Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Baronical
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DGphoenix
Kukulkan
Level 108
God Stats
2W - 2L
1,385 SR
Queue Stats
20W - 20L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Feyy
Baron Samedi
Level 147
God Stats
2W - 1L
1,476 SR
Queue Stats
45W - 32L
1,583 Elo+
Party 1
Set
Set
antros22
Set
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 175L
1,563 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,525 Elo+

VS

Team Averages
Level 116
1,425 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Erikklein
Set
Level 98
God Stats
1W - 1L
1,693 SR
Queue Stats
50W - 46L
1,555 Elo+
Solo
Heimdallr
Heimdallr
GetTheDiamonds
Heimdallr
Level 111
God Stats
3W - 7L
1,099 SR
Queue Stats
694W - 690L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Kelmen96
Sylvanus
Level 77
God Stats
10W - 8L
1,186 SR
Queue Stats
307W - 325L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
UnwashedFreya
Gilgamesh
Level 160
God Stats
14W - 14L
1,646 SR
Queue Stats
696W - 720L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 1
8,476
605
5,499
11,579
5,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Baronical
Nu Wa
13
4 / 4 / 2
8,110
579
7,785
7,745
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DGphoenix
Kukulkan
13
4 / 2 / 5
7,518
537
6,457
5,195
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Feyy
Baron Samedi
12
4 / 0 / 6
7,583
542
7,587
9,009
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 4 / 4
7,601
543
9,083
10,349
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 4
6,271
448
6,452
4,792
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 0
7,370
526
5,449
10,647
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
GetTheDiamonds
Heimdallr
11
1 / 5 / 1
6,576
470
2,855
9,794
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Kelmen96
Sylvanus
10
1 / 5 / 3
5,840
417
3,812
12,407
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
UnwashedFreya
Gilgamesh
13
8 / 4 / 1
8,196
585
8,798
12,096
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
12
12
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
1
1.25
L
Zeus
 
Zeus
0
2
4
1
W
Nu Wa
Baronical
Nu Wa
4
4
2
1.25
W
Kukulkan
DGphoenix
Kukulkan
4
2
5
3.25
L
2
4
0
0.5
W
Baron Samedi
Feyy
Baron Samedi
4
0
6
7
L
Heimdallr
GetTheDiamonds
Heimdallr
1
5
1
0.3
L
Sylvanus
Kelmen96
Sylvanus
1
5
3
0.5
L
Gilgamesh
UnwashedFreya
Gilgamesh
8
4
1
2.13
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
27,366
43,877
Taken
49,736
22,278
Mitigated
21,096
14,777
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,499
1,104
0
4,223
11,579
5,838
128
0
11,579
0
59,301
L
Zeus
 
Zeus
6,452
246
159
817
4,792
1,224
0
2,653
1,861
34,738
0
W
Nu Wa
Baronical
Nu Wa
7,785
1,894
0
1,863
7,745
2,397
110
3,979
3,766
34,281
0
W
Kukulkan
DGphoenix
Kukulkan
6,457
1,077
0
619
5,195
1,848
113
207
4,988
41,707
0
L
5,449
2,464
0
2,562
10,647
4,397
0
508
10,071
0
48,111
W
Baron Samedi
Feyy
Baron Samedi
7,587
937
888
4,292
9,009
8,682
0
2,894
6,115
28,747
0
L
Heimdallr
GetTheDiamonds
Heimdallr
2,855
1,260
0
2,186
9,794
3,222
0
6,490
2,906
0
30,409
L
Sylvanus
Kelmen96
Sylvanus
3,812
1,385
726
2,217
12,407
7,398
0
6,286
5,781
13,636
4,216
L
Gilgamesh
UnwashedFreya
Gilgamesh
8,798
3,518
0
647
12,096
4,855
0
4,480
7,288
0
56,740
W
9,083
3,592
0
2,892
10,349
3,513
0
2,869
7,480
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
34,253
416
Minions Killed
341
0
Camps Cleared
0
1,301,233
Distance Traveled
1,219,329
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,476
605
137
10
0
296,578
3
L
Zeus
6,271
448
65
5
0
224,633
1
W
Nu Wa
8,110
579
77
6
0
237,117
2
W
Kukulkan
7,518
537
99
7
0
247,722
2
L
Set
7,370
526
109
8
0
257,790
5
W
Baron Samedi
7,583
542
26
2
0
256,207
3
L
Heimdallr
6,576
470
55
4
0
231,801
4
L
Sylvanus
5,840
417
31
2
0
232,749
2
L
Gilgamesh
8,196
585
81
6
0
272,356
2
W
Set
7,601
543
77
6
0
263,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role