Player Matchup

Danzaburou
Danzaburou
Catcoin
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
criiss02
Zeus
Level 7
God Stats
0W - 3L
1,147 SR
Queue Stats
1W - 9L
1,207 Elo+
Party 1
Skadi
Skadi
jokersjail
Skadi
Level 7
God Stats
0W - 2L
1,377 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 1
Team Averages
Level 6
1,341 SR
1,305 Elo+

VS

Team Averages
Level 32
1,437 SR
1,304 Elo+
Tiamat
Tiamat
DaniElPro05
Tiamat
Level 53
God Stats
4W - 4L
1,493 SR
Queue Stats
29W - 31L
1,347 Elo+
Party 2
Ymir
Ymir
Gatog4m3r
Ymir
Level 16
God Stats
3W - 3L
1,318 SR
Queue Stats
3W - 4L
1,251 Elo+
Party 2
Pele
Pele
TheUndeadWolf
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 63L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catcoin
Danzaburou
11
2 / 5 / 2
8,274
636
5,333
9,320
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
0 / 8 / 3
7,677
591
4,376
9,025
2,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
10
2 / 8 / 2
8,298
638
7,179
9,849
3,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
11 / 0 / 8
10,833
833
15,143
8,936
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
1 / 1 / 16
9,044
696
2,659
10,413
8,176
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 3 / 11
10,614
816
7,762
8,729
4,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
21
21
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Catcoin
Danzaburou
2
5
2
0.6
W
Tiamat
11
0
8
15
W
Ymir
1
1
16
9
W
9
3
11
4.83
L
Zeus
0
8
3
0.19
L
Skadi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
25,564
28,194
Taken
28,078
9,470
Mitigated
18,193
1,587
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Catcoin
Danzaburou
5,333
3,241
0
1,037
9,320
3,329
0
6,868
2,156
0
19,507
W
Tiamat
15,143
669
120
5,153
8,936
5,514
316
1,554
7,382
51,333
0
W
Ymir
2,659
390
0
697
10,413
8,176
70
2,027
8,386
11,301
0
W
7,762
1,043
0
1,560
8,729
4,503
1,350
1,330
7,399
0
41,652
L
Zeus
4,376
466
0
269
9,025
2,755
136
4,114
4,417
18,652
0
L
Skadi
7,179
2,756
0
281
9,849
3,386
114
6,212
3,199
0
21,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
30,491
121
Minions Killed
135
0
Camps Cleared
0
618,816
Distance Traveled
766,342
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,274
636
38
3
0
217,651
3
W
Tiamat
10,833
833
69
5
0
256,917
2
W
Ymir
9,044
696
13
1
0
207,430
0
W
Pele
10,614
816
53
4
0
301,995
2
L
Zeus
7,677
591
46
4
0
186,452
1
L
Skadi
8,298
638
37
3
0
214,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role