Player Matchup

Tiamat
Tiamat
Silver II
AceShmeat
Tiamat
Silver II
Level 57
God Stats
0W - 5L
1,271 SR
Queue Stats
351W - 348L
1,205 MMR
Solo
Hun Batz
Hun Batz
Silver V
HydroChronic
Hun Batz
Silver V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,224 MMR
Solo
Rama
Rama
Gold IV
hersheyscr7
Rama
Gold IV
Level 99
God Stats
14W - 14L
1,580 SR
Queue Stats
536W - 541L
1,365 MMR
Solo
Fafnir
Fafnir
Bronze IV
likpussallday
Fafnir
Bronze IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,287 MMR
Solo
Chaac
Chaac
Silver I
th3brojus10
Chaac
Silver I
Level 108
God Stats
0W - 2L
1,492 SR
Queue Stats
91W - 94L
1,178 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,469 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,521 SR
1,262 MMR
Cu Chulainn
Cu Chulainn
Silver III
GalaticLily240
Cu Chulainn
Silver III
Level 107
God Stats
1W - 1L
1,522 SR
Queue Stats
29W - 40L
963 MMR
Party 1
Merlin
Merlin
Bronze III
ItsTexas
Merlin
Bronze III
Level 147
God Stats
17W - 19L
1,500 SR
Queue Stats
232W - 242L
1,458 MMR
Solo
Artemis
Artemis
Silver III
MrUchiha21
Artemis
Silver III
Level 160
God Stats
9W - 11L
1,582 SR
Queue Stats
477W - 507L
887 MMR
Party 1
Cabrakan
Cabrakan
Gold V
ThreePedalPat
Cabrakan
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
waysfordays
Thor
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceShmeat
Tiamat
14
2 / 8 / 1
8,261
459
5,624
13,289
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HydroChronic
Hun Batz
12
1 / 8 / 1
7,818
434
3,062
15,926
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 1
9,433
524
5,547
13,740
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
7,618
423
2,523
10,593
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 3
9,053
503
10,790
14,382
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AnhurApolloGuan YuAthenaKing Arthur

VS

Bans
SetSun WukongSobekTsukuyomiChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GalaticLily240
Cu Chulainn
17
6 / 3 / 3
10,417
579
10,319
16,872
16,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
ItsTexas
Merlin
17
7 / 0 / 8
10,558
587
10,875
7,730
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MrUchiha21
Artemis
17
4 / 1 / 5
10,243
569
8,328
7,808
3,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
ThreePedalPat
Cabrakan
14
6 / 4 / 10
9,346
519
8,135
15,121
14,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 0 / 9
11,162
620
10,808
11,912
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
7
Kills
30
30
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AceShmeat
Tiamat
2
8
1
0.31
W
Cu Chulainn
GalaticLily240
Cu Chulainn
6
3
3
2.5
L
Hun Batz
HydroChronic
Hun Batz
1
8
1
0.19
W
Merlin
ItsTexas
Merlin
7
0
8
11
W
Artemis
MrUchiha21
Artemis
4
1
5
6.5
W
Cabrakan
ThreePedalPat
Cabrakan
6
4
10
2.75
L
2
6
1
0.42
L
0
3
4
0.67
L
2
5
3
0.7
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
48,465
67,930
Taken
59,443
35,565
Mitigated
42,150
18,048
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AceShmeat
Tiamat
5,624
280
0
2,294
13,289
6,712
0
4,806
8,168
52,200
0
W
Cu Chulainn
GalaticLily240
Cu Chulainn
10,319
1,254
0
3,733
16,872
16,205
1,567
163
16,260
0
64,060
L
Hun Batz
HydroChronic
Hun Batz
3,062
852
355
4,483
15,926
5,236
0
3,031
12,813
0
46,026
W
Merlin
ItsTexas
Merlin
10,875
702
0
2,114
7,730
3,140
62
2,097
5,584
77,100
0
W
Artemis
MrUchiha21
Artemis
8,328
3,606
0
1,975
7,808
3,118
1,248
881
6,903
0
61,505
W
Cabrakan
ThreePedalPat
Cabrakan
8,135
1,340
0
3,204
15,121
14,456
0
2,561
12,512
23,169
0
L
5,547
3,601
0
3,752
13,740
3,905
382
2,000
11,738
0
66,224
L
2,523
414
0
1,773
10,593
8,239
246
4,691
5,716
15,194
0
L
10,790
2,378
0
5,391
14,382
11,473
650
3,795
10,485
0
55,903
W
10,808
2,261
0
6,904
11,912
5,231
0
2,445
9,418
0
86,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
51,726
460
Minions Killed
558
0
Camps Cleared
0
1,567,584
Distance Traveled
1,703,118
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,261
459
89
5
0
293,337
0
W
Cu Chulainn
10,417
579
121
7
0
313,592
2
L
Hun Batz
7,818
434
97
5
0
314,948
3
W
Merlin
10,558
587
149
8
0
339,964
9
W
Artemis
10,243
569
120
7
0
318,940
6
W
Cabrakan
9,346
519
26
1
0
341,944
7
L
Rama
9,433
524
133
7
0
292,711
5
L
Fafnir
7,618
423
25
1
0
363,433
5
L
Chaac
9,053
503
116
6
0
303,155
4
W
Thor
11,162
620
142
8
0
388,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role