Player Matchup

Merlin
Merlin
DazedWizard
Merlin
Level 13
God Stats
10W - 6L
1,491 SR
Queue Stats
66W - 54L
1,470 Elo+
Party 1
Discordia
Discordia
KittyDivine
Discordia
Level 15
God Stats
13W - 8L
1,719 SR
Queue Stats
81W - 60L
1,586 Elo+
Solo
Eset
Eset
OddBlueDog
Eset
Level 8
God Stats
6W - 4L
1,643 SR
Queue Stats
51W - 37L
1,462 Elo+
Party 1
King Arthur
King Arthur
Waroft
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
mulergato
Danzaburou
Level 6
God Stats
7W - 13L
1,464 SR
Queue Stats
19W - 30L
1,484 Elo+
Solo
Team Averages
Level 12
1,563 SR
1,492 Elo+

VS

Team Averages
Level 20
1,496 SR
1,414 Elo+
Izanami
Izanami
DJxJOK3R11
Izanami
Level 16
God Stats
10W - 9L
1,451 SR
Queue Stats
19W - 29L
1,405 Elo+
Solo
Vamana
Vamana
IcyGorillaz
Vamana
Level 25
God Stats
3W - 4L
1,284 SR
Queue Stats
296W - 327L
1,491 Elo+
Solo
Bacchus
Bacchus
SolarYen
Bacchus
Level 25
God Stats
2W - 0L
1,813 SR
Queue Stats
14W - 20L
1,427 Elo+
Solo
Camazotz
Camazotz
TheMeTaL5592
Camazotz
Level 26
God Stats
15W - 26L
1,431 SR
Queue Stats
185W - 172L
1,540 Elo+
Solo
Neith
Neith
problem1278
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 9 / 1
9,471
947
11,199
14,213
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
KittyDivine
Discordia
14
1 / 5 / 0
8,568
857
11,122
7,812
2,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 2
9,025
903
11,788
13,188
5,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Waroft
King Arthur
15
0 / 6 / 2
8,596
860
6,865
26,025
13,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
mulergato
Danzaburou
14
0 / 6 / 1
8,376
838
5,668
10,746
3,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

105

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJxJOK3R11
Izanami
17
10 / 2 / 6
11,357
1,136
10,391
7,916
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
17
8 / 0 / 17
11,216
1,122
11,704
10,993
6,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
SolarYen
Bacchus
16
1 / 1 / 21
9,612
961
7,901
10,277
8,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
TheMeTaL5592
Camazotz
17
8 / 0 / 16
11,258
1,126
17,030
14,161
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 0 / 18
10,883
1,088
17,592
6,851
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
113
3
Kills
35
35
Deaths
3
6
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJxJOK3R11
Izanami
10
2
6
6.5
L
Merlin
2
9
1
0.28
W
Vamana
8
0
17
16.5
L
Discordia
KittyDivine
Discordia
1
5
0
0.2
L
0
9
2
0.11
W
Bacchus
SolarYen
Bacchus
1
1
21
11.5
W
Camazotz
TheMeTaL5592
Camazotz
8
0
16
16
L
King Arthur
Waroft
King Arthur
0
6
2
0.17
L
Danzaburou
mulergato
Danzaburou
0
6
1
0.08
W
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
64,618
71,984
Taken
50,198
30,060
Mitigated
27,416
6,543
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJxJOK3R11
Izanami
10,391
6,236
0
741
7,916
3,263
0
6,491
1,373
0
32,937
L
Merlin
11,199
546
0
205
14,213
4,960
0
2,692
11,521
39,673
0
W
Vamana
11,704
3,625
364
2,840
10,993
6,256
0
6,899
3,827
0
29,783
L
Discordia
KittyDivine
Discordia
11,122
636
0
0
7,812
2,375
0
1,515
6,297
25,208
0
L
11,788
460
611
1,404
13,188
5,371
0
746
12,442
28,768
0
W
Bacchus
SolarYen
Bacchus
7,901
856
0
2,578
10,277
8,631
0
6,998
3,036
10,855
0
W
Camazotz
TheMeTaL5592
Camazotz
17,030
5,225
0
8,923
14,161
6,692
0
8,487
5,524
0
30,785
L
King Arthur
Waroft
King Arthur
6,865
1,262
0
3,425
26,025
13,886
0
2,176
23,849
218
16,530
L
Danzaburou
mulergato
Danzaburou
5,668
1,339
0
898
10,746
3,468
0
772
9,974
0
17,232
W
17,592
9,788
0
3,133
6,851
2,574
0
4,510
2,111
0
35,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
54,326
167
Minions Killed
189
3
Camps Cleared
10
780,245
Distance Traveled
921,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,357
1,136
67
7
3
147,025
0
L
Merlin
9,471
947
49
5
1
149,690
0
W
Vamana
11,216
1,122
44
4
1
217,068
0
L
Discordia
8,568
857
29
3
2
165,969
0
L
Eset
9,025
903
42
4
0
137,186
0
W
Bacchus
9,612
961
6
1
0
165,830
0
W
Camazotz
11,258
1,126
21
2
4
229,895
0
L
King Arthur
8,596
860
16
2
0
192,516
0
L
Danzaburou
8,376
838
31
3
0
134,884
0
W
Neith
10,883
1,088
51
5
2
161,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role