Player Matchup

King Arthur
King Arthur
BdsmLover
King Arthur
Level 113
God Stats
2W - 1L
1,622 SR
Queue Stats
60W - 52L
1,602 Elo+
Party 1
Merlin
Merlin
DragonRace
Merlin
Level 78
God Stats
18W - 13L
1,652 SR
Queue Stats
98W - 91L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
realllmarko
Hou Yi
Level 87
God Stats
11W - 5L
1,758 SR
Queue Stats
94W - 81L
1,626 Elo+
Party 1
Team Averages
Level 93
1,677 SR
1,610 Elo+

VS

Team Averages
Level 47
1,439 SR
1,431 Elo+
Nox
Nox
DevilShine
Nox
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Fervid
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 2
Pele
Pele
Hubcix
Pele
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 11L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BdsmLover
King Arthur
17
8 / 3 / 7
13,197
733
16,526
18,290
17,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
DragonRace
Merlin
16
5 / 5 / 8
12,349
686
12,729
11,848
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
3 / 4 / 8
11,611
645
5,990
11,548
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
11,835
658
9,996
15,134
7,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Fervid
Kukulkan
16
5 / 5 / 7
12,055
670
14,267
9,836
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Hubcix
Pele
13
2 / 6 / 5
10,400
578
9,368
14,452
5,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
16
Kills
12
12
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BdsmLover
King Arthur
8
3
7
3.83
L
5
5
6
1.6
W
Merlin
DragonRace
Merlin
5
5
8
1.8
L
Kukulkan
Fervid
Kukulkan
5
5
7
1.7
L
Pele
Hubcix
Pele
2
6
5
0.75
W
Hou Yi
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
33,631
41,686
Taken
39,422
25,708
Mitigated
16,861
4,738
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BdsmLover
King Arthur
16,526
1,691
0
410
18,290
17,088
316
9,067
9,223
0
57,237
L
9,996
1,011
231
4,032
15,134
7,206
525
4,669
10,109
48,105
0
W
Merlin
DragonRace
Merlin
12,729
264
0
1,910
11,848
4,340
640
7,988
3,860
50,981
0
L
Kukulkan
Fervid
Kukulkan
14,267
426
0
215
9,836
4,404
396
2,572
6,948
61,083
0
L
Pele
Hubcix
Pele
9,368
1,857
0
2,255
14,452
5,251
0
4,470
9,576
0
24,669
W
Hou Yi
5,990
1,732
0
2,418
11,548
4,280
1,056
7,264
4,284
0
50,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
34,290
207
Minions Killed
193
0
Camps Cleared
0
983,048
Distance Traveled
926,083
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,197
733
69
4
0
354,085
4
L
Nox
11,835
658
67
4
0
296,578
3
W
Merlin
12,349
686
66
4
0
311,612
1
L
Kukulkan
12,055
670
99
6
0
314,583
2
L
Pele
10,400
578
27
2
0
314,922
0
W
Hou Yi
11,611
645
72
4
0
317,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role