu
7,697
453
45
3
0
345,410
2
W
Danzaburou
10,035
590
90
5
0
288,636
1
L
Tsukuyomi
8,496
500
73
4
0
336,141
0
W
Anubis
10,720
631
107
6
0
253,375
3
L
Odin
7,387
435
63
4
0
298,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role