Player Matchup

Scylla
Scylla
GoDemacia
Scylla
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
18W - 9L
1,350 Elo+
Party 1
Artemis
Artemis
Tony_Cheeky_Chop
Artemis
Level 47
God Stats
24W - 17L
1,536 SR
Queue Stats
152W - 142L
1,629 Elo+
Solo
Cthulhu
Cthulhu
Verikx
Cthulhu
Level 89
God Stats
8W - 10L
1,461 SR
Queue Stats
184W - 166L
1,520 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,500 Elo+

VS

Team Averages
Level 34
1,433 SR
1,390 Elo+
Gilgamesh
Gilgamesh
Craven8112
Gilgamesh
Level 54
God Stats
44W - 52L
1,384 SR
Queue Stats
425W - 484L
1,387 Elo+
Party 2
Ravana
Ravana
Savaria26
Ravana
Level 40
God Stats
0W - 1L
1,324 SR
Queue Stats
279W - 343L
1,284 Elo+
Party 2
Ymir
Ymir
ZenJamesy
Ymir
Level 9
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GoDemacia
Scylla
12
11 / 0 / 6
8,984
898
6,968
2,792
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 14
7,870
787
6,130
3,889
1,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Verikx
Cthulhu
12
4 / 1 / 15
8,093
809
7,887
7,669
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Craven8112
Gilgamesh
8
0 / 8 / 2
5,994
599
4,008
10,380
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Savaria26
Ravana
9
0 / 7 / 1
5,919
592
2,812
7,956
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
2 / 4 / 0
6,388
639
1,158
8,677
6,138
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
2
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Craven8112
Gilgamesh
0
8
2
0.13
W
Scylla
GoDemacia
Scylla
11
0
6
14
L
Ravana
Savaria26
Ravana
0
7
1
0.07
W
4
1
14
11
W
Cthulhu
Verikx
Cthulhu
4
1
15
11.5
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
7,978
14,350
Taken
27,013
6,222
Mitigated
13,444
2,036
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Craven8112
Gilgamesh
4,008
636
0
1,345
10,380
4,419
396
4,504
5,728
0
21,030
W
Scylla
GoDemacia
Scylla
6,968
946
0
0
2,792
760
176
173
2,619
28,083
0
L
Ravana
Savaria26
Ravana
2,812
540
246
844
7,956
2,887
273
4,981
2,939
0
11,500
W
6,130
2,322
0
721
3,889
1,208
1,274
194
3,695
0
19,696
W
Cthulhu
Verikx
Cthulhu
7,887
704
65
1,250
7,669
4,254
0
903
6,766
27,206
0
L
Ymir
1,158
162
0
81
8,677
6,138
0
5,132
3,459
10,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
18,301
129
Minions Killed
65
0
Camps Cleared
0
545,723
Distance Traveled
490,458
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,994
599
25
3
0
180,625
2
W
Scylla
8,984
898
69
7
0
186,247
6
L
Ravana
5,919
592
19
2
0
152,341
0
W
Artemis
7,870
787
24
2
0
179,695
1
W
Cthulhu
8,093
809
36
4
0
179,781
3
L
Ymir
6,388
639
21
2
0
157,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role