Player Matchup

Gilgamesh
Gilgamesh
Alfadoor
Gilgamesh
Level 13
God Stats
3W - 0L
1,542 SR
Queue Stats
11W - 6L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
Chaser6cbm
Ah Puch
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 5L
1,303 Elo+
Party 1
Chernobog
Chernobog
Hangunz
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
938 Elo+
Party 1
Set
Set
ScrewyGroundhog
Set
Level 20
God Stats
9W - 4L
1,543 SR
Queue Stats
108W - 110L
1,297 Elo+
Solo
Jormungandr
Jormungandr
oMitsuki
Jormungandr
Level 11
God Stats
8W - 3L
1,601 SR
Queue Stats
11W - 8L
1,419 Elo+
Party 1
Team Averages
Level 11
1,537 SR
1,275 Elo+

VS

Team Averages
Level 24
1,536 SR
1,446 Elo+
Izanami
Izanami
Ezioisalive
Izanami
Level 66
God Stats
9W - 11L
1,676 SR
Queue Stats
52W - 75L
1,417 Elo+
Party 2
Ares
Ares
Pycies
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 57L
1,500 Elo+
Party 2
King Arthur
King Arthur
RisingPaw
King Arthur
Level 27
God Stats
6W - 4L
1,494 SR
Queue Stats
22W - 30L
1,377 Elo+
Solo
Loki
Loki
WhiteDruid
Loki
Level 12
God Stats
30W - 35L
1,508 SR
Queue Stats
146W - 173L
1,435 Elo+
Solo
Agni
Agni
krava349
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfadoor
Gilgamesh
20
8 / 3 / 6
14,493
500
18,035
21,390
16,053
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Chaser6cbm
Ah Puch
20
5 / 2 / 5
15,055
519
22,673
12,510
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Hangunz
Chernobog
19
2 / 6 / 8
12,146
419
11,485
12,763
5,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 2 / 2
14,381
496
8,023
23,321
11,827
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
oMitsuki
Jormungandr
18
3 / 3 / 4
12,235
422
12,754
16,676
17,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezioisalive
Izanami
15
7 / 5 / 0
11,119
383
12,801
13,637
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Pycies
Ares
13
0 / 1 / 4
9,978
344
50
7,452
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
RisingPaw
King Arthur
20
6 / 1 / 3
12,708
438
23,535
33,316
30,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 6 / 5
11,138
384
7,978
22,390
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
1 / 7 / 3
11,118
383
10,525
13,331
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
20
Kills
15
16
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alfadoor
Gilgamesh
8
3
6
3.67
W
Ah Puch
Chaser6cbm
Ah Puch
5
2
5
3.75
L
Izanami
Ezioisalive
Izanami
7
5
0
1.4
W
Chernobog
Hangunz
Chernobog
2
6
8
1
L
Ares
Pycies
Ares
0
1
4
2
L
King Arthur
RisingPaw
King Arthur
6
1
3
7.5
W
2
2
2
1.5
L
1
6
5
0.58
L
Agni
1
7
3
0.36
W
Jormungandr
oMitsuki
Jormungandr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,970
Damage
54,889
86,660
Taken
90,126
56,283
Mitigated
54,198
20,009
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alfadoor
Gilgamesh
18,035
4,960
0
2,256
21,390
16,053
1,459
2,979
18,171
0
84,833
W
Ah Puch
Chaser6cbm
Ah Puch
22,673
2,144
597
5,962
12,510
5,437
2,637
1,158
11,168
119,549
0
L
Izanami
Ezioisalive
Izanami
12,801
8,899
282
2,931
13,637
4,816
594
6,463
7,174
0
65,946
W
Chernobog
Hangunz
Chernobog
11,485
7,760
0
1,491
12,763
5,474
2,535
1,493
11,213
0
51,644
L
Ares
Pycies
Ares
50
29
0
821
7,452
6,561
72
3,548
3,904
2,198
0
L
King Arthur
RisingPaw
King Arthur
23,535
3,288
0
9,481
33,316
30,579
204
14,788
18,528
0
84,877
W
8,023
3,412
0
7,979
23,321
11,827
550
1,724
21,443
0
143,199
L
7,978
1,390
0
679
22,390
7,380
664
6,381
16,009
0
64,498
L
Agni
10,525
38
0
375
13,331
4,862
117
4,247
9,084
56,069
0
W
Jormungandr
oMitsuki
Jormungandr
12,754
1,913
511
1,213
16,676
17,492
564
2,363
14,090
68,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,310
Gold Earned
56,061
685
Minions Killed
510
0
Camps Cleared
0
2,912,675
Distance Traveled
2,202,054
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,493
500
117
4
0
620,047
2
W
Ah Puch
15,055
519
180
6
0
612,689
3
L
Izanami
11,119
383
138
5
0
294,254
2
W
Chernobog
12,146
419
87
3
0
513,509
6
L
Ares
9,978
344
7
0
0
290,929
0
L
King Arthur
12,708
438
130
4
0
600,842
5
W
Set
14,381
496
186
6
0
605,316
5
L
Loki
11,138
384
112
4
0
534,929
0
L
Agni
11,118
383
123
4
0
481,100
2
W
Jormungandr
12,235
422
115
4
0
561,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role