Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
BlackHeartSuave_
Ah Muzen Cab
Gold I
Level 146
God Stats
116W - 101L
1,642 SR
Queue Stats
646W - 638L
1,599 MMR
Solo
Aphrodite
Aphrodite
Gold II
Lil_BlackWolf_RD
Aphrodite
Gold II
Level 120
God Stats
26W - 20L
1,645 SR
Queue Stats
444W - 445L
1,594 MMR
Solo
Bakasura
Bakasura
Gold II
MrEmpanadaS2
Bakasura
Gold II
Level 128
God Stats
8W - 9L
1,632 SR
Queue Stats
214W - 214L
1,571 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
SadnTheBois
Cu Chulainn
Gold III
Level 129
God Stats
20W - 14L
1,612 SR
Queue Stats
112W - 104L
1,607 MMR
Solo
Janus
Janus
Gold I
Who8MyFriedRice
Janus
Gold I
Level 129
God Stats
5W - 7L
1,537 SR
Queue Stats
106W - 111L
1,616 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,614 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,489 SR
1,582 MMR
Hercules
Hercules
Gold III
Darbthedragon
Hercules
Gold III
Level 157
God Stats
2W - 1L
1,414 SR
Queue Stats
189W - 182L
1,586 MMR
Solo
Anhur
Anhur
Gold V
Joiip
Anhur
Gold V
Level 85
God Stats
0W - 5L
1,139 SR
Queue Stats
56W - 41L
1,684 MMR
Party 1
Nemesis
Nemesis
Gold III
LumiT KKs
Nemesis
Gold III
Level 144
God Stats
2W - 5L
1,738 SR
Queue Stats
236W - 244L
1,599 MMR
Party 3
Khepri
Khepri
Gold III
Plural Spoons
Khepri
Gold III
Level 104
God Stats
4W - 2L
1,656 SR
Queue Stats
126W - 119L
1,539 MMR
Party 1
Nox
Nox
Gold III
SharingAlp24
Nox
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
20
7 / 5 / 9
14,290
529
19,439
25,115
8,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
20
4 / 4 / 24
14,316
530
12,145
25,022
22,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
MrEmpanadaS2
Bakasura
20
12 / 2 / 11
16,607
615
20,716
24,746
16,636
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SadnTheBois
Cu Chulainn
20
8 / 5 / 16
15,340
568
38,192
41,211
34,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 1 / 17
14,875
551
19,880
16,999
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatDanzaburouLokiAthena

VS

Bans
Guan YuHeimdallrTsukuyomiCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darbthedragon
Hercules
20
6 / 8 / 3
12,995
481
22,006
40,785
41,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Joiip
Anhur
20
5 / 6 / 3
13,401
496
28,814
29,509
12,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
LumiT KKs
Nemesis
19
5 / 7 / 3
12,199
452
16,824
26,595
12,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 8 / 7
10,513
389
8,028
21,595
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 7 / 4
11,229
416
13,487
16,159
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
36
Kills
17
17
Deaths
36
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
7
5
9
2.3
L
Hercules
Darbthedragon
Hercules
6
8
3
0.94
L
Anhur
Joiip
Anhur
5
6
3
1.08
W
Aphrodite
4
4
24
4
L
Nemesis
LumiT KKs
Nemesis
5
7
3
0.93
W
Bakasura
MrEmpanadaS2
Bakasura
12
2
11
8.75
L
0
8
7
0.44
W
Cu Chulainn
SadnTheBois
Cu Chulainn
8
5
16
3.2
L
1
7
4
0.43
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,372
Damage
89,159
133,093
Taken
134,643
88,086
Mitigated
94,575
74,964
Healing
34,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
19,439
9,337
0
14,306
25,115
8,168
2,409
4,199
20,916
0
95,505
L
Hercules
Darbthedragon
Hercules
22,006
7,816
0
14,816
40,785
41,925
0
9,824
30,212
0
88,123
L
Anhur
Joiip
Anhur
28,814
19,734
0
13,849
29,509
12,792
168
5,764
23,333
0
138,654
W
Aphrodite
12,145
1,875
10,149
17,476
25,022
22,656
1,090
6,054
18,968
37,053
0
L
Nemesis
LumiT KKs
Nemesis
16,824
9,581
0
2,280
26,595
12,938
0
7,374
18,133
0
105,516
W
Bakasura
MrEmpanadaS2
Bakasura
20,716
14,658
0
10,624
24,746
16,636
9,285
5,140
19,606
0
127,509
L
8,028
756
0
2,540
21,595
19,758
0
8,341
12,376
32,591
0
W
Cu Chulainn
SadnTheBois
Cu Chulainn
38,192
10,026
0
14,201
41,211
34,122
1,381
4,031
37,180
13,253
87,050
L
13,487
753
0
1,129
16,159
7,162
0
5,146
10,637
69,593
0
W
19,880
870
1,085
7,123
16,999
6,504
585
3,161
13,838
114,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,428
Gold Earned
60,337
628
Minions Killed
693
0
Camps Cleared
0
2,760,229
Distance Traveled
2,443,139
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,290
529
107
4
0
503,971
4
L
Hercules
12,995
481
143
5
0
506,981
2
L
Anhur
13,401
496
229
8
0
435,886
7
W
Aphrodite
14,316
530
37
1
0
543,810
5
L
Nemesis
12,199
452
155
6
0
551,507
1
W
Bakasura
16,607
615
178
7
0
609,544
3
L
Khepri
10,513
389
38
1
0
508,241
6
W
Cu Chulainn
15,340
568
126
5
0
537,750
9
L
Nox
11,229
416
128
5
0
440,524
5
W
Janus
14,875
551
180
7
0
565,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role