Player Matchup

Cthulhu
Cthulhu
RabidMidget
Cthulhu
Level 159
God Stats
8W - 12L
1,543 SR
Queue Stats
551W - 593L
1,427 Elo+
Solo
Ne Zha
Ne Zha
RoyallGod
Ne Zha
Level 150
God Stats
29W - 13L
1,904 SR
Queue Stats
623W - 621L
1,511 Elo+
Solo
Achilles
Achilles
fruitier_sage
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,558 Elo+
Solo
Aphrodite
Aphrodite
kinghoodlife86
Aphrodite
Level 160
God Stats
4W - 3L
1,856 SR
Queue Stats
567W - 595L
1,458 Elo+
Solo
Artio
Artio
some Roamer
Artio
Level 107
God Stats
6W - 2L
1,572 SR
Queue Stats
264W - 241L
1,525 Elo+
Solo
Team Averages
Level 140
1,675 SR
1,496 Elo+

VS

Team Averages
Level 124
1,500 SR
1,506 Elo+
Anhur
Anhur
Bevinnnnn
Anhur
Level 151
God Stats
4W - 9L
1,527 SR
Queue Stats
196W - 188L
1,561 Elo+
Party 2
Sol
Sol
Hatch3tWarrior7
Sol
Level 82
God Stats
1W - 1L
1,654 SR
Queue Stats
21W - 29L
1,509 Elo+
Party 1
Discordia
Discordia
KINGxWEExWEE
Discordia
Level 154
God Stats
1W - 3L
1,722 SR
Queue Stats
86W - 92L
1,439 Elo+
Party 2
Yemoja
Yemoja
TastyViking95
Yemoja
Level 123
God Stats
1W - 2L
1,323 SR
Queue Stats
122W - 121L
1,533 Elo+
Party 1
Tyr
Tyr
UR-MOTHERx21
Tyr
Level 108
God Stats
0W - 3L
1,275 SR
Queue Stats
354W - 377L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RabidMidget
Cthulhu
19
7 / 7 / 15
12,892
806
21,348
22,865
21,405
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
RoyallGod
Ne Zha
18
2 / 3 / 12
11,013
688
16,948
16,164
8,333
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
fruitier_sage
Achilles
18
5 / 5 / 10
11,389
712
13,484
23,085
32,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
kinghoodlife86
Aphrodite
18
5 / 3 / 12
12,069
754
19,884
23,375
14,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 13
12,467
779
17,447
32,282
21,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bevinnnnn
Anhur
20
11 / 5 / 8
13,320
833
29,101
20,435
8,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 18
11,216
701
15,433
17,118
6,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
KINGxWEExWEE
Discordia
20
6 / 6 / 11
12,130
758
23,761
16,232
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 3 / 16
10,077
630
9,079
15,941
18,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 6 / 10
10,147
634
10,084
28,556
24,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
85
25
Kills
22
22
Deaths
25
62
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bevinnnnn
Anhur
11
5
8
3
L
3
5
18
2.4
L
Discordia
KINGxWEExWEE
Discordia
6
6
11
1.92
W
Cthulhu
RabidMidget
Cthulhu
7
7
15
2.07
W
Ne Zha
RoyallGod
Ne Zha
2
3
12
2.67
L
0
3
16
2.67
L
2
6
10
1.17
W
Achilles
fruitier_sage
Achilles
5
5
10
2
W
Aphrodite
kinghoodlife86
Aphrodite
5
3
12
3.67
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,111
Damage
87,458
117,771
Taken
98,282
98,742
Mitigated
64,059
60,011
Healing
47,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bevinnnnn
Anhur
29,101
18,342
1,042
3,916
20,435
8,664
1,787
12,425
7,960
0
46,149
L
15,433
3,443
1,140
4,112
17,118
6,728
957
10,685
6,233
27,524
0
L
Discordia
KINGxWEExWEE
Discordia
23,761
821
2,903
3,343
16,232
6,481
105
9,643
6,464
54,616
0
W
Cthulhu
RabidMidget
Cthulhu
21,348
1,127
2,466
2,484
22,865
21,405
105
6,739
16,126
42,403
0
W
Ne Zha
RoyallGod
Ne Zha
16,948
2,000
2,165
4,454
16,164
8,333
2,508
10,393
5,071
0
37,097
L
9,079
1,549
13,961
5,107
15,941
18,064
238
9,927
5,964
17,011
0
L
10,084
947
2,994
9,323
28,556
24,122
215
15,999
12,184
0
15,731
W
Achilles
fruitier_sage
Achilles
13,484
3,709
2,073
3,365
23,085
32,883
710
10,455
12,630
0
22,473
W
Aphrodite
kinghoodlife86
Aphrodite
19,884
1,727
12,365
10,383
23,375
14,898
378
9,264
13,229
34,659
0
W
17,447
1,182
7,572
12,684
32,282
21,223
528
11,422
19,725
28,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,830
Gold Earned
56,890
141
Minions Killed
139
0
Camps Cleared
0
1,446,858
Distance Traveled
1,267,641
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,320
833
41
3
0
241,685
0
L
Sol
11,216
701
24
2
0
253,094
0
L
Discordia
12,130
758
50
3
0
258,734
0
W
Cthulhu
12,892
806
42
3
0
262,657
3
W
Ne Zha
11,013
688
25
2
0
305,929
1
L
Yemoja
10,077
630
14
1
0
240,138
0
L
Tyr
10,147
634
10
1
0
273,990
0
W
Achilles
11,389
712
15
1
0
283,236
0
W
Aphrodite
12,069
754
30
2
0
291,679
4
W
Artio
12,467
779
29
2
0
303,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role