Player Matchup

Hou Yi
Hou Yi
Aezill
Hou Yi
Level 12
God Stats
2W - 5L
1,341 SR
Queue Stats
18W - 30L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
Hxie-_-
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
948 Elo+
Solo
Da Ji
Da Ji
Ravenwrld315
Da Ji
Level 12
God Stats
8W - 20L
1,364 SR
Queue Stats
10W - 28L
1,234 Elo+
Solo
Neith
Neith
black_Betty_1933
Neith
Level 4
God Stats
1W - 2L
1,701 SR
Queue Stats
2W - 2L
1,748 Elo+
Solo
Bellona
Bellona
manofsteele123
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,173 Elo+
Solo
Team Averages
Level 8
1,481 SR
1,271 Elo+

VS

Team Averages
Level 20
1,453 SR
1,282 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DemonBeast130
Ravana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 33L
1,027 Elo+
Party 1
Chang'e
Chang'e
LeBeauBronzé
Chang'e
Level 25
God Stats
16W - 11L
1,575 SR
Queue Stats
139W - 130L
1,351 Elo+
Solo
Neith
Neith
XkarebearX1841
Neith
Level 7
God Stats
4W - 10L
1,259 SR
Queue Stats
4W - 10L
1,230 Elo+
Solo
Chiron
Chiron
wealthy_beetle
Chiron
Level 28
God Stats
21W - 25L
1,431 SR
Queue Stats
65W - 73L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aezill
Hou Yi
15
3 / 9 / 3
10,312
1,031
10,428
19,384
11,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Hxie-_-
Gilgamesh
16
0 / 7 / 7
9,528
953
6,515
19,350
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 5
9,475
948
5,098
13,309
8,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 13 / 2
8,846
885
6,847
15,986
6,217
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 11 / 4
10,819
1,082
14,063
20,916
15,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
13 / 0 / 23
13,791
1,379
20,749
3,884
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 17
10,846
1,085
8,296
14,714
6,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
19
15 / 0 / 20
13,123
1,312
14,292
10,767
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 3 / 14
9,718
972
6,582
8,201
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
13 / 2 / 15
12,328
1,233
26,648
11,255
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
12
Kills
47
47
Deaths
12
21
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
13
0
23
24.5
L
Hou Yi
Aezill
Hou Yi
3
9
3
0.5
W
5
7
17
1.93
L
Gilgamesh
Hxie-_-
Gilgamesh
0
7
7
0.5
W
Chang'e
15
0
20
25
L
2
7
5
0.64
W
1
3
14
2.67
L
1
13
2
0.15
L
6
11
4
0.73
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
76,567
88,945
Taken
48,821
52,608
Mitigated
21,232
7,842
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,749
1,642
0
0
3,884
1,951
0
0
3,884
44,830
0
L
Hou Yi
Aezill
Hou Yi
10,428
5,424
159
4,052
19,384
11,374
0
6,956
12,428
0
38,453
W
8,296
4,667
0
1,048
14,714
6,600
0
0
14,714
0
24,259
L
Gilgamesh
Hxie-_-
Gilgamesh
6,515
1,014
0
818
19,350
11,083
0
8,114
11,236
68
31,593
W
Chang'e
14,292
2,732
6,808
6,695
10,767
4,546
0
0
10,767
27,123
0
L
5,098
945
0
138
13,309
8,406
0
4,729
8,580
0
11,945
W
6,582
3,074
0
939
8,201
3,312
0
203
7,998
0
11,356
L
6,847
5,263
0
1,147
15,986
6,217
0
6,504
9,482
149
12,909
L
14,063
6,373
0
1,528
20,916
15,528
0
8,738
12,178
0
32,415
W
26,648
18,829
1,198
4,539
11,255
4,823
0
0
11,255
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
59,806
144
Minions Killed
170
2
Camps Cleared
2
757,705
Distance Traveled
854,742
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,791
1,379
59
6
0
191,750
0
L
Hou Yi
10,312
1,031
54
5
1
123,499
0
W
Ravana
10,846
1,085
36
4
0
144,937
0
L
Gilgamesh
9,528
953
36
4
0
196,135
0
W
Chang'e
13,123
1,312
28
3
0
182,826
0
L
Da Ji
9,475
948
8
1
1
165,662
1
W
Neith
9,718
972
15
2
0
146,571
1
L
Neith
8,846
885
11
1
0
119,201
0
L
Bellona
10,819
1,082
35
4
0
153,208
0
W
Chiron
12,328
1,233
32
3
2
188,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role