Player Matchup

Ganesha
Ganesha
Gold II
Dewmaster120
Ganesha
Gold II
Level 124
God Stats
3W - 5L
1,675 SR
Queue Stats
144W - 134L
1,651 MMR
Party 1
Janus
Janus
Gold IV
Il EnVy Fiji lI
Janus
Gold IV
Level 88
God Stats
23W - 26L
1,512 SR
Queue Stats
214W - 189L
1,462 MMR
Solo
Cupid
Cupid
Gold III
KilledUmmLLC
Cupid
Gold III
Level 156
God Stats
21W - 18L
1,581 SR
Queue Stats
155W - 167L
1,515 MMR
Solo
Fenrir
Fenrir
Bronze III
Oxley2763
Fenrir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
Potatomaster906
Guan Yu
Silver III
Level 103
God Stats
0W - 1L
1,607 SR
Queue Stats
23W - 25L
1,306 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,575 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,629 SR
1,487 MMR
Geb
Geb
Bronze III
Dads_Diner
Geb
Bronze III
Level 126
God Stats
2W - 0L
1,806 SR
Queue Stats
3W - 2L
1,458 MMR
Solo
Chang'e
Chang'e
Gold II
ItsBlueFlame
Chang'e
Gold II
Level 157
God Stats
5W - 2L
1,734 SR
Queue Stats
224W - 206L
1,516 MMR
Solo
Izanami
Izanami
Gold III
UrgentThickness
Izanami
Gold III
Level 109
God Stats
31W - 24L
1,604 SR
Queue Stats
124W - 131L
1,520 MMR
Solo
King Arthur
King Arthur
Gold III
XxSkullDeathxX7
King Arthur
Gold III
Level 104
God Stats
14W - 18L
1,500 SR
Queue Stats
285W - 288L
1,480 MMR
Solo
Mercury
Mercury
Gold V
zGodlyClamps
Mercury
Gold V
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 53L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dewmaster120
Ganesha
13
0 / 4 / 3
8,067
448
5,499
14,959
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 0
8,061
448
7,058
11,714
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 0
8,612
478
2,488
10,088
3,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Oxley2763
Fenrir
13
2 / 2 / 1
7,766
431
3,168
13,204
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 0
8,804
489
10,740
18,405
20,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetApolloTiamatCu ChulainnScylla

VS

Bans
AthenaNu WaTsukuyomiHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,637
591
6,143
11,729
7,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ItsBlueFlame
Chang'e
17
6 / 1 / 7
11,114
617
15,213
14,167
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 2
11,190
622
7,556
6,225
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XxSkullDeathxX7
King Arthur
16
1 / 2 / 6
10,381
577
14,608
22,703
15,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
zGodlyClamps
Mercury
16
7 / 0 / 3
10,643
591
6,815
11,382
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
18
18
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Ganesha
Dewmaster120
Ganesha
0
4
3
0.38
L
0
7
0
0
W
Chang'e
ItsBlueFlame
Chang'e
6
1
7
9.5
L
0
2
0
0
L
Fenrir
Oxley2763
Fenrir
2
2
1
1.25
L
3
3
0
1
W
2
0
2
3
W
King Arthur
XxSkullDeathxX7
King Arthur
1
2
6
2
W
Mercury
zGodlyClamps
Mercury
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
50,335
68,370
Taken
66,206
44,502
Mitigated
35,637
19,778
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,143
911
0
2,593
11,729
7,117
377
2,455
9,215
20,889
0
L
Ganesha
Dewmaster120
Ganesha
5,499
312
0
3,145
14,959
9,669
0
7,174
7,553
35,709
0
L
7,058
169
0
485
11,714
4,257
0
7,250
3,958
62,168
0
W
Chang'e
ItsBlueFlame
Chang'e
15,213
885
4,286
9,036
14,167
5,860
2,586
5,257
8,719
79,101
0
L
2,488
1,085
28
4,652
10,088
3,502
0
1,406
8,662
0
64,432
L
Fenrir
Oxley2763
Fenrir
3,168
420
0
4,048
13,204
7,025
0
3,443
9,631
0
39,097
L
10,740
2,943
395
7,025
18,405
20,049
0
1,151
17,210
0
52,900
W
7,556
5,742
0
2,109
6,225
2,299
4,935
700
5,493
0
84,343
W
King Arthur
XxSkullDeathxX7
King Arthur
14,608
1,776
0
7,840
22,703
15,023
167
2,770
19,869
0
69,619
W
Mercury
zGodlyClamps
Mercury
6,815
3,177
0
2,749
11,382
5,338
2,082
1,029
10,353
0
68,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
53,965
495
Minions Killed
563
0
Camps Cleared
0
1,713,468
Distance Traveled
1,852,997
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,637
591
30
2
0
365,897
5
L
Ganesha
8,067
448
24
1
0
357,063
4
L
Janus
8,061
448
143
8
0
323,521
0
W
Chang'e
11,114
617
139
8
0
360,236
3
L
Cupid
8,612
478
140
8
0
293,973
7
L
Fenrir
7,766
431
81
5
0
363,784
3
L
Guan Yu
8,804
489
107
6
0
375,127
6
W
Izanami
11,190
622
158
9
0
339,460
2
W
King Arthur
10,381
577
125
7
0
375,309
0
W
Mercury
10,643
591
111
6
0
412,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role