Player Matchup

Merlin
Merlin
Achhilles300
Merlin
Level 88
God Stats
2W - 0L
1,737 SR
Queue Stats
174W - 205L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Bridger_Beast-
Gilgamesh
Level 40
God Stats
8W - 2L
1,765 SR
Queue Stats
104W - 22L
1,775 Elo+
Party 1
Neith
Neith
Greedy127
Neith
Level 88
God Stats
11W - 5L
1,552 SR
Queue Stats
277W - 308L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
Its_Cuben
Erlang Shen
Level 127
God Stats
8W - 5L
1,796 SR
Queue Stats
515W - 360L
1,763 Elo+
Party 1
Agni
Agni
PrettyPaperPaste
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
1,563 Elo+
Party 1
Team Averages
Level 90
1,670 SR
1,569 Elo+

VS

Team Averages
Level 69
1,442 SR
1,433 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Sailes1988
Izanami
Level 63
God Stats
2W - 4L
1,313 SR
Queue Stats
134W - 160L
1,419 Elo+
Party 3
Sylvanus
Sylvanus
Vandaniel
Sylvanus
Level 63
God Stats
24W - 22L
1,528 SR
Queue Stats
99W - 136L
1,395 Elo+
Party 3
Poseidon
Poseidon
jlh02
Poseidon
Level 119
God Stats
13W - 21L
1,419 SR
Queue Stats
362W - 455L
1,445 Elo+
Party 4
Set
Set
xX_sergio79_Xx
Set
Level 59
God Stats
4W - 6L
1,451 SR
Queue Stats
532W - 608L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 4
6,286
449
3,842
6,530
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Bridger_Beast-
Gilgamesh
15
6 / 0 / 5
8,828
631
9,347
6,159
2,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Greedy127
Neith
10
0 / 1 / 1
5,958
426
2,044
5,110
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Its_Cuben
Erlang Shen
15
13 / 2 / 5
9,310
665
14,979
11,710
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 1
8,675
620
8,352
6,898
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,303
450
3,618
10,870
4,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Sailes1988
Izanami
11
2 / 4 / 2
6,440
460
4,632
8,570
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Vandaniel
Sylvanus
12
2 / 2 / 3
7,361
526
3,466
9,595
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
jlh02
Poseidon
11
5 / 6 / 1
6,997
500
7,791
9,481
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 3
5,683
406
4,019
11,999
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
23
Kills
10
10
Deaths
23
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Merlin
1
4
4
0.75
W
Gilgamesh
Bridger_Beast-
Gilgamesh
6
0
5
8.5
W
Neith
Greedy127
Neith
0
1
1
0.5
W
Erlang Shen
Its_Cuben
Erlang Shen
13
2
5
7.75
W
3
3
1
1.17
L
Izanami
Sailes1988
Izanami
2
4
2
0.75
L
Sylvanus
Vandaniel
Sylvanus
2
2
3
1.75
L
Poseidon
jlh02
Poseidon
5
6
1
0.92
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
23,526
36,407
Taken
50,515
13,858
Mitigated
17,554
10,014
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,618
916
0
1,081
10,870
4,544
0
463
10,311
0
25,539
W
Merlin
3,842
40
0
1,902
6,530
1,840
228
3,119
3,149
26,514
0
W
Gilgamesh
Bridger_Beast-
Gilgamesh
9,347
2,415
0
1,499
6,159
2,587
0
1,138
4,977
0
54,393
W
Neith
Greedy127
Neith
2,044
254
0
2,663
5,110
1,454
418
1,214
3,767
0
23,739
W
Erlang Shen
Its_Cuben
Erlang Shen
14,979
8,720
0
2,330
11,710
5,784
0
3,293
8,334
0
59,291
W
8,352
824
0
1,620
6,898
2,193
1,046
1,775
5,035
63,013
0
L
Izanami
Sailes1988
Izanami
4,632
2,513
429
1,783
8,570
2,369
469
3,008
5,334
0
32,654
L
Sylvanus
Vandaniel
Sylvanus
3,466
768
1,497
3,268
9,595
4,847
461
4,381
4,892
21,798
3,173
L
Poseidon
jlh02
Poseidon
7,791
1,100
0
1,321
9,481
2,472
0
2,165
6,998
32,619
0
L
4,019
1,752
0
3,142
11,999
3,322
0
1,089
10,786
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
32,784
440
Minions Killed
298
0
Camps Cleared
0
1,317,262
Distance Traveled
1,174,155
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,303
450
47
3
0
248,693
1
W
Merlin
6,286
449
63
5
0
269,245
4
W
Gilgamesh
8,828
631
106
8
0
271,119
2
W
Neith
5,958
426
45
3
0
260,313
3
W
Erlang Shen
9,310
665
95
7
0
283,988
2
W
Agni
8,675
620
131
9
0
232,597
0
L
Izanami
6,440
460
72
5
0
223,552
1
L
Sylvanus
7,361
526
53
4
0
192,998
2
L
Poseidon
6,997
500
65
5
0
239,671
3
L
Set
5,683
406
61
4
0
269,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role