Player Matchup

King Arthur
King Arthur
AOOG47
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DontCry2Me5046
Nu Wa
Level 9
God Stats
17W - 17L
1,812 SR
Queue Stats
56W - 56L
1,802 Elo+
Solo
Artemis
Artemis
Jenlx
Artemis
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Loki
Loki
Rvl PG Tips
Loki
Level 17
God Stats
14W - 15L
1,502 SR
Queue Stats
114W - 110L
1,484 Elo+
Solo
Merlin
Merlin
SirFernando099
Merlin
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
23W - 29L
1,435 Elo+
Solo
Team Averages
Level 13
1,566 SR
1,572 Elo+

VS

Team Averages
Level 20
1,542 SR
1,476 Elo+
Cerberus
Cerberus
ATG Phoenix
Cerberus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 61L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Sebgar
Cthulhu
Level 25
God Stats
1W - 2L
1,671 SR
Queue Stats
103W - 117L
1,159 Elo+
Solo
Anubis
Anubis
SheepZyy
Anubis
Level 28
God Stats
3W - 3L
1,341 SR
Queue Stats
72W - 88L
1,424 Elo+
Solo
Set
Set
TufMentality
Set
Level 11
God Stats
6W - 4L
1,699 SR
Queue Stats
16W - 15L
1,583 Elo+
Solo
Hou Yi
Hou Yi
fineogay
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 49L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AOOG47
King Arthur
14
2 / 6 / 4
9,225
439
4,864
24,425
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 1 / 0
11,313
539
15,945
10,390
4,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Jenlx
Artemis
8
0 / 11 / 1
6,710
320
2,476
10,338
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 8 / 3
9,427
449
10,775
18,085
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 8 / 6
9,855
469
11,800
17,087
5,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATG Phoenix
Cerberus
16
4 / 3 / 16
11,165
532
9,496
14,587
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Sebgar
Cthulhu
17
0 / 1 / 10
10,824
515
11,598
17,531
14,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SheepZyy
Anubis
17
6 / 4 / 9
11,618
553
10,810
18,002
8,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 1 / 8
13,352
636
21,873
18,246
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
fineogay
Hou Yi
19
10 / 2 / 6
13,409
639
9,632
13,206
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
11
Kills
33
34
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AOOG47
King Arthur
2
6
4
0.67
W
Cerberus
ATG Phoenix
Cerberus
4
3
16
4
L
3
1
0
3
L
Artemis
Jenlx
Artemis
0
11
1
0.05
L
4
8
3
0.69
W
Cthulhu
Sebgar
Cthulhu
0
1
10
5
W
Anubis
SheepZyy
Anubis
6
4
9
2.63
L
2
8
6
0.63
W
13
1
8
17
W
Hou Yi
fineogay
Hou Yi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
63,409
80,325
Taken
81,572
36,458
Mitigated
53,942
14,183
Healing
30,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AOOG47
King Arthur
4,864
885
0
4,915
24,425
19,845
0
8,931
15,321
0
25,955
W
Cerberus
ATG Phoenix
Cerberus
9,496
515
0
3,560
14,587
12,550
910
5,664
8,773
37,618
0
L
15,945
5,864
0
2,685
10,390
4,053
2,550
5,521
4,594
93,724
0
L
Artemis
Jenlx
Artemis
2,476
1,196
0
0
10,338
1,860
84
4,802
5,511
0
13,173
L
10,775
1,344
231
3,772
18,085
5,175
72
6,377
11,591
0
54,909
W
Cthulhu
Sebgar
Cthulhu
11,598
51
942
3,785
17,531
14,767
49
7,429
10,027
71,063
0
W
Anubis
SheepZyy
Anubis
10,810
542
0
9,842
18,002
8,937
1,129
6,456
11,471
69,279
0
L
11,800
1,207
0
2,580
17,087
5,525
66
5,608
11,404
50,447
0
W
21,873
11,783
0
7,040
18,246
12,168
2,863
5,512
12,609
0
105,098
W
Hou Yi
fineogay
Hou Yi
9,632
4,941
0
5,514
13,206
5,520
10,163
2,684
10,422
0
96,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
60,368
386
Minions Killed
619
0
Camps Cleared
0
1,690,867
Distance Traveled
1,967,212
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,225
439
36
2
0
438,592
1
W
Cerberus
11,165
532
74
4
0
385,669
2
L
Nu Wa
11,313
539
159
8
0
322,019
5
L
Artemis
6,710
320
32
2
0
208,795
0
L
Loki
9,427
449
87
4
0
388,630
0
W
Cthulhu
10,824
515
100
5
0
450,857
1
W
Anubis
11,618
553
124
6
0
352,553
3
L
Merlin
9,855
469
72
3
0
332,831
1
W
Set
13,352
636
158
8
0
419,553
6
W
Hou Yi
13,409
639
163
8
0
358,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role