Player Matchup

Heimdallr
Heimdallr
Diamond III
JD25k
Heimdallr
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
ReplaceMe
Merlin
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum I
Triickyyy
Yemoja
Platinum I
Level 81
God Stats
9W - 2L
1,500 SR
Queue Stats
453W - 438L
1,968 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Tyłer
Tsukuyomi
Platinum IV
Level 129
God Stats
2W - 2L
1,313 SR
Queue Stats
42W - 27L
2,061 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
meatmuncher420
Ah Muzen Cab
Diamond IV
Level 60
God Stats
10W - 8L
1,742 SR
Queue Stats
226W - 196L
2,167 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,511 SR
1,839 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,747 SR
2,143 MMR
King Arthur
King Arthur
Diamond IV
BrownBrazilian
King Arthur
Diamond IV
Level 139
God Stats
7W - 12L
1,535 SR
Queue Stats
147W - 132L
2,135 MMR
Solo
Scylla
Scylla
Diamond I
ColorsRHard
Scylla
Diamond I
Level 104
God Stats
9W - 7L
1,768 SR
Queue Stats
470W - 455L
2,214 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
PiesofDoom
Cabrakan
Diamond IV
Level 154
God Stats
3W - 2L
1,950 SR
Queue Stats
177W - 171L
2,262 MMR
Solo
Sol
Sol
Diamond IV
Weesper
Sol
Diamond IV
Level 160
God Stats
6W - 5L
1,804 SR
Queue Stats
251W - 245L
2,068 MMR
Solo
Mercury
Mercury
Platinum I
xKatiex
Mercury
Platinum I
Level 160
God Stats
30W - 18L
1,679 SR
Queue Stats
92W - 80L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JD25k
Heimdallr
20
9 / 2 / 8
14,234
678
18,691
19,646
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ReplaceMe
Merlin
20
4 / 0 / 8
13,366
636
18,011
11,546
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Triickyyy
Yemoja
16
2 / 1 / 12
11,682
556
3,134
13,329
10,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Tyłer
Tsukuyomi
20
9 / 4 / 9
13,221
630
17,916
18,892
11,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
meatmuncher420
Ah Muzen Cab
20
3 / 3 / 3
13,049
621
14,024
15,404
7,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetAthenaGuan YuJanusTiamat

VS

Bans
ApolloYmirNemesisSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrownBrazilian
King Arthur
16
4 / 1 / 2
10,128
482
13,237
24,134
16,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
2 / 5 / 0
10,023
477
10,043
12,773
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PiesofDoom
Cabrakan
12
1 / 6 / 3
8,376
399
6,293
17,062
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
2 / 10 / 0
10,271
489
12,663
18,776
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xKatiex
Mercury
16
1 / 5 / 3
9,514
453
5,898
19,658
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
27
Kills
10
10
Deaths
27
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrownBrazilian
King Arthur
4
1
2
5
L
Scylla
2
5
0
0.4
W
Heimdallr
JD25k
Heimdallr
9
2
8
6.5
L
Cabrakan
PiesofDoom
Cabrakan
1
6
3
0.42
W
Merlin
ReplaceMe
Merlin
4
0
8
8
W
Yemoja
Triickyyy
Yemoja
2
1
12
8
W
Tsukuyomi
Tyłer
Tsukuyomi
9
4
9
3.38
L
Sol
2
10
0
0.2
W
Ah Muzen Cab
meatmuncher420
Ah Muzen Cab
3
3
3
1.5
L
Mercury
xKatiex
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,776
Damage
48,134
78,817
Taken
92,403
42,728
Mitigated
50,447
40,385
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrownBrazilian
King Arthur
13,237
1,349
0
7,870
24,134
16,942
0
5,082
18,875
0
66,745
L
Scylla
10,043
497
0
1,105
12,773
4,032
0
4,638
7,865
72,483
0
W
Heimdallr
JD25k
Heimdallr
18,691
7,997
0
9,106
19,646
8,120
5,380
12,502
7,144
0
103,642
L
Cabrakan
PiesofDoom
Cabrakan
6,293
716
0
2,027
17,062
15,461
0
6,243
10,538
23,425
0
W
Merlin
ReplaceMe
Merlin
18,011
941
0
3,105
11,546
5,259
2,488
3,728
7,818
115,518
0
W
Yemoja
Triickyyy
Yemoja
3,134
1,569
6,926
5,935
13,329
10,596
551
4,204
9,125
16,192
0
W
Tsukuyomi
Tyłer
Tsukuyomi
17,916
5,516
0
7,650
18,892
11,731
1,715
6,327
12,269
0
97,073
L
Sol
12,663
3,513
0
4,224
18,776
6,162
94
839
17,925
76,498
0
W
Ah Muzen Cab
meatmuncher420
Ah Muzen Cab
14,024
6,206
0
7,663
15,404
7,022
4,125
3,375
12,029
0
108,836
L
Mercury
xKatiex
Mercury
5,898
1,553
0
968
19,658
7,850
27
3,448
16,055
0
79,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
48,312
693
Minions Killed
628
0
Camps Cleared
0
2,106,642
Distance Traveled
2,123,363
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,128
482
166
8
0
438,319
7
L
Scylla
10,023
477
149
7
0
390,894
5
W
Heimdallr
14,234
678
155
7
0
383,685
6
L
Cabrakan
8,376
399
41
2
0
408,022
6
W
Merlin
13,366
636
192
9
0
412,894
5
W
Yemoja
11,682
556
33
2
0
404,627
6
W
Tsukuyomi
13,221
630
141
7
0
474,739
6
L
Sol
10,271
489
137
7
0
435,632
6
W
Ah Muzen Cab
13,049
621
172
8
0
430,697
5
L
Mercury
9,514
453
135
6
0
450,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role