Player Matchup

Nemesis
Nemesis
CWALKER06
Nemesis
Level 122
God Stats
6W - 2L
1,670 SR
Queue Stats
560W - 407L
1,610 Elo+
Party 1
Ymir
Ymir
ScottN99
Ymir
Level 29
God Stats
25W - 22L
1,578 SR
Queue Stats
142W - 110L
1,589 Elo+
Party 1
Hades
Hades
WOWOOOOOOOOOWOW
Hades
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
286W - 235L
1,539 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,579 Elo+

VS

Team Averages
Level 62
1,251 SR
1,300 Elo+
Merlin
Merlin
ASBERG1
Merlin
Level 50
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
FleaMvrkets
Danzaburou
Level 12
God Stats
2W - 3L
1,344 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 2
Achilles
Achilles
wrone_is_panda
Achilles
Level 125
God Stats
0W - 1L
1,166 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CWALKER06
Nemesis
11
8 / 1 / 4
8,387
839
5,870
7,740
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
2 / 1 / 8
7,615
762
3,507
5,105
3,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 8
8,600
860
7,941
7,520
3,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASBERG1
Merlin
11
2 / 5 / 0
7,238
724
4,693
5,352
1,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FleaMvrkets
Danzaburou
8
0 / 6 / 1
6,158
616
1,283
7,760
2,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
8
0 / 6 / 2
6,372
637
3,063
8,886
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
2
2
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
ASBERG1
Merlin
2
5
0
0.4
W
Nemesis
CWALKER06
Nemesis
8
1
4
10
L
Danzaburou
FleaMvrkets
Danzaburou
0
6
1
0.08
W
Ymir
2
1
8
6
W
7
0
8
11
L
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
9,039
20,365
Taken
21,998
11,061
Mitigated
8,908
6,248
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ASBERG1
Merlin
4,693
520
0
257
5,352
1,824
0
2,561
2,791
28,646
0
W
Nemesis
CWALKER06
Nemesis
5,870
2,602
0
1,328
7,740
3,551
629
1,513
6,202
0
21,699
L
Danzaburou
FleaMvrkets
Danzaburou
1,283
536
0
521
7,760
2,609
0
3,760
4,000
0
9,159
W
Ymir
3,507
162
0
0
5,105
3,961
100
1,919
3,140
21,538
0
W
7,941
515
768
4,152
7,520
3,549
210
1,365
6,009
33,760
0
L
Achilles
3,063
988
0
1,033
8,886
4,475
0
5,195
3,691
0
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
19,768
114
Minions Killed
91
0
Camps Cleared
0
595,891
Distance Traveled
489,826
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,238
724
44
4
0
165,576
2
W
Nemesis
8,387
839
33
3
0
211,627
3
L
Danzaburou
6,158
616
23
2
0
154,509
0
W
Ymir
7,615
762
31
3
0
187,445
1
W
Hades
8,600
860
50
5
0
196,819
0
L
Achilles
6,372
637
24
2
0
169,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role