Player Matchup

Ne Zha
Ne Zha
Assault525
Ne Zha
Level 6
God Stats
5W - 6L
1,591 SR
Queue Stats
11W - 9L
1,609 Elo+
Party 2
Terra
Terra
BrassyCrayon948
Terra
Level 8
God Stats
2W - 3L
1,469 SR
Queue Stats
17W - 8L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 18
God Stats
107W - 111L
1,409 SR
Queue Stats
627W - 758L
1,451 Elo+
Solo
Loki
Loki
Thin But Not
Loki
Level 22
God Stats
21W - 37L
1,505 SR
Queue Stats
289W - 256L
1,598 Elo+
Solo
Set
Set
sky_hy256
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,444 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,549 Elo+

VS

Team Averages
Level 19
1,591 SR
1,496 Elo+
Chaac
Chaac
ESG x vStayZ
Chaac
Level 14
God Stats
12W - 10L
1,441 SR
Queue Stats
27W - 28L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
S3 I SAVAGE
Baron Samedi
Level 17
God Stats
29W - 11L
1,550 SR
Queue Stats
185W - 175L
1,371 Elo+
Party 1
Eset
Eset
ZedsDead01
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 333L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
ryvans
Tsukuyomi
Level 23
God Stats
107W - 60L
1,578 SR
Queue Stats
655W - 349L
1,540 Elo+
Solo
Ares
Ares
zunikakmrdn
Ares
Level 16
God Stats
4W - 0L
1,884 SR
Queue Stats
49W - 25L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Assault525
Ne Zha
17
0 / 7 / 4
11,140
857
9,992
19,523
12,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 8 / 1
14,360
1,105
20,657
31,491
17,666
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
MegaBecker
Cthulhu
19
1 / 6 / 5
13,186
1,014
10,317
25,316
23,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 8 / 5
11,642
896
10,343
22,481
12,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 14 / 6
11,534
887
5,780
25,219
12,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 24
14,189
1,091
22,328
20,641
26,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
S3 I SAVAGE
Baron Samedi
20
11 / 2 / 29
15,257
1,174
33,641
14,635
8,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 2
10,040
772
381
222
49
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
ryvans
Tsukuyomi
20
17 / 1 / 20
15,476
1,190
32,993
7,892
3,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 4 / 30
14,946
1,150
24,487
18,919
22,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
148
8
Kills
43
43
Deaths
8
21
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Assault525
Ne Zha
0
7
4
0.29
L
6
8
1
0.81
W
10
1
24
22
L
Cthulhu
MegaBecker
Cthulhu
1
6
5
0.58
W
Baron Samedi
S3 I SAVAGE
Baron Samedi
11
2
29
12.75
L
1
8
5
0.44
W
0
0
2
1
W
Tsukuyomi
ryvans
Tsukuyomi
17
1
20
27
L
0
14
6
0.21
W
5
4
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
113,830
124,030
Taken
62,309
78,644
Mitigated
60,930
25,472
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Assault525
Ne Zha
9,992
1,318
0
1,482
19,523
12,564
0
7,863
11,660
0
28,049
L
20,657
8,874
11,624
8,699
31,491
17,666
0
16,011
15,480
39,077
0
W
22,328
4,467
0
9,117
20,641
26,782
0
8,689
11,952
0
54,211
L
Cthulhu
MegaBecker
Cthulhu
10,317
598
3,366
301
25,316
23,708
0
14,719
10,597
44,293
0
W
Baron Samedi
S3 I SAVAGE
Baron Samedi
33,641
3,253
5,311
5,749
14,635
8,299
0
9,585
5,050
69,389
0
L
10,343
2,335
0
0
22,481
12,190
0
8,230
14,251
0
29,132
W
381
32
0
21
222
49
0
0
222
2,110
0
W
Tsukuyomi
ryvans
Tsukuyomi
32,993
10,362
0
32
7,892
3,508
0
3,194
4,698
0
48,845
L
5,780
2,878
0
0
25,219
12,516
0
11,686
13,533
0
25,070
W
24,487
778
0
1,509
18,919
22,292
0
9,506
9,413
30,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,862
Gold Earned
69,908
231
Minions Killed
225
5
Camps Cleared
4
1,206,267
Distance Traveled
1,074,008
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,140
857
36
3
2
245,480
0
L
Terra
14,360
1,105
33
3
0
240,072
0
W
Chaac
14,189
1,091
70
5
0
270,952
0
L
Cthulhu
13,186
1,014
84
6
2
251,307
2
W
Baron Samedi
15,257
1,174
115
9
1
230,792
0
L
Loki
11,642
896
31
2
1
239,762
0
W
Eset
10,040
772
3
0
1
44,640
0
W
Tsukuyomi
15,476
1,190
27
2
1
303,109
0
L
Set
11,534
887
47
4
0
229,646
0
W
Ares
14,946
1,150
10
1
1
224,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role