Player Matchup

Artemis
Artemis
IDaelL_-
Artemis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 186L
1,521 Elo+
Party 3
Cerberus
Cerberus
Mr-_-vador
Cerberus
Level 11
God Stats
5W - 2L
1,759 SR
Queue Stats
15W - 22L
1,525 Elo+
Party 3
Pele
Pele
Optimuspaton19
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
boaaby
Gilgamesh
Level 23
God Stats
8W - 15L
1,383 SR
Queue Stats
24W - 34L
1,234 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fanaGanGGanG
Tsukuyomi
Level 88
God Stats
1W - 3L
1,317 SR
Queue Stats
199W - 171L
1,570 Elo+
Party 3
Team Averages
Level 55
1,492 SR
1,420 Elo+

VS

Team Averages
Level 66
1,479 SR
1,379 Elo+
Anhur
Anhur
Daaz
Anhur
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 53L
1,528 Elo+
Party 2
Ganesha
Ganesha
ELMARZ S2C
Ganesha
Level 48
God Stats
7W - 6L
1,621 SR
Queue Stats
43W - 57L
1,340 Elo+
Party 4
Medusa
Medusa
Galeugz S2C
Medusa
Level 17
God Stats
6W - 7L
1,244 SR
Queue Stats
9W - 17L
1,078 Elo+
Party 4
He Bo
He Bo
Mrsmiithyy
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 44L
1,479 Elo+
Party 2
Loki
Loki
habbe112
Loki
Level 94
God Stats
27W - 23L
1,531 SR
Queue Stats
409W - 395L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IDaelL_-
Artemis
18
3 / 10 / 2
11,533
444
9,848
18,678
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Mr-_-vador
Cerberus
1
0 / 0 / 0
5,124
197
0
0
0
17
1 / 5 / 3
10,605
408
2,916
15,800
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
boaaby
Gilgamesh
17
1 / 9 / 3
11,504
442
9,385
27,768
16,346
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
fanaGanGGanG
Tsukuyomi
18
5 / 7 / 1
12,598
485
13,702
19,920
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daaz
Anhur
20
12 / 1 / 1
18,041
694
16,560
25,377
12,790
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
ELMARZ S2C
Ganesha
18
0 / 2 / 9
13,828
532
10,204
20,499
17,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
19
7 / 3 / 4
13,857
533
6,827
10,257
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
20
2 / 1 / 8
15,581
599
14,030
15,051
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
10 / 4 / 4
15,718
605
13,098
19,708
9,049
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
31
31
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Daaz
Anhur
12
1
1
12.5
W
Ganesha
ELMARZ S2C
Ganesha
0
2
9
2.25
W
Medusa
7
3
4
3
L
Artemis
IDaelL_-
Artemis
3
10
2
0.4
L
Cerberus
Mr-_-vador
Cerberus
0
0
0
0
W
He Bo
2
1
8
6
L
1
5
3
0.5
L
Gilgamesh
boaaby
Gilgamesh
1
9
3
0.28
L
Tsukuyomi
fanaGanGGanG
Tsukuyomi
5
7
1
0.79
W
Loki
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
60,719
82,166
Taken
90,892
35,363
Mitigated
50,638
10,550
Healing
37,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Daaz
Anhur
16,560
11,113
0
16,831
25,377
12,790
15,300
3,399
21,978
0
158,843
W
Ganesha
ELMARZ S2C
Ganesha
10,204
525
825
8,575
20,499
17,323
909
630
19,869
60,873
0
W
Medusa
6,827
3,126
0
1,722
10,257
4,714
824
0
10,257
0
73,022
L
Artemis
IDaelL_-
Artemis
9,848
4,186
0
2,485
18,678
6,289
0
4,847
13,725
0
64,979
L
Cerberus
Mr-_-vador
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
14,030
573
0
4,514
15,051
6,762
2,296
1,474
13,577
140,313
0
L
2,916
217
0
2,800
15,800
6,065
0
5,068
10,606
0
50,276
L
Gilgamesh
boaaby
Gilgamesh
9,385
584
0
774
27,768
16,346
0
7,218
20,352
0
70,013
L
Tsukuyomi
fanaGanGGanG
Tsukuyomi
13,702
4,340
0
4,491
19,920
6,663
0
6,535
13,249
0
74,691
W
Loki
13,098
1,631
0
5,142
19,708
9,049
330
0
19,708
0
107,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
77,025
411
Minions Killed
775
0
Camps Cleared
0
1,727,415
Distance Traveled
2,324,058
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,041
694
245
9
0
396,197
3
W
Ganesha
13,828
532
23
1
0
521,977
8
W
Medusa
13,857
533
148
6
0
454,686
2
L
Artemis
11,533
444
83
3
0
369,733
2
L
Cerberus
5,124
197
0
0
0
0
0
W
He Bo
15,581
599
208
8
0
467,347
5
L
Pele
10,605
408
93
4
0
414,471
1
L
Gilgamesh
11,504
442
110
4
0
464,609
3
L
Tsukuyomi
12,598
485
125
5
0
478,602
16
W
Loki
15,718
605
151
6
0
483,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role