Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SnojoCat
Medusa
Level 62
God Stats
10W - 2L
1,698 SR
Queue Stats
220W - 207L
1,471 Elo+
Solo
Janus
Janus
Xxupin_smok3
Janus
Level 142
God Stats
7W - 13L
1,408 SR
Queue Stats
95W - 93L
1,515 Elo+
Party 1
Tiamat
Tiamat
gavatron-gaming
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,639 Elo+
Party 1
Artio
Artio
tronalpha0
Artio
Level 42
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 17L
1,321 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,489 Elo+

VS

Team Averages
Level 91
1,498 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EtherialNahuel
Odin
Level 62
God Stats
4W - 4L
1,569 SR
Queue Stats
94W - 98L
1,408 Elo+
Solo
Merlin
Merlin
Orcinus7
Merlin
Level 65
God Stats
13W - 17L
1,316 SR
Queue Stats
83W - 99L
1,358 Elo+
Solo
Hel
Hel
XXKIRASAMAXX
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zingiercircle
Gilgamesh
Level 79
God Stats
2W - 1L
1,605 SR
Queue Stats
33W - 24L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 2 / 6
9,125
913
9,238
7,642
2,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
SnojoCat
Medusa
16
7 / 2 / 3
10,833
1,083
9,561
9,213
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 6
9,848
985
7,356
5,378
1,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 4 / 5
8,661
866
4,687
10,590
6,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
14
0 / 6 / 7
8,603
860
1,924
15,022
7,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

217

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 3 / 7
10,272
1,027
16,714
9,004
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 11
9,742
974
7,858
12,370
11,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Orcinus7
Merlin
17
5 / 1 / 7
10,830
1,083
10,844
5,057
2,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 10
9,989
999
9,160
8,680
5,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Zingiercircle
Gilgamesh
12
1 / 1 / 0
8,068
807
750
1,272
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
10
Kills
15
15
Deaths
10
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
6
2
W
Artemis
 
Artemis
6
3
7
3.17
W
1
4
11
1.63
W
Merlin
Orcinus7
Merlin
5
1
7
8.5
L
Medusa
SnojoCat
Medusa
7
2
3
4.25
W
2
1
10
7
L
2
1
6
5
W
Gilgamesh
Zingiercircle
Gilgamesh
1
1
0
1
L
0
4
5
0.63
L
Artio
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
45,326
47,845
Taken
36,383
22,356
Mitigated
23,526
7,065
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,238
3,237
0
0
7,642
2,845
0
3,969
3,673
0
21,815
W
Artemis
 
Artemis
16,714
8,494
0
1,298
9,004
3,917
0
2,480
6,524
0
32,821
W
7,858
1,959
391
458
12,370
11,258
0
6,256
6,114
0
21,871
W
Merlin
Orcinus7
Merlin
10,844
76
0
0
5,057
2,003
0
1,232
3,825
36,159
0
L
Medusa
SnojoCat
Medusa
9,561
5,482
0
1,775
9,213
3,805
0
4,300
4,913
0
27,607
W
9,160
372
2,766
4,303
8,680
5,957
0
3,421
5,259
29,068
0
L
7,356
832
1,203
939
5,378
1,971
0
2,175
3,203
44,406
0
W
Gilgamesh
Zingiercircle
Gilgamesh
750
0
0
0
1,272
391
0
578
694
0
833
L
4,687
740
102
1,023
10,590
6,664
0
3,801
6,789
9,827
0
L
Artio
1,924
527
653
1,370
15,022
7,071
0
5,759
9,263
5,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
48,901
186
Minions Killed
183
5
Camps Cleared
6
922,561
Distance Traveled
782,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,125
913
33
3
5
221,541
1
W
Artemis
10,272
1,027
41
4
4
159,444
1
W
Odin
9,742
974
29
3
1
185,012
0
W
Merlin
10,830
1,083
59
6
0
188,685
0
L
Medusa
10,833
1,083
40
4
0
194,795
0
W
Hel
9,989
999
54
5
1
218,564
0
L
Janus
9,848
985
101
10
0
170,111
4
W
Gilgamesh
8,068
807
0
0
0
31,240
0
L
Tiamat
8,661
866
4
0
0
191,433
0
L
Artio
8,603
860
8
1
0
144,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role