Player Matchup

Kali
Kali
Omaremaki
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 40L
1,410 Elo+
Solo
Poseidon
Poseidon
WorstKittyEver
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,366 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 18
God Stats
146W - 196L
1,584 SR
Queue Stats
152W - 215L
1,474 Elo+
Solo
Hercules
Hercules
logicalgamer671
Hercules
Level 29
God Stats
4W - 5L
1,411 SR
Queue Stats
72W - 102L
1,363 Elo+
Solo
Danzaburou
Danzaburou
umi18
Danzaburou
Level 27
God Stats
133W - 124L
1,487 SR
Queue Stats
392W - 394L
1,418 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,406 Elo+

VS

Team Averages
Level 28
1,537 SR
1,455 Elo+
Nu Wa
Nu Wa
GratedTaters
Nu Wa
Level 29
God Stats
55W - 31L
1,620 SR
Queue Stats
93W - 74L
1,534 Elo+
Solo
Anubis
Anubis
LeAkiro
Anubis
Level 28
God Stats
43W - 41L
1,361 SR
Queue Stats
167W - 180L
1,399 Elo+
Solo
Apollo
Apollo
RaxiRaxi
Apollo
Level 28
God Stats
3W - 0L
1,751 SR
Queue Stats
26W - 14L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Zordakai
Cthulhu
Level 29
God Stats
20W - 12L
1,678 SR
Queue Stats
97W - 111L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
liamcobracai
Baron Samedi
Level 24
God Stats
1W - 2L
1,276 SR
Queue Stats
66W - 107L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
5 / 11 / 10
15,539
971
18,461
28,334
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
20
2 / 10 / 12
14,687
918
14,345
21,673
8,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
20
0 / 1 / 7
14,498
906
2,609
17,941
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
20
4 / 2 / 12
15,443
965
14,148
26,310
24,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
umi18
Danzaburou
20
10 / 6 / 7
16,625
1,039
26,340
22,746
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 13
17,496
1,094
53,943
13,381
5,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
LeAkiro
Anubis
20
3 / 11 / 16
15,751
984
17,909
22,003
12,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
RaxiRaxi
Apollo
20
4 / 8 / 12
15,138
946
11,820
22,265
10,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Zordakai
Cthulhu
20
13 / 1 / 14
18,565
1,160
24,733
22,889
35,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
liamcobracai
Baron Samedi
15
0 / 0 / 0
10,150
634
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
85
21
Kills
30
30
Deaths
21
48
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
W
Anubis
LeAkiro
Anubis
3
11
16
1
L
Kali
5
11
10
0.91
W
Apollo
RaxiRaxi
Apollo
4
8
12
1.25
L
Poseidon
2
10
12
0.8
W
Cthulhu
Zordakai
Cthulhu
13
1
14
20
W
Baron Samedi
liamcobracai
Baron Samedi
0
0
0
0
L
Sobek
0
1
7
3.5
L
Hercules
4
2
12
5
L
Danzaburou
umi18
Danzaburou
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,903
Damage
108,405
117,004
Taken
80,538
57,506
Mitigated
63,870
19,737
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,943
12,548
625
3,725
13,381
5,528
0
1,797
11,506
94,195
0
W
Anubis
LeAkiro
Anubis
17,909
247
0
735
22,003
12,465
0
4,947
16,662
52,793
0
L
Kali
18,461
6,263
0
2,200
28,334
8,158
0
23,452
4,882
0
58,924
W
Apollo
RaxiRaxi
Apollo
11,820
8,375
0
1,120
22,265
10,708
0
4,041
17,979
0
36,035
L
Poseidon
14,345
996
0
568
21,673
8,155
0
16,733
4,940
35,031
0
W
Cthulhu
Zordakai
Cthulhu
24,733
977
762
5,634
22,889
35,169
0
5,112
17,437
57,541
0
W
Baron Samedi
liamcobracai
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
2,609
0
0
6,275
17,941
10,233
0
14,908
2,619
36,985
0
L
Hercules
14,148
3,143
0
5,495
26,310
24,478
0
21,540
4,770
0
32,740
L
Danzaburou
umi18
Danzaburou
26,340
13,302
825
4,374
22,746
6,482
0
19,225
3,208
0
88,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,792
Gold Earned
77,100
354
Minions Killed
317
12
Camps Cleared
9
1,720,773
Distance Traveled
1,220,387
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,496
1,094
86
5
4
320,241
1
W
Anubis
15,751
984
89
6
0
242,936
4
L
Kali
15,539
971
71
4
4
355,657
1
W
Apollo
15,138
946
63
4
5
298,538
0
L
Poseidon
14,687
918
48
3
1
321,678
0
W
Cthulhu
18,565
1,160
79
5
0
358,672
1
W
Baron Samedi
10,150
634
0
0
0
0
0
L
Sobek
14,498
906
64
4
1
365,671
0
L
Hercules
15,443
965
31
2
2
339,936
0
L
Danzaburou
16,625
1,039
140
9
4
337,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role